From a4549a9f595cbfbd5821df1be6e4d244d051cdd3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=92=D0=BB=D0=B0=D0=B4=D0=B8=D1=81=D0=BB=D0=B0=D0=B2=20?= =?UTF-8?q?=D0=A1=D1=83=D1=85=D0=BE=D0=B2?= <22411953+Vladislav4KZ@users.noreply.github.com> Date: Fri, 21 Jan 2022 15:41:27 +0600 Subject: [PATCH] Replace the non-existent camp radiochatter sound Fixes: https://github.com/yapb/yapb/issues/289 --- cfg/addons/yapb/conf/chatter.cfg | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cfg/addons/yapb/conf/chatter.cfg b/cfg/addons/yapb/conf/chatter.cfg index e1b0a1a..f8a7617 100644 --- a/cfg/addons/yapb/conf/chatter.cfg +++ b/cfg/addons/yapb/conf/chatter.cfg @@ -45,7 +45,7 @@ Event Chatter_HearSomething = ("hang_on_i_heard_something", "i_hear_something", Event Chatter_TeamKill = ("what_happened", "noo", "oh_my_god", "oh_man", "oh_no_sad", "what_have_you_done"); Event Chatter_ReportingIn = ("reporting_in"); Event Chatter_GuardDroppedC4 = ("bombsite", "bombsite2", "i_got_a_covered", "im_camping_c"); -Event Chatter_Camp = ("im_camping"); +Event Chatter_Camp = ("im_waiting_here"); Event Chatter_PlantingC4 = ("planting_the_bomb", "planting"); Event Chatter_DefusingC4 = ("defusing", "defusing_bomb", "defusing_bomb"); Event Chatter_InCombat = ("attacking", "attacking_enemies", "engaging_enemies", "in_combat", "in_combat2", "returning_fire");