From 0b119c0389f57eca849af379250d299554e8949d Mon Sep 17 00:00:00 2001 From: jeefo Date: Sat, 9 Mar 2024 22:18:12 +0300 Subject: [PATCH] aim: do not adjust enemy spot dir for hard bots --- src/combat.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/combat.cpp b/src/combat.cpp index 29a0d46..3e999be 100644 --- a/src/combat.cpp +++ b/src/combat.cpp @@ -576,8 +576,8 @@ Vector Bot::getEnemyBodyOffset () { } auto idealSpot = m_enemyOrigin; - if (m_difficulty < Difficulty::Expert && isEnemyInSight (idealSpot)) { - spot = idealSpot + ((spot - idealSpot) * 0.01f); // gradually adjust the aiming direction + if (m_difficulty < Difficulty::Hard && isEnemyInSight (idealSpot)) { + spot = idealSpot + ((spot - idealSpot) * 0.005f); // gradually adjust the aiming direction } spot += compensation;