evil-qemacs/tests/256colors2.pl
Charlie Gordon 9f2d282aa3 Improve color handling
- document style bits in 16, 32 and 64-bit style models
- add `color_y(QEColor)` to compute the weighted light value
- publish `color_dist()`
- add `colors_init()` to initialize color support structures
- improve list of named colors:
  * use CSS color names
  * add X11 color names
  * make grey a generic synonym for gray
- improve `qe_color_map` using ramp lookup arrays
- fix `qe_unmap_color()` bug on 4K color cube
- add custom palette to store extra named user defined colors
- improve `css_lookup_color()` and `css_get_color()`
- enumerate palette entries on `p` and `#`
- improve color scripts in `tests/`
- add `tests/getpalette.sh` to dump the current terminal palette colors
- add `tests/term-palette.sh` to compare palette colors and rgb colors
2024-09-07 18:40:44 +02:00

151 lines
4.9 KiB
Raku
Executable file

#!/usr/bin/perl
# Author: Todd Larason <jtl@molehill.org>
# $XFree86: xc/programs/xterm/vttests/256colors2.pl,v 1.2 2002/03/26 01:46:43 dickey Exp $
# use the resources for colors 0-15 - usually more-or-less a
# reproduction of the standard ANSI colors, but possibly more
# pleasing shades
# rgb cube axis is 40*comp + 55 except for 0
@rgbaxis = (0,95,135,175,215,255);
# gray scale intentionally leaves out black and white
@grayaxis = (8,18,28,38,48,58,68,78,88,98,108,118,128,138,148,158,168,178,188,198,208,218,228,238,248);
if (false) {
# redefine color 16 to 255
# colors 16-231 are a 6x6x6 color cube
$n = 16;
for ($red = 0; $red < 6; $red++) {
for ($green = 0; $green < 6; $green++) {
for ($blue = 0; $blue < 6; $blue++, $n++) {
printf("\x1b]4;%d;rgb:%2.2x/%2.2x/%2.2x\x1b\\",
$n, $rgbaxis[$red], $rgbaxis[$green], $rgbaxis[$blue]);
}
}
}
# colors 232-255 are a grayscale ramp, intentionally leaving out
# black and white
$n = 232;
for ($gray = 0; $gray < 24; $gray++, $n++) {
$level = ($gray * 10) + 8;
printf("\x1b]4;%d;rgb:%2.2x/%2.2x/%2.2x\x1b\\",
$n, $level, $level, $level);
}
}
# display the colors
$height = 2;
# first the system ones:
print "System colors:\n";
if ($height != 2) {
for ($color = 0; $color < 8; $color++) {
printf(" %02d ", $color);
}
print "\n";
}
for ($i = 0; $i < $height; $i++) {
for ($color = 0; $color < 8; $color++) {
$textcolor = ($color == 0 || $color == 8) ? 7 : 0;
if ($i + 2 == $height) {
printf("\x1b[38;5;${color}m %02d ", $color);
} else {
printf("\x1b[38;5;%dm", $textcolor);
printf("\x1b[48;5;%dm %02d ", $color, $color);
}
}
print "\x1b[0m\n";
}
if ($height != 2) {
for ($color = 8; $color < 16; $color++) {
printf(" %02d ", $color);
}
print "\n";
}
for ($i = 0; $i < $height; $i++) {
for ($color = 8; $color < 16; $color++) {
$textcolor = ($color == 0 || $color == 8) ? 7 : 0;
if ($i + 2 == $height) {
printf("\x1b[38;5;${color}m %02d ", $color);
} else {
printf("\x1b[38;5;%dm", $textcolor);
printf("\x1b[48;5;%dm %02d ", $color, $color);
}
}
print "\x1b[0m\n";
}
print "\n";
# now the color cube
print "Color cube, 6x6x6:\n";
for ($green = 0; $green < 6; $green++) {
for ($i = 0; $i < $height; $i++) {
for ($red = 0; $red < 3; $red++) {
for ($blue = 0; $blue < 6; $blue++) {
$color = 16 + ($red * 36) + ($green * 6) + $blue;
$y = 20 * $rgbaxis[$red] + 59 * $rgbaxis[$green] + 11 * $rgbaxis[$blue];
$textcolor = $y >= 12800 ? 0 : 15;
if ($i + 2 == $height) {
printf("\x1b[38;5;%dm%4d", $color, $color);
} else {
printf("\x1b[38;5;%dm", $textcolor);
printf("\x1b[48;5;%dm%4d", $color, $color);
}
}
print "\x1b[0m ";
}
print "\n";
}
}
print "\n";
for ($green = 0; $green < 6; $green++) {
for ($i = 0; $i < $height; $i++) {
for ($red = 3; $red < 6; $red++) {
for ($blue = 0; $blue < 6; $blue++) {
$color = 16 + ($red * 36) + ($green * 6) + $blue;
#$textcolor = 16 + (($red + 3) % 6 * 36) + (($green + 3) % 6 * 6) + ($blue + 3) % 6;
$y = 20 * $rgbaxis[$red] + 59 * $rgbaxis[$green] + 11 * $rgbaxis[$blue];
$textcolor = $y >= 12800 ? 0 : 15;
if ($i + 2 == $height) {
printf("\x1b[38;5;%dm%4d", $color, $color);
} else {
printf("\x1b[38;5;%dm", $textcolor);
printf("\x1b[48;5;%dm%4d", $color, $color);
}
}
print "\x1b[0m";
if ($red < 5) { print " "; }
}
print "\n";
}
}
print "\n";
# now the grayscale ramp
print "Grayscale ramp:\n";
for ($i = 0; $i < $height; $i++) {
for ($color = 232; $color < 244; $color++) {
if ($i + 2 == $height) {
printf("\x1b[38;5;${color}m%4d", $color);
} else {
$y = 100 * $grayaxis[$color - 232];
$textcolor = $y >= 12800 ? 0 : 15;
printf("\x1b[38;5;%dm", $textcolor);
printf("\x1b[48;5;%dm%4d", $color, $color);
}
}
print "\x1b[0m\n";
}
for ($i = 0; $i < $height; $i++) {
for ($color = 244; $color < 256; $color++) {
if ($i + 2 == $height) {
printf("\x1b[38;5;${color}m%4d", $color);
} else {
$y = 100 * $grayaxis[$color - 232];
$textcolor = $y >= 12800 ? 0 : 15;
printf("\x1b[38;5;%dm", $textcolor);
printf("\x1b[48;5;%dm%4d", $color, $color);
}
}
print "\x1b[0m\n";
}