From 422772d3b42d1d3ec4d8a2ebb974c7a156007c32 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=92=D0=BB=D0=B0=D0=B4=D0=B8=D1=81=D0=BB=D0=B0=D0=B2=20?= =?UTF-8?q?=D0=A1=D1=83=D1=85=D0=BE=D0=B2?= <22411953+Vladislav4KZ@users.noreply.github.com> Date: Wed, 19 Apr 2023 13:14:20 +0600 Subject: [PATCH] cfg: difficulty.cfg: update difficulty definition example fix: some mistakes in descriptions of difficulty variables --- cfg/addons/yapb/conf/difficulty.cfg | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/cfg/addons/yapb/conf/difficulty.cfg b/cfg/addons/yapb/conf/difficulty.cfg index cac7c2d..3905a59 100644 --- a/cfg/addons/yapb/conf/difficulty.cfg +++ b/cfg/addons/yapb/conf/difficulty.cfg @@ -8,17 +8,17 @@ ; difficulty selection. ; ; Format: -; Expret = 0.1,0.2,100,100,100 +; Expert = 0.1,0.2,100,100,100 ; ; As like: -; Level = minReactionTime(s),maxReactionTime(s),headshotProbability,seenThruWallChance,heardThruWallChance +; Level = minReactionTime(s),maxReactionTime(s),headshotProbability,seenThruWallChance,heardThruWallChance,maxWeaponRecoil,aimError ; ; Where: ; minReactionTime - Minimal time in seconds from time the bot first saw enemy and time he can recognize it. ; maxReactionTime - Same as above, but upper cap of the limit. -; headshotProbability - Probability bot should aim at head instead of body if body and head both visible. -; seenThruWallChance - Chance the bot will attack enemy if he believes he's there and just seen him. -; heardThruWallChance - Chance the bot will attack enemy if he believes he's there and just heard him. +; headshotProbability - The probability that the bot will aim at the head instead of body, if both body and head are visible. +; seenThruWallChance - Chance that the bot will attack the enemy if it believes that it is there and just saw it. +; heardThruWallChance - Chance that the bot will attack the enemy if it believes that it is there and just heard it. ; maxWeaponRecoil - Maximum weapon recoil to compensate by pausing fire. ; aimError - (x, y, z) offsets to add aim error to bot aiming ;