evil-qemacs/lang/lua.c

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/*
* Lua language mode for QEmacs.
*
* Copyright (c) 2000-2025 Charlie Gordon.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qe.h"
/*---------------- Lua script coloring ----------------*/
static char const lua_keywords[] = {
"|and|break|do|else|elseif|end|false|for|function|goto|if|in"
"|local|nil|not|or|repeat|require|return|then|true|until|while"
"|self"
"|"
};
#if 0
static char const lua_tokens[] = {
"|+|-|*|/|%|^|#|==|~=|<=|>=|<|>|=|(|)|{|}|[|]|::|;|:|,|...|..|.|"
};
#endif
enum {
IN_LUA_COMMENT = 0x10,
IN_LUA_STRING = 0x20,
IN_LUA_STRING2 = 0x40,
IN_LUA_LONGLIT = 0x80,
IN_LUA_LEVEL = 0x0F,
};
enum {
LUA_STYLE_TEXT = QE_STYLE_DEFAULT,
LUA_STYLE_COMMENT = QE_STYLE_COMMENT,
LUA_STYLE_STRING = QE_STYLE_STRING,
LUA_STYLE_LONGLIT = QE_STYLE_STRING,
LUA_STYLE_NUMBER = QE_STYLE_NUMBER,
LUA_STYLE_KEYWORD = QE_STYLE_KEYWORD,
LUA_STYLE_TYPE = QE_STYLE_TYPE,
LUA_STYLE_FUNCTION = QE_STYLE_FUNCTION,
};
static int lua_long_bracket(const char32_t *str, int *level) {
int i;
for (i = 1; str[i] == '='; i++)
continue;
if (str[i] == str[0]) {
*level = i - 1;
return 1;
} else {
return 0;
}
}
static void lua_colorize_line(QEColorizeContext *cp,
const char32_t *str, int n,
QETermStyle *sbuf, ModeDef *syn)
{
int i = 0, j, start = i, level = 0, level1, style;
char32_t c, sep = 0;
int state = cp->colorize_state;
char kbuf[64];
if (state & IN_LUA_LONGLIT) {
/* either a comment or a string */
level = state & IN_LUA_LEVEL;
goto parse_longlit;
}
if (state & IN_LUA_STRING) {
sep = '\'';
state = 0;
goto parse_string;
}
if (state & IN_LUA_STRING2) {
sep = '\"';
state = 0;
goto parse_string;
}
while (i < n) {
start = i;
c = str[i++];
switch (c) {
case '-':
if (str[i] == '-') {
if (str[i + 1] == '['
&& lua_long_bracket(str + i + 1, &level)) {
state = IN_LUA_COMMENT | IN_LUA_LONGLIT |
(level & IN_LUA_LEVEL);
goto parse_longlit;
}
i = n;
SET_STYLE(sbuf, start, i, LUA_STYLE_COMMENT);
continue;
}
break;
case '\'':
case '\"':
/* parse string const */
sep = c;
parse_string:
while (i < n) {
c = str[i++];
if (c == '\\') {
if (str[i] == 'z' && i + 1 == n) {
/* XXX: partial support for \z */
state = (sep == '\'') ? IN_LUA_STRING : IN_LUA_STRING2;
i += 1;
} else
if (i == n) {
state = (sep == '\'') ? IN_LUA_STRING : IN_LUA_STRING2;
} else {
i += 1;
}
} else
if (c == sep) {
break;
}
}
SET_STYLE(sbuf, start, i, LUA_STYLE_STRING);
continue;
case '[':
if (lua_long_bracket(str + i - 1, &level)) {
state = IN_LUA_LONGLIT | (level & IN_LUA_LEVEL);
goto parse_longlit;
}
break;
parse_longlit:
style = (state & IN_LUA_COMMENT) ?
LUA_STYLE_COMMENT : LUA_STYLE_LONGLIT;
for (; i < n; i++) {
if (str[i] == ']'
&& lua_long_bracket(str + i, &level1)
&& level1 == level) {
state = 0;
i += level + 2;
break;
}
}
SET_STYLE(sbuf, start, i, style);
continue;
default:
if (qe_isdigit(c)) {
/* XXX: should parse actual number syntax */
for (; i < n; i++) {
if (!qe_isalnum(str[i]) && str[i] != '.')
