evil-qemacs/lang/lua.c
Charlie Gordon e3c5bfd457
Remove references to global qe_state (#45)
* Remove references to global `qe_state`

Add `QEmacsState *qs` field in context and object structures:
- `QEditScreen`, `EditState` (renamed from `qe_state`), `QuitState`
- `WinWindow` (win32.c), `X11State` (x11.c), `QEArgs` (cmd line arguments)
- `CmdLineOptionDef::func_arg()`, `QEModeData`
- move `QEKeyContext` to `QEmacsState`

Pass `QEmacsState *qs` to configuration and state functions:
- all `module_xxx_init` and static `xxx_init` functions
- `QEDisplay::dpy_init()`, `qe_register_display()`, `screen_init()̀`
- `load_input_methods()`, `unload_input_methods()`
- `register_input_method()`, `find_input_method()`
- `find_resource_file()`, `open_resource_file()`
- `qe_find_current_binding()`, `qe_list_bindings()`
- `qe_register_mode()`, `qe_find_mode()`, `qe_find_mode_filename()`
- `qe_register_cmd_line_options()`, `set_user_option()`, `set_tty_charset()`
- `qe_register_commands()`, `qe_register_bindings()`, `qe_find_cmd()`
- `qe_register_completion()`, `qe_register_variables()`
- `eb_register_data_type()`, `parse_command_line()`
- `eb_trace_bytes()`, `qe_toggle_control_h()` (split from `do_toggle_control_h()`)
- `unget_key()`, `qe_grab_keys()`, `qe_ungrab_keys()`, `qe_key_process()`
- `eb_new()`, `eb_find()`, `eb_find_new()`, `eb_scratch()`, `eb_find_file()`
- `new_shell_buffer()` `macro_add_key()`, `clear_macro(), `stop_macro()`
- `check_window()`, `check_buffer()`, `qe_kill_buffer()`, `qe_get_history()`
- `qe_register_charset()`, `find_charset()`

Add error message handlers:
- add `QEDisplay::dpy_error()` method
- add `qe_cfg_error()`, use for all expression parsing errors
- pass opaque pointer to `css_error()`
- add `qe_put_error()` and `qe_dpy_error()`

Add context argument:
- always pass a non-null window pointer to `do_refresh()`, `new_help_buffer()`

Rename functions:
- `find_resource_file` -> `qe_find_resource_file`
- `open_resource_file` -> `qe_open_resource_file`
- `input_methods_init` -> `qe_input_methods_init`
- `load_input_methods` -> `qe_load_input_methods`
- `unload_input_methods` -> `qe_unload_input_methods`
- `find_input_methods` -> `qe_find_input_methods`
- `register_input_method` -> `qe_register_input_method`
- `parse_command_line` -> `qe_parse_command_line`
- `eb_trace_bytes` -> `qe_trace_bytes`
- `eb_init` -> `qe_data_init`
- `eb_count_buffers` -> `qe_count_buffers`
- `eb_get_buffer_from_index` -> `qe_get_buffer_from_index`
- `init_all_modules` -> `qe_init_all_modules`
- `exit_all_modules` -> `qe_exit_all_modules`
- `load_all_modules` -> `qe_load_all_modules`
- `maybe_set_mark` -> `do_maybe_set_mark`
- `unget_key` -> `qe_unget_key`
- `minibuffer_init` -> `qe_minibuffer_init`
- `edit_display` -> `qe_display`
- `new_yank_buffer` -> `qe_new_yank_buffer`
- `new_shell_buffer` -> `qe_new_shell_buffer`
- `shell_find_mode` -> `qe_shell_find_mode`
- `save_selection` -> `qe_save_selection`
- `register_emulation_bindings` -> `qe_register_emulation_bindings`
- `macro_add_key` -> `qe_macro_add_key`
- `clear_macro` -> `qe_clear_macro`
- `stop_macro` -> `qe_stop_macro`
- `eb_format_message` -> `qe_format_message`
- `screen_init` -> `qe_screen_init`
- `charset_jis_init` -> `qe_charset_jis_init`
- `charset_more_init` -> `qe_charset_more_init`
- `check_window` -> `qe_check_window`
- `check_buffer` -> `qe_check_buffer`
- `eb_find_file` -> `qe_find_buffer_file`
- `eb_find` -> `qe_find_buffer_name`
- `eb_new` -> `qe_new_buffer`
- `eb_find_new` -> `qe_new_buffer` with `BC_REUSE`
- `eb_scratch` -> `qe_new_buffer` with `BC_REUSE | BC_CLEAR`
- `find_charset` -> `qe_find_charset`

Add asan, msan and ubsan targets
Fix `qe_encode64` buffer length computation.
Add `qe_new_shell_buffer` flags `SF_REUSE_BUFFER` and `SF_ERASE_BUFFER`
Bumped version to 6.3.3
fix redundant typedef
fix compilation errors
2024-12-01 23:34:00 +01:00

