evil-qemacs/variables.h
2026-06-15 14:00:49 +02:00

120 lines
4.4 KiB
C

/*
* Module for handling variables in QEmacs
*
* Copyright (c) 2000-2026 Charlie Gordon.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef QE_VARIABLES_H
#define QE_VARIABLES_H
typedef enum QVarType {
VAR_UNKNOWN = 0,
VAR_NUMBER,
VAR_STYLE,
VAR_STRING,
VAR_CHARS,
VAR_READONLY,
VAR_INVALID,
} QVarType;
enum QVarAccess {
VAR_RO,
VAR_RW,
VAR_RW_SAVE,
};
enum QVarDomain {
VAR_GLOBAL,
VAR_STATE,
VAR_BUFFER,
VAR_WINDOW,
VAR_MODE,
VAR_SELF,
};
extern const char * const var_domain[];
typedef struct VarDef VarDef;
struct VarDef {
const char *name;
const char *desc;
unsigned int var_alloc : 1;
unsigned int str_alloc : 1;
unsigned int modified : 1;
enum QVarDomain domain : 4;
enum QVarType type : 4;
enum QVarAccess rw : 2;
unsigned int size : 16;
union {
void *ptr;
int offset;
char **pstr;
int *pint;
char *str;
int num;
} value;
QVarType (*set_value)(EditState *s, VarDef *vp, void *ptr,
const char *str, int num);
VarDef *next;
};
#define U_VAR_F(name, type, fun, desc) \
{ (name), desc, 0, 0, 0, VAR_SELF, type, VAR_RW, 0, { .num = 0 }, fun, NULL },
#define G_VAR_F(name, var, type, rw, fun, desc) \
{ (name), desc, 0, 0, 0, VAR_GLOBAL, type, rw, 0, \
{ .ptr = (void*)&(var) }, fun, NULL },
#define S_VAR_F(name, fld, type, rw, fun, desc) \
{ (name), desc, 0, 0, 0, VAR_STATE, type, rw, sizeof(((QEmacsState*)0)->fld), \
{ .offset = offsetof(QEmacsState, fld) }, fun, NULL },
#define B_VAR_F(name, fld, type, rw, fun, desc) \
{ (name), desc, 0, 0, 0, VAR_BUFFER, type, rw, sizeof(((EditBuffer*)0)->fld), \
{ .offset = offsetof(EditBuffer, fld) }, fun, NULL },
#define W_VAR_F(name, fld, type, rw, fun, desc) \
{ (name), desc, 0, 0, 0, VAR_WINDOW, type, rw, sizeof(((EditState*)0)->fld), \
{ .offset = offsetof(EditState, fld) }, fun, NULL },
#define M_VAR_F(name, fld, type, rw, fun, desc) \
{ (name), desc, 0, 0, 0, VAR_MODE, type, rw, sizeof(((ModeDef*)0)->fld), \
{ .offset = offsetof(ModeDef, fld) }, fun, NULL },
#define U_VAR(name,type,desc) U_VAR_F(name, type, NULL, desc)
#define G_VAR(name,var,type,rw,desc) G_VAR_F(name, var, type, rw, NULL, desc)
#define S_VAR(name,fld,type,rw,desc) S_VAR_F(name, fld, type, rw, NULL, desc)
#define B_VAR(name,fld,type,rw,desc) B_VAR_F(name, fld, type, rw, NULL, desc)
#define W_VAR(name,fld,type,rw,desc) W_VAR_F(name, fld, type, rw, NULL, desc)
#define M_VAR(name,fld,type,rw,desc) M_VAR_F(name, fld, type, rw, NULL, desc)
void qe_register_variables(QEmacsState *qs, VarDef *vars, int count);
void variable_complete(CompleteState *cp, CompleteFunc enumerate);
int eb_variable_print_entry(EditBuffer *b, VarDef *vp, EditState *s, int long_format);
int variable_print_entry(CompleteState *cp, EditState *s, const char *name);
QVarType qe_get_variable(EditState *s, const char *name,
char *buf, int size, int *pnum, int as_source);
QVarType qe_set_variable(EditState *s, const char *name,
const char *value, int num);
void qe_list_variables(EditState *s, EditBuffer *b);
void do_set_variable(EditState *s, const char *name, const char *value);
void do_show_variable(EditState *s, const char *name);
void qe_save_variables(EditState *s, EditBuffer *b);
#endif /* QE_VARIABLES_H */