diff --git a/src/combat.cpp b/src/combat.cpp index 3303517..e70acbb 100644 --- a/src/combat.cpp +++ b/src/combat.cpp @@ -307,11 +307,6 @@ bool Bot::lookupEnemies () { continue; } - // extra skill player can see through smoke... if beeing attacked - if (m_difficulty == Difficulty::Expert && (player->v.button & (IN_ATTACK | IN_ATTACK2)) && m_viewDistance < m_maxViewDistance) { - nearestDistance = cr::sqrf (m_maxViewDistance); - } - // see if bot can see the player... if (seesEnemy (player)) { // low priority fo shielded enemies