// // Yet Another POD-Bot, based on PODBot by Markus Klinge ("CountFloyd"). // Copyright (c) YaPB Development Team. // // This software is licensed under the BSD-style license. // Additional exceptions apply. For full license details, see LICENSE.txt or visit: // https://yapb.ru/license // #include ConVar yb_display_menu_text ("yb_display_menu_text", "1"); ConVar yb_password ("yb_password", "", VT_PASSWORD); ConVar yb_password_key ("yb_password_key", "_ybpw"); int BotControl::cmdAddBot (void) { enum args { alias = 1, difficulty, personality, team, model, name, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // if team is specified, modify args to set team if (m_args[alias].find ("_ct", 0) != String::INVALID_INDEX) { m_args.set (team, "2"); } else if (m_args[alias].find ("_t", 0) != String::INVALID_INDEX) { m_args.set (team, "1"); } // if highskilled bot is requsted set personality to rusher and maxout difficulty if (m_args[alias].find ("hs", 0) != String::INVALID_INDEX) { m_args.set (difficulty, "4"); m_args.set (personality, "1"); } bots.addbot (m_args[name], m_args[difficulty], m_args[personality], m_args[team], m_args[model], true); return CMD_STATUS_HANDLED; } int BotControl::cmdKickBot (void) { enum args { alias = 1, team, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // if team is specified, kick from specified tram if (m_args[alias].find ("_ct", 0) != String::INVALID_INDEX || getInt (team) == 2 || getStr (team) == "ct") { bots.kickFromTeam (TEAM_COUNTER); } else if (m_args[alias].find ("_t", 0) != String::INVALID_INDEX || getInt (team) == 1 || getStr (team) == "t") { bots.kickFromTeam (TEAM_TERRORIST); } else { bots.kickRandom (); } return CMD_STATUS_HANDLED; } int BotControl::cmdKickBots (void) { enum args { alias = 1, instant, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // check if we're need to remove bots instantly auto kickInstant = getStr (instant) == "instant"; // kick the bots bots.kickEveryone (kickInstant); return CMD_STATUS_HANDLED; } int BotControl::cmdKillBots (void) { enum args { alias = 1, team, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // if team is specified, kick from specified tram if (m_args[alias].find ("_ct", 0) != String::INVALID_INDEX || getInt (team) == 2 || getStr (team) == "ct") { bots.killAllBots (TEAM_COUNTER); } else if (m_args[alias].find ("_t", 0) != String::INVALID_INDEX || getInt (team) == 1 || getStr (team) == "t") { bots.killAllBots (TEAM_TERRORIST); } else { bots.killAllBots (); } return CMD_STATUS_HANDLED; } int BotControl::cmdFill (void) { enum args { alias = 1, team, count, difficulty, personality, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); if (!hasArg (team)) { return CMD_STATUS_BADFORMAT; } bots.serverFill (getInt (team), hasArg (personality) ? getInt (personality) : -1, hasArg (difficulty) ? getInt (difficulty) : -1, hasArg (count) ? getInt (count) : -1); return CMD_STATUS_HANDLED; } int BotControl::cmdVote (void) { enum args { alias = 1, mapid, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); if (!hasArg (mapid)) { return CMD_STATUS_BADFORMAT; } int mapID = getInt (mapid); // loop through all players for (int i = 0; i < game.maxClients (); i++) { auto bot = bots.getBot (i); if (bot != nullptr) { bot->m_voteMap = mapID; } } msg ("All dead bots will vote for map #%d", mapID); return CMD_STATUS_HANDLED; } int BotControl::cmdWeaponMode (void) { enum args { alias = 1, type, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); if (!hasArg (type)) { return CMD_STATUS_BADFORMAT; } HashMap modes; modes.put ("kinfe", 1); modes.put ("pistol", 2); modes.put ("shotgun", 3); modes.put ("smg", 4); modes.put ("rifle", 5); modes.put ("sniper", 6); modes.put ("stanard", 7); auto