From 19b0dd030c7e9ed530f02e8ea216839ef13f7135 Mon Sep 17 00:00:00 2001 From: ds Date: Sun, 4 Oct 2020 11:12:39 +0300 Subject: [PATCH] git: ignore /build directory [skip ci] --- .gitignore | 4 +++- src/linkage.cpp | 2 +- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/.gitignore b/.gitignore index e219c28..8108f3c 100644 --- a/.gitignore +++ b/.gitignore @@ -5,4 +5,6 @@ vc/release vc/debug vc/.vs -vc/enc_temp_folder \ No newline at end of file +vc/enc_temp_folder + +build/ \ No newline at end of file diff --git a/src/linkage.cpp b/src/linkage.cpp index 497e400..045a0d8 100644 --- a/src/linkage.cpp +++ b/src/linkage.cpp @@ -448,7 +448,7 @@ CR_EXPORT int GetEntityAPI (gamefuncs_t *table, int) { } CR_LINKAGE_C int GetEntityAPI_Post (gamefuncs_t *table, int) { - // this function is called right after ssToDll() by the engine in the game DLL (or + // this function is called right after GiveFnptrsToDll() by the engine in the game DLL (or // what it BELIEVES to be the game DLL), in order to copy the list of MOD functions that can // be called by the engine, into a memory block pointed to by the functionTable pointer // that is passed into this function (explanation comes straight from botman). This allows