diff --git a/include/compress.h b/include/compress.h index 3d1f00b..398bf59 100644 --- a/include/compress.h +++ b/include/compress.h @@ -355,4 +355,4 @@ public: static Compressor compressor = Compressor (); return compressor.InternalEncode (fileName, header, headerSize, buffer, bufferSize); } -}; \ No newline at end of file +}; diff --git a/include/core.h b/include/core.h index 268ee58..2ce9eed 100644 --- a/include/core.h +++ b/include/core.h @@ -1485,4 +1485,4 @@ extern ConVar yb_ignore_enemies; inline int Bot::GetIndex (void) { return engine.IndexOfEntity (GetEntity ()); -} \ No newline at end of file +} diff --git a/include/engine/const.h b/include/engine/const.h index 58f9325..eb53672 100644 --- a/include/engine/const.h +++ b/include/engine/const.h @@ -678,7 +678,7 @@ enum kRenderTransTexture, // src*a+dest*(1-a) kRenderGlow, // src*a+dest -- No Z buffer checks kRenderTransAlpha, // src*srca+dest*(1-srca) - kRenderTransAdd, // src*a+dest + kRenderTransAdd // src*a+dest }; enum @@ -703,7 +703,7 @@ enum kRenderFxDeadPlayer, // kRenderAmt is the player index kRenderFxExplode, // Scale up really big! kRenderFxGlowShell, // Glowing Shell - kRenderFxClampMinScale, // Keep this sprite from getting very small (SPRITES only!) + kRenderFxClampMinScale // Keep this sprite from getting very small (SPRITES only!) }; diff --git a/source/basecode.cpp b/source/basecode.cpp index 81f6add..5acf1a3 100644 --- a/source/basecode.cpp +++ b/source/basecode.cpp @@ -6089,4 +6089,4 @@ float Bot::GetWalkSpeed (void) return pev->maxspeed; return static_cast ((static_cast (pev->maxspeed) * 0.5f) + (static_cast (pev->maxspeed) / 50.0f)) - 18.0f; -} \ No newline at end of file +}