mode = getStr (type); // check if selected mode exists if (!modes.exists (mode)) { return CMD_STATUS_BADFORMAT; } bots.setWeaponMode (modes[mode]); return CMD_STATUS_HANDLED; } int BotControl::cmdVersion (void) { msg ("%s v%s (build %u)", PRODUCT_NAME, PRODUCT_VERSION, util.buildNumber ()); msg (" compiled: %s %s by %s", __DATE__, __TIME__, PRODUCT_GIT_COMMIT_AUTHOR); msg (" commit: %scommit/%s", PRODUCT_COMMENTS, PRODUCT_GIT_HASH); msg (" url: %s", PRODUCT_URL); return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointMenu (void) { enum args { alias = 1, max }; // waypoints is not supported on DS yet if (!waypoints.hasEditor ()) { msg ("Unable to open waypoint editor without setting the editor player."); return CMD_STATUS_HANDLED; } showMenu (BOT_MENU_WAYPOINT_MAIN_PAGE1); return CMD_STATUS_HANDLED; } int BotControl::cmdMenu (void) { enum args { alias = 1, cmd, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // reset the current menu showMenu (BOT_MENU_INVALID); if (getStr (cmd) == "cmd" && util.isAlive (m_ent)) { showMenu (BOT_MENU_COMMANDS); } else { showMenu (BOT_MENU_MAIN); } return CMD_STATUS_HANDLED; } int BotControl::cmdList (void) { enum args { alias = 1, max }; bots.listBots (); return CMD_STATUS_HANDLED; } int BotControl::cmdWaypoint (void) { enum args { root, alias, cmd, cmd2, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // waypoints is not supported on DS yet if (game.isDedicated () && !waypoints.hasEditor () && getStr (cmd) != "acquire_editor") { msg ("Unable to use waypoint edit commands without setting waypoint editor player. Please use \"waypoint acquire_editor\" to acquire rights for waypoint editing"); return CMD_STATUS_HANDLED; } // should be moved to class? static HashMap commands; static Array descriptions; // fill only once if (descriptions.empty ()) { // separate function auto addWaypointCommand = [&] (const String &cmd, const String &format, const String &help, Handler handler) -> void { commands.put (cmd, { cmd, format, help, cr::forward (handler) }); descriptions.push (cmd); }; // add waypoint commands addWaypointCommand ("on", "on [display|auto|noclip|models]", "Enables displaying of waypoints, autowaypoint, noclip cheat", &BotControl::cmdWaypointOn); addWaypointCommand ("off", "off [display|auto|noclip|models]", "Disables displaying of waypoints, autowaypoint, noclip cheat", &BotControl::cmdWaypointOff); addWaypointCommand ("menu", "menu [noarguments]", "Opens and displays bots waypoint edtior.", &BotControl::cmdWaypointMenu); addWaypointCommand ("add", "add [noarguments]", "Opens and displays bots waypoint add menu.", &BotControl::cmdWaypointAdd); addWaypointCommand ("addbasic", "menu [noarguments]", "Adds basic waypoints such as player spawn points, goals and ladders.", &BotControl::cmdWaypointAddBasic); addWaypointCommand ("save", "save [noarguments]", "Save waypoint file to disk.", &BotControl::cmdWaypointSave); addWaypointCommand ("load", "load [noarguments]", "Load waypoint file from disk.", &BotControl::cmdWaypointLoad); addWaypointCommand ("erase", "erase [iamsure]", "Erases the waypoint file from disk.", &BotControl::cmdWaypointErase); addWaypointCommand ("delete", "delete [nearest|index]", "Deletes single waypoint from map.", &BotControl::cmdWaypointDelete); addWaypointCommand ("check", "check [noarguments]", "Check if waypoints working correctly.", &BotControl::cmdWaypointCheck); addWaypointCommand ("cache", "cache [nearest|index]", "Caching waypoint for future use.", &BotControl::cmdWaypointCache); addWaypointCommand ("clean", "clean [all|nearest|index]", "Clean useless path connections from all or single waypoint.", &BotControl::cmdWaypointClean); addWaypointCommand ("setradius", "setradius [radius] [