break;
}
SET_STYLE(sbuf, start, i, LUA_STYLE_NUMBER);
continue;
}
if (qe_isalpha_(c)) {
i += ustr_get_identifier(kbuf, countof(kbuf), c, str, i, n);
if (strfind(syn->keywords, kbuf)) {
SET_STYLE(sbuf, start, i, LUA_STYLE_KEYWORD);
continue;
}
for (j = i; j < n && qe_isspace(str[j]); j++)
continue;
/* function calls use parenthesized argument list or
single string or table literal */
if (qe_findchar("('\"{", str[j])) {
SET_STYLE(sbuf, start, i, LUA_STYLE_FUNCTION);
continue;
}
if (syn->types
&& (strfind(syn->types, kbuf)
|| (qe_isupper(c) && qe_islower(kbuf[1])))) {
SET_STYLE(sbuf, start, i, LUA_STYLE_TYPE);
continue;
}
continue;
}
break;
}
}
cp->colorize_state = state;
}
static ModeDef lua_mode = {
.name = "Lua",
.extensions = "lua",
.shell_handlers = "lua",
.keywords = lua_keywords,
.colorize_func = lua_colorize_line,
};
static char const teal_keywords[] = {
"|and|break|do|else|elseif|end|false|for|function|goto|if|in"
"|local|nil|not|or|repeat|require|return|then|true|until|while"
"|self|record|interface|enum|type|is|where"
"|"
};
static char const teal_types[] = {
// other types start with a capital letter
"|any|boolean|integer|number|string|FILE"
"|"
};
static ModeDef teal_mode = {
.name = "Teal",
.extensions = "tl",
.shell_handlers = "tl",
.keywords = teal_keywords,
.types = teal_types,
.colorize_func = lua_colorize_line,
};
static int lua_init(QEmacsState *qs)
{
Remove references to global `qe_state` (#45) * Remove references to global `qe_state` Add `QEmacsState *qs` field in context and object structures: - `QEditScreen`, `EditState` (renamed from `qe_state`), `QuitState` - `WinWindow` (win32.c), `X11State` (x11.c), `QEArgs` (cmd line arguments) - `CmdLineOptionDef::func_arg()`, `QEModeData` - move `QEKeyContext` to `QEmacsState` Pass `QEmacsState *qs` to configuration and state functions: - all `module_xxx_init` and static `xxx_init` functions - `QEDisplay::dpy_init()`, `qe_register_display()`, `screen_init()̀` - `load_input_methods()`, `unload_input_methods()` - `register_input_method()`, `find_input_method()` - `find_resource_file()`, `open_resource_file()` - `qe_find_current_binding()`, `qe_list_bindings()` - `qe_register_mode()`, `qe_find_mode()`, `qe_find_mode_filename()` - `qe_register_cmd_line_options()`, `set_user_option()`, `set_tty_charset()` - `qe_register_commands()`, `qe_register_bindings()`, `qe_find_cmd()` - `qe_register_completion()`, `qe_register_variables()` - `eb_register_data_type()`, `parse_command_line()` - `eb_trace_bytes()`, `qe_toggle_control_h()` (split from `do_toggle_control_h()`) - `unget_key()`, `qe_grab_keys()`, `qe_ungrab_keys()`, `qe_key_process()` - `eb_new()`, `eb_find()`, `eb_find_new()`, `eb_scratch()`, `eb_find_file()` - `new_shell_buffer()` `macro_add_key()`, `clear_macro(), `stop_macro()` - `check_window()`, `check_buffer()`, `qe_kill_buffer()`, `qe_get_history()` - `qe_register_charset()`, `find_charset()` Add error message handlers: - add `QEDisplay::dpy_error()` method - add `qe_cfg_error()`, use for all expression parsing errors - pass opaque pointer to `css_error()` - add `qe_put_error()` and `qe_dpy_error()` Add context argument: - always pass a non-null window pointer to `do_refresh()`, `new_help_buffer()` Rename functions: - `find_resource_file` -> `qe_find_resource_file` - `open_resource_file` -> `qe_open_resource_file` - `input_methods_init` -> `qe_input_methods_init` - `load_input_methods` -> `qe_load_input_methods` - `unload_input_methods` -> `qe_unload_input_methods` - `find_input_methods` -> `qe_find_input_methods` - `register_input_method` -> `qe_register_input_method` - `parse_command_line` -> `qe_parse_command_line` - `eb_trace_bytes` -> `qe_trace_bytes` - `eb_init` -> `qe_data_init` - `eb_count_buffers` -> `qe_count_buffers` - `eb_get_buffer_from_index` -> `qe_get_buffer_from_index` - `init_all_modules` -> `qe_init_all_modules` - `exit_all_modules` -> `qe_exit_all_modules` - `load_all_modules` -> `qe_load_all_modules` - `maybe_set_mark` -> `do_maybe_set_mark` - `unget_key` -> `qe_unget_key` - `minibuffer_init` -> `qe_minibuffer_init` - `edit_display` -> `qe_display` - `new_yank_buffer` -> `qe_new_yank_buffer` - `new_shell_buffer` -> `qe_new_shell_buffer` - `shell_find_mode` -> `qe_shell_find_mode` - `save_selection` -> `qe_save_selection` - `register_emulation_bindings` -> `qe_register_emulation_bindings` - `macro_add_key` -> `qe_macro_add_key` - `clear_macro` -> `qe_clear_macro` - `stop_macro` -> `qe_stop_macro` - `eb_format_message` -> `qe_format_message` - `screen_init` -> `qe_screen_init` - `charset_jis_init` -> `qe_charset_jis_init` - `charset_more_init` -> `qe_charset_more_init` - `check_window` -> `qe_check_window` - `check_buffer` -> `qe_check_buffer` - `eb_find_file` -> `qe_find_buffer_file` - `eb_find` -> `qe_find_buffer_name` - `eb_new` -> `qe_new_buffer` - `eb_find_new` -> `qe_new_buffer` with `BC_REUSE` - `eb_scratch` -> `qe_new_buffer` with `BC_REUSE | BC_CLEAR` - `find_charset` -> `qe_find_charset` Add asan, msan and ubsan targets Fix `qe_encode64` buffer length computation. Add `qe_new_shell_buffer` flags `SF_REUSE_BUFFER` and `SF_ERASE_BUFFER` Bumped version to 6.3.3 fix redundant typedef fix compilation errors
2024-12-01 23:34:00 +01:00
qe_register_mode(qs, &lua_mode, MODEF_SYNTAX);
qe_register_mode(qs, &teal_mode, MODEF_SYNTAX);
return 0;
}
qe_module_init(lua_init);