207 lines
6.3 KiB
C

/*
* Lua language mode for QEmacs.
*
* Copyright (c) 2000-2024 Charlie Gordon.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qe.h"
/*---------------- Lua script coloring ----------------*/
static char const lua_keywords[] = {
"|and|break|do|else|elseif|end|false|for|function|goto|if|in"
"|local|nil|not|or|repeat|require|return|then|true|until|while"
"|self"
"|"
};
#if 0
static char const lua_tokens[] = {
"|+|-|*|/|%|^|#|==|~=|<=|>=|<|>|=|(|)|{|}|[|]|::|;|:|,|...|..|.|"
};
#endif
enum {
IN_LUA_COMMENT = 0x10,
IN_LUA_STRING = 0x20,
IN_LUA_STRING2 = 0x40,
IN_LUA_LONGLIT = 0x80,
IN_LUA_LEVEL = 0x0F,
};
enum {
LUA_STYLE_TEXT = QE_STYLE_DEFAULT,
LUA_STYLE_COMMENT = QE_STYLE_COMMENT,
LUA_STYLE_STRING = QE_STYLE_STRING,
LUA_STYLE_LONGLIT = QE_STYLE_STRING,
LUA_STYLE_NUMBER = QE_STYLE_NUMBER,
LUA_STYLE_KEYWORD = QE_STYLE_KEYWORD,
LUA_STYLE_FUNCTION = QE_STYLE_FUNCTION,
};
static int lua_long_bracket(const char32_t *str, int *level) {
int i;
for (i = 1; str[i] == '='; i++)
continue;
if (str[i] == str[0]) {
*level = i - 1;
return 1;
} else {
return 0;
}
}
static void lua_colorize_line(QEColorizeContext *cp,
const char32_t *str, int n,
QETermStyle *sbuf, ModeDef *syn)
{
int i = 0, j, start = i, level = 0, level1, style;
char32_t c, sep = 0;
int state = cp->colorize_state;
char kbuf[64];
if (state & IN_LUA_LONGLIT) {
/* either a comment or a string */
level = state & IN_LUA_LEVEL;
goto parse_longlit;
}
if (state & IN_LUA_STRING) {
sep = '\'';
state = 0;
goto parse_string;
}
if (state & IN_LUA_STRING2) {
sep = '\"';
state = 0;
goto parse_string;
}
while (i < n) {
start = i;
c = str[i++];
switch (c) {
case '-':
if (str[i] == '-') {
if (str[i + 1] == '['
&& lua_long_bracket(str + i + 1, &level)) {
state = IN_LUA_COMMENT | IN_LUA_LONGLIT |
(level & IN_LUA_LEVEL);
goto parse_longlit;
}
i = n;
SET_STYLE(sbuf, start, i, LUA_STYLE_COMMENT);
continue;
}
break;
case '\'':
case '\"':
/* parse string const */
sep = c;
parse_string:
while (i < n) {
c = str[i++];
if (c == '\\') {
if (str[i] == 'z' && i + 1 == n) {
/* XXX: partial support for \z */
state = (sep == '\'') ? IN_LUA_STRING : IN_LUA_STRING2;
i += 1;
} else
if (i == n) {
state = (sep == '\'') ? IN_LUA_STRING : IN_LUA_STRING2;
} else {
i += 1;
}
} else
if (c == sep) {
break;
}
}
SET_STYLE(sbuf, start, i, LUA_STYLE_STRING);
continue;
case '[':
if (lua_long_bracket(str + i - 1, &level)) {
state = IN_LUA_LONGLIT | (level & IN_LUA_LEVEL);
goto parse_longlit;
}
break;
parse_longlit:
style = (state & IN_LUA_COMMENT) ?
LUA_STYLE_COMMENT : LUA_STYLE_LONGLIT;
for (; i < n; i++) {
if (str[i] == ']'
&& lua_long_bracket(str + i, &level1)
&& level1 == level) {
state = 0;
i += level + 2;
break;
}
}
SET_STYLE(sbuf, start, i, style);
continue;
default:
if (qe_isdigit(c)) {
/* XXX: should parse actual number syntax */
for (; i < n; i++) {
if (!qe_isalnum(str[i]) && str[i] != '.')
break;
}
SET_STYLE(sbuf, start, i, LUA_STYLE_NUMBER);
continue;
}
if (qe_isalpha_(c)) {
i += ustr_get_identifier(kbuf, countof(kbuf), c, str, i, n);
if (strfind(syn->keywords, kbuf)) {
SET_STYLE(sbuf, start, i, LUA_STYLE_KEYWORD);
continue;
}
for (j = i; j < n && qe_isspace(str[j]); j++)
continue;
/* function calls use parenthesized argument list or
single string or table literal */
if (qe_findchar("('\"{", str[j])) {
SET_STYLE(sbuf, start, i, LUA_STYLE_FUNCTION);
continue;
}
continue;
}
break;
}
}
cp->colorize_state = state;
}
static ModeDef lua_mode = {
.name = "Lua",
.extensions = "lua",
.shell_handlers = "lua",
.keywords = lua_keywords,
.colorize_func = lua_colorize_line,
};
static int lua_init(QEmacsState *qs)
{
qe_register_mode(qs, &lua_mode, MODEF_SYNTAX);
return 0;
}
qe_module_init(lua_init);