diff --git a/src/combat.cpp b/src/combat.cpp index 0be473c..d70a5d1 100644 --- a/src/combat.cpp +++ b/src/combat.cpp @@ -305,11 +305,6 @@ bool Bot::lookupEnemies () { continue; } - // extra skill player can see thru smoke... if beeing attacked - if ((player->v.button & (IN_ATTACK | IN_ATTACK2)) && m_viewDistance < m_maxViewDistance && m_difficulty == Difficulty::Expert) { - nearestDistance = cr::sqrf (m_maxViewDistance); - } - // see if bot can see the player... if (seesEnemy (player)) { if (isEnemyBehindShield (player)) {