From a94886f8f7714ab5f6b46925f0b7b2e116e68c1d Mon Sep 17 00:00:00 2001 From: jeefo Date: Mon, 4 Mar 2024 11:29:04 +0300 Subject: [PATCH] combat: do not throw any grenades if just saw enemy --- src/combat.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/combat.cpp b/src/combat.cpp index faabc75..8d6ae64 100644 --- a/src/combat.cpp +++ b/src/combat.cpp @@ -2042,8 +2042,8 @@ void Bot::checkGrenadesThrow () { distanceSq = kInfiniteDistance; } - // don't throw away HE's if just seen the enemy - if (!isGrenadeMode && grenadeToThrow == Weapon::Explosive && m_seeEnemyTime + kGrenadeCheckTime * 0.2f < game.time ()) { + // don't throw away nades if just seen the enemy + if (!isGrenadeMode && m_seeEnemyTime + kGrenadeCheckTime * 0.2f < game.time ()) { distanceSq = kInfiniteDistance; }