added CONFIG_MMAP to control availability of memory mapped files added CONFIG_DOC to control doc rebuild use state variables to control file mmapping and loading default limit of 512MB for loading file try and load the file upon mmap failure do not use alloca in CONFIG_WIN32 use CONFIG_WIN32 instead of WIN32 update Makefile to enable win32 build under cygwin (dumps core) renamed mouse_event to prevent compile warning patched unix.c util.c win32.c to enable WIN32 compile fixed kmap.c to load mapping files when mmap fails or is unavailable
130 lines
3.3 KiB
C
130 lines
3.3 KiB
C
/*
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* Input method handling for QEmacs.
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*
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* Copyright (c) 2000 Fabrice Bellard.
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* Copyright (c) 2002-2008 Charlie Gordon.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "qe.h"
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static int default_input(__unused__ int *match_buf,
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__unused__ int match_buf_size,
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__unused__ int *match_len_ptr,
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__unused__ const u8 *data,
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__unused__ const unsigned int *buf,
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__unused__ int len)
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{
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return INPUTMETHOD_NOMATCH;
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}
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static int unicode_input(int *match_buf,
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int match_buf_size,
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int *match_len_ptr,
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__unused__ const u8 *data,
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const unsigned int *buf, int len)
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{
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int i, h, c;
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if (buf[0] != 'x')
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return INPUTMETHOD_NOMATCH;
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c = 0;
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if (len > 5)
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len = 5;
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for (i = 1; i < len; i++) {
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h = to_hex(buf[i]);
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if (h == -1)
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return INPUTMETHOD_NOMATCH;
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c = (c << 4) | h;
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}
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if (len == 5) {
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*match_len_ptr = len;
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match_buf[0] = c;
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return 1;
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} else {
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return INPUTMETHOD_MORECHARS;
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}
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}
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static InputMethod default_input_method = {
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"default", default_input, NULL, NULL,
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};
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static InputMethod unicode_input_method = {
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"unicode", unicode_input, NULL, NULL,
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};
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void register_input_method(InputMethod *m)
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{
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QEmacsState *qs = &qe_state;
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InputMethod **p;
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p = &qs->input_methods;
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while (*p != NULL) {
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p = &(*p)->next;
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}
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m->next = NULL;
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*p = m;
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}
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static void input_completion(CompleteState *cp)
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{
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QEmacsState *qs = cp->s->qe_state;
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InputMethod *m;
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for (m = qs->input_methods; m != NULL; m = m->next) {
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complete_test(cp, m->name);
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}
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}
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static InputMethod *find_input_method(const char *name)
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{
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QEmacsState *qs = &qe_state;
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InputMethod *m;
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for (m = qs->input_methods; m != NULL; m = m->next) {
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if (strequal(m->name, name))
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return m;
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}
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return NULL;
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}
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void do_set_input_method(EditState *s, const char *name)
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{
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InputMethod *m = find_input_method(name);
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if (m) {
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s->input_method = m;
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s->selected_input_method = m;
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} else {
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put_status(s, "'%s' not found", name);
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}
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}
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void do_switch_input_method(EditState *s)
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{
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if (s->input_method)
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s->input_method = NULL;
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else
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s->input_method = s->selected_input_method;
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}
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void init_input_methods(void)
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{
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register_input_method(&default_input_method);
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register_input_method(&unicode_input_method);
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register_completion("input", input_completion);
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}
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