From c0b32cfb0209d71b561340257426bc9d16d1062f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=92=D0=BB=D0=B0=D0=B4=D0=B8=D1=81=D0=BB=D0=B0=D0=B2=20?= =?UTF-8?q?=D0=A1=D1=83=D1=85=D0=BE=D0=B2?= <22411953+Vladislav4KZ@users.noreply.github.com> Date: Sun, 31 Mar 2024 21:30:01 +0000 Subject: [PATCH] fix: wording --- cfg/addons/yapb/conf/difficulty.cfg | 2 +- cfg/addons/yapb/conf/lang/de_lang.cfg | 2 +- cfg/addons/yapb/conf/lang/ru_lang.cfg | 2 +- cfg/addons/yapb/conf/yapb.cfg | 2 +- src/botlib.cpp | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) diff --git a/cfg/addons/yapb/conf/difficulty.cfg b/cfg/addons/yapb/conf/difficulty.cfg index 950a2be..0ebb935 100644 --- a/cfg/addons/yapb/conf/difficulty.cfg +++ b/cfg/addons/yapb/conf/difficulty.cfg @@ -14,7 +14,7 @@ ; Level = minReactionTime(s),maxReactionTime(s),headshotProbability,seenThruWallChance,heardThruWallChance,maxWeaponRecoil,aimError ; ; Where: -; minReactionTime - Minimal time in seconds from time the bot first saw enemy and time he can recognize it. +; minReactionTime - Minimal time in seconds from when the bot first saw the enemy to when it can recognize it. ; maxReactionTime - Same as above, but upper cap of the limit. ; headshotProbability - The probability that the bot will aim at the head instead of body, if both body and head are visible. ; seenThruWallChance - Chance that the bot will attack the enemy if it believes that it is there and just saw it. diff --git a/cfg/addons/yapb/conf/lang/de_lang.cfg b/cfg/addons/yapb/conf/lang/de_lang.cfg index 126c631..11610b5 100644 --- a/cfg/addons/yapb/conf/lang/de_lang.cfg +++ b/cfg/addons/yapb/conf/lang/de_lang.cfg @@ -1750,7 +1750,7 @@ Allows or disallows bots to pickup custom items. Erlaubt oder verhindert, dass Bots benutzerdefinierte Gegenstände abholen. [ORIGINAL] -Allows or disallows bots to do map objectives, i.e. plant/defuse bombs, and saves hostages. +Allows or disallows bots to do map objectives, i.e. plant/defuse bombs, and save hostages. [TRANSLATED] Erlaubt oder verbietet Bots, Kartenziele zu erfüllen, d.h. Bomben zu legen/entschärfen und Geiseln zu retten. diff --git a/cfg/addons/yapb/conf/lang/ru_lang.cfg b/cfg/addons/yapb/conf/lang/ru_lang.cfg index 865a551..c707d5e 100644 --- a/cfg/addons/yapb/conf/lang/ru_lang.cfg +++ b/cfg/addons/yapb/conf/lang/ru_lang.cfg @@ -2098,7 +2098,7 @@ Allows or disallows bots to pickup best weapons. Позволяет или запрещает ботам подбирать лучшее оружие. [ORIGINAL] -Allows or disallows bots to do map objectives, i.e. plant/defuse bombs, and saves hostages. +Allows or disallows bots to do map objectives, i.e. plant/defuse bombs, and save hostages. [TRANSLATED] Разрешает или запрещает ботам выполнять задания на карте, т.е. закладывать/обезвреживать бомбы и спасать заложников. diff --git a/cfg/addons/yapb/conf/yapb.cfg b/cfg/addons/yapb/conf/yapb.cfg index af005d6..e290402 100644 --- a/cfg/addons/yapb/conf/yapb.cfg +++ b/cfg/addons/yapb/conf/yapb.cfg @@ -229,7 +229,7 @@ yb_pickup_ammo_and_kits "0" yb_pickup_best "1" // -// Allows or disallows bots to do map objectives, i.e. plant/defuse bombs, and saves hostages. +// Allows or disallows bots to do map objectives, i.e. plant/defuse bombs, and save hostages. // --- // Default: "0", Min: "0", Max: "1" // diff --git a/src/botlib.cpp b/src/botlib.cpp index 8a1df76..3639962 100644 --- a/src/botlib.cpp +++ b/src/botlib.cpp @@ -37,7 +37,7 @@ ConVar cv_attack_monsters ("attack_monsters", "0", "Allows or disallows bots to ConVar cv_pickup_custom_items ("pickup_custom_items", "0", "Allows or disallows bots to pickup custom items."); ConVar cv_pickup_ammo_and_kits ("pickup_ammo_and_kits", "0", "Allows bots pickup mod items like ammo, health kits and suits."); ConVar cv_pickup_best ("pickup_best", "1", "Allows or disallows bots to pickup best weapons."); -ConVar cv_ignore_objectives ("ignore_objectives", "0", "Allows or disallows bots to do map objectives, i.e. plant/defuse bombs, and saves hostages."); +ConVar cv_ignore_objectives ("ignore_objectives", "0", "Allows or disallows bots to do map objectives, i.e. plant/defuse bombs, and save hostages."); ConVar cv_smoke_grenade_checks ("smoke_grenade_checks", "2", "Affect bot's vision by smoke clouds.", true, 0.0f, 2.0f); // game console variables