diff --git a/include/corelib.h b/include/corelib.h index 8ec6af4..6290e08 100644 --- a/include/corelib.h +++ b/include/corelib.h @@ -1015,9 +1015,6 @@ public: { T *entry = new T (); - if (entry == NULL) - return NULL; - return Link (entry, next); } @@ -1167,8 +1164,7 @@ public: // void Destory (void) { - if (m_elements != NULL) - delete [] m_elements; + delete [] m_elements; m_elements = NULL; m_itemSize = 0; @@ -1216,9 +1212,6 @@ public: T *buffer = new T[checkSize]; - if (buffer == NULL) - return false; - if (keepData && m_elements != NULL) { if (checkSize < m_itemCount) @@ -1571,17 +1564,12 @@ public: T *buffer = new T[m_itemCount]; - if (buffer == NULL) - return; - if (m_elements != NULL) { for (int i = 0; i < m_itemCount; i++) buffer[i] = m_elements[i]; } - - if (m_elements != NULL) - delete [] m_elements; + delete [] m_elements; m_elements = buffer; m_itemSize = m_itemCount; @@ -2498,21 +2486,6 @@ public: return &m_bufferPtr[0]; } - // - // Function: ToString - // Gets the string buffer. - // - // Returns: - // Pointer to buffer. - // - const char *ToString (void) - { - if (m_bufferPtr == NULL || *m_bufferPtr == 0x0) - return ""; - - return &m_bufferPtr[0]; - } - // // Function: ToString // Gets the string buffer (constant). @@ -3761,9 +3734,9 @@ public: // Returns: // True if operation succeeded, false otherwise. // - bool Open (String fileName, String mode) + bool Open (const String &fileName, const String &mode) { - if ((m_handle = fopen (fileName, mode)) == NULL) + if ((m_handle = fopen (fileName.GetBuffer (), mode.GetBuffer ())) == NULL) return false; fseek (m_handle, 0L, SEEK_END); diff --git a/project/debug/inf.idb b/project/debug/inf.idb deleted file mode 100644 index 88fb841..0000000 Binary files a/project/debug/inf.idb and /dev/null differ diff --git a/project/makefile b/project/makefile index 2015919..19c5656 100644 --- a/project/makefile +++ b/project/makefile @@ -36,7 +36,7 @@ OBJ = ${SYSTEM}/basecode.o \ ${SYSTEM}/support.o \ ${SYSTEM}/waypoint.o \ -CCOPT = -w -O3 -m32 -s -DNDEBUG=1 -fno-exceptions -fno-rtti -funroll-loops -fomit-frame-pointer -pipe -fvisibility-inlines-hidden -fvisibility=hidden +CCOPT = -w -O3 -m32 -s -DNDEBUG=1 -ffast-math -fno-exceptions -fno-rtti -funroll-loops -fomit-frame-pointer -pipe -fvisibility-inlines-hidden -fvisibility=hidden CCDEBUG = -ggdb -w -DDEBUG=1 -fpermissive CFLAGS = $(CCOPT) -I../include/engine -I../include diff --git a/project/yapb.rc b/project/yapb.rc index 343ad66..03275b6 100644 --- a/project/yapb.rc +++ b/project/yapb.rc @@ -26,7 +26,7 @@ #include <../include/resource.h> // generated by update tool -- do not edit -- -#define PRODUCT_BUILD_TOOL 3850 +#define PRODUCT_BUILD_TOOL 2542 VS_VERSION_INFO VERSIONINFO FILEVERSION PRODUCT_VERSION_DWORD, PRODUCT_BUILD_TOOL diff --git a/project/yapb.vcxproj b/project/yapb.vcxproj index df69c5f..17b1187 100644 --- a/project/yapb.vcxproj +++ b/project/yapb.vcxproj @@ -220,7 +220,6 @@ SingleFile true false - MaxSpeedHighLevel NDEBUG;%(PreprocessorDefinitions) diff --git a/source/botmanager.cpp b/source/botmanager.cpp index 2059b10..7eddf87 100644 --- a/source/botmanager.cpp +++ b/source/botmanager.cpp @@ -442,13 +442,13 @@ void BotManager::FillServer (int selection, int personality, int skill, int numT if (skill >= 0 && skill <= 20) randomizedSkill = g_randGen.Long (0, 20); - else if (skill >= 20 && skill <= 40) + else if (skill > 20 && skill <= 40) randomizedSkill = g_randGen.Long (20, 40); - else if (skill >= 40 && skill <= 60) + else if (skill > 40 && skill <= 60) randomizedSkill = g_randGen.Long (40, 60); - else if (skill >= 60 && skill <= 80) + else if (skill > 60 && skill <= 80) randomizedSkill = g_randGen.Long (60, 80); - else if (skill >= 80 && skill <= 99) + else if (skill > 80 && skill <= 99) randomizedSkill = g_randGen.Long (80, 99); else if (skill == 100) randomizedSkill = skill; diff --git a/source/navigate.cpp b/source/navigate.cpp index 04cd7d4..bee848a 100644 --- a/source/navigate.cpp +++ b/source/navigate.cpp @@ -1052,7 +1052,7 @@ int gfunctionKillsDistT (int currentIndex, int parentIndex) cost *= 2; if (parentIndex < 0 || parentIndex > g_numWaypoints || parentIndex == currentIndex) - return cost * ((yb_danger_factor.GetInt () * 20 / (2 * g_highestDamageT))); + return cost * (yb_danger_factor.GetInt () * 20 / (2 * g_highestDamageT)); return g_waypoint->GetPathDistance (parentIndex, currentIndex) + (cost * 10 * yb_danger_factor.GetInt ()); } @@ -1079,7 +1079,7 @@ int gfunctionKillsDistCT (int currentIndex, int parentIndex) cost *= 2; if (parentIndex < 0 || parentIndex > g_numWaypoints || parentIndex == currentIndex) - return cost * ((yb_danger_factor.GetInt () * 20 / (2 * g_highestDamageCT))); + return cost * (yb_danger_factor.GetInt () * 20 / (2 * g_highestDamageCT)); return g_waypoint->GetPathDistance (parentIndex, currentIndex) + (cost * 10 * yb_danger_factor.GetInt ()); } @@ -1091,7 +1091,7 @@ int gfunctionKillsDistCTWithHostage (int currentIndex, int parentIndex) Path *current = g_waypoint->GetPath (currentIndex); if (current->flags & FLAG_NOHOSTAGE) - return 65536; + return 65355; else if (current->flags & (FLAG_CROUCH | FLAG_LADDER)) return gfunctionKillsDistCT (currentIndex, parentIndex) * 500; @@ -1192,38 +1192,38 @@ int gfunctionPathDistWithHostage (int currentIndex, int parentIndex) return gfunctionPathDist (currentIndex, parentIndex); } -int hfunctionSquareDist (int startIndex, int goalIndex) +int hfunctionSquareDist (int index, int, int goalIndex) { // square distance heuristic - Path *start = g_waypoint->GetPath (startIndex); + Path *start = g_waypoint->GetPath (index); Path *goal = g_waypoint->GetPath (goalIndex); - float deltaX = fabsf (goal->origin.x - start->origin.x); - float deltaY = fabsf (goal->origin.y - start->origin.y); - float deltaZ = fabsf (goal->origin.z - start->origin.z); + float deltaX = fabsf (start->origin.x - goal->origin.x); + float deltaY = fabsf (start->origin.y - goal->origin.y); + float deltaZ = fabsf (start->origin.z - goal->origin.z); return static_cast (deltaX + deltaY + deltaZ); } -int hfunctionSquareDistWithHostage (int startIndex, int goalIndex) +int hfunctionSquareDistWithHostage (int index, int startIndex, int goalIndex) { // square distance heuristic with hostages if (g_waypoint->GetPath (startIndex)->flags & FLAG_NOHOSTAGE) return 65536; - return hfunctionSquareDist (startIndex, goalIndex); + return hfunctionSquareDist (index, startIndex, goalIndex); } -int hfunctionNone (int startIndex, int goalIndex) +int hfunctionNone (int index, int startIndex, int goalIndex) { - return hfunctionSquareDist (startIndex, goalIndex) / (128 * 10); + return hfunctionSquareDist (index, startIndex, goalIndex) / (128 * 10); } -int hfunctionNumberNodes (int startIndex, int goalIndex) +int hfunctionNumberNodes (int index, int startIndex, int goalIndex) { - return hfunctionSquareDist (startIndex, goalIndex) / 128 * g_highestKills; + return hfunctionSquareDist (index, startIndex, goalIndex) / 128 * g_highestKills; } @@ -1270,7 +1270,7 @@ void Bot::FindPath (int srcIndex, int destIndex, unsigned char pathType) } int (*gcalc) (int, int) = NULL; - int (*hcalc) (int, int) = NULL; + int (*hcalc) (int, int, int) = NULL; switch (pathType) { @@ -1326,7 +1326,7 @@ void Bot::FindPath (int srcIndex, int destIndex, unsigned char pathType) // put start node into open list astar[srcIndex].g = gcalc (srcIndex, -1); - astar[srcIndex].f = astar[srcIndex].g + hcalc (srcIndex, destIndex); + astar[srcIndex].f = astar[srcIndex].g + hcalc (srcIndex, srcIndex, destIndex); astar[srcIndex].state = OPEN; openList.Insert (srcIndex, astar[srcIndex].g); @@ -1374,7 +1374,7 @@ void Bot::FindPath (int srcIndex, int destIndex, unsigned char pathType) // calculate the F value as F = G + H int g = astar[currentIndex].g + gcalc (currentChild, currentIndex); - int h = hcalc (srcIndex, destIndex); + int h = hcalc (currentChild, srcIndex, destIndex); int f = g + h; if (astar[currentChild].state == NEW || astar[currentChild].f > f) @@ -1989,7 +1989,7 @@ bool Bot::HeadTowardWaypoint (void) m_campButtons = 0; int waypoint = m_navNode->next->index; - int kills = 0; + float kills = 0; if (GetTeam (GetEntity ()) == TEAM_TF) kills = (g_experienceData + (waypoint * g_numWaypoints) + waypoint)->team0Damage / g_highestDamageT; @@ -2010,7 +2010,7 @@ bool Bot::HeadTowardWaypoint (void) break; } - if (m_baseAgressionLevel < static_cast (kills) && GetTaskId () != TASK_MOVETOPOSITION && HasPrimaryWeapon ()) + if (m_baseAgressionLevel < kills && GetTaskId () != TASK_MOVETOPOSITION && HasPrimaryWeapon ()) { StartTask (TASK_CAMP, TASKPRI_CAMP, -1, GetWorldTime () + (m_fearLevel * (g_timeRoundMid - GetWorldTime ()) * 0.5), true); // push camp task on to stack