From 747eb569c1fb0a25f6ff8d50fe545844ec8c58c5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=92=D0=BB=D0=B0=D0=B4=D0=B8=D1=81=D0=BB=D0=B0=D0=B2=20?= =?UTF-8?q?=D0=A1=D1=83=D1=85=D0=BE=D0=B2?= <22411953+Vladislav4KZ@users.noreply.github.com> Date: Mon, 20 May 2024 15:53:09 +0000 Subject: [PATCH] fix: offset ranges for zoomrifle (resolves: https://github.com/yapb/yapb/issues/571) --- src/combat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/combat.cpp b/src/combat.cpp index e9d95f1..1a4478b 100644 --- a/src/combat.cpp +++ b/src/combat.cpp @@ -643,7 +643,7 @@ Vector Bot::getCustomHeight (float distance) { { 0.0f, 0.0f, 0.0f }, // melee { 0.5f, -0.1f, -1.5f }, // pistol { 6.5f, 6.0f, -2.0f }, // shotgun - { 0.5f - 7.5f, -9.5f }, // zoomrifle + { 0.5f, -7.5f, -9.5f }, // zoomrifle { 0.5f, -7.5f, -9.5f }, // rifle { 0.5f, -7.5f, -9.5f }, // smg { 0.0f, -2.5f, -6.0f }, // sniper