/* * Module for handling variables in QEmacs * * Copyright (c) 2000-2017 Charlie Gordon. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef QE_VARIABLES_H #define QE_VARIABLES_H typedef enum QVarType { VAR_UNKNOWN = 0, VAR_NUMBER, VAR_STRING, VAR_CHARS, VAR_READONLY, VAR_INVALID, } QVarType; enum QVarAccess { VAR_RO, VAR_RW, VAR_RW_SAVE, }; enum QVarDomain { VAR_GLOBAL, VAR_STATE, VAR_BUFFER, VAR_WINDOW, VAR_MODE, VAR_SELF, }; extern const char * const var_domain[]; typedef struct VarDef VarDef; struct VarDef { const char *name; unsigned int modified : 1; enum QVarDomain domain : 4; enum QVarType type : 4; enum QVarAccess rw : 2; unsigned int size : 16; union { void *ptr; int offset; char **pstr; int *pint; char *str; int num; } value; QVarType (*set_value)(EditState *s, VarDef *vp, void *ptr, const char *str, int num); VarDef *next; }; #define U_VAR_F(name, type, fun) \ { (name), 0, VAR_SELF, type, VAR_RW, 0, { .num = 0 }, fun, NULL }, #define G_VAR_F(name, var, type, rw, fun) \ { (name), 0, VAR_GLOBAL, type, rw, 0, \ { .ptr = (void*)&(var) }, fun, NULL }, #define S_VAR_F(name, fld, type, rw, fun) \ { (name), 0, VAR_STATE, type, rw, sizeof(((QEmacsState*)0)->fld), \ { .offset = offsetof(QEmacsState, fld) }, fun, NULL }, #define B_VAR_F(name, fld, type, rw, fun) \ { (name), 0, VAR_BUFFER, type, rw, sizeof(((EditBuffer*)0)->fld), \ { .offset = offsetof(EditBuffer, fld) }, fun, NULL }, #define W_VAR_F(name, fld, type, rw, fun) \ { (name), 0, VAR_WINDOW, type, rw, sizeof(((EditState*)0)->fld), \ { .offset = offsetof(EditState, fld) }, fun, NULL }, #define M_VAR_F(name, fld, type, rw, fun) \ { (name), 0, VAR_MODE, type, rw, sizeof(((ModeDef*)0)->fld), \ { .offset = offsetof(ModeDef, fld) }, fun, NULL }, #define U_VAR(name,type) U_VAR_F(name, type, NULL) #define G_VAR(name,var,type,rw) G_VAR_F(name, var, type, rw, NULL) #define S_VAR(name,fld,type,rw) S_VAR_F(name, fld, type, rw, NULL) #define B_VAR(name,fld,type,rw) B_VAR_F(name, fld, type, rw, NULL) #define W_VAR(name,fld,type,rw) W_VAR_F(name, fld, type, rw, NULL) #define M_VAR(name,fld,type,rw) M_VAR_F(name, fld, type, rw, NULL) void qe_register_variables(VarDef *vars, int count); VarDef *qe_find_variable(const char *name); void qe_complete_variable(CompleteState *cp); QVarType qe_get_variable(EditState *s, const char *name, char *buf, int size, int *pnum, int as_source); QVarType qe_set_variable(EditState *s, const char *name, const char *value, int num); void qe_list_variables(EditState *s, EditBuffer *b); void do_set_variable(EditState *s, const char *name, const char *value); void do_show_variable(EditState *s, const char *name); void qe_save_variables(EditState *s, EditBuffer *b); #endif /* QE_VARIABLES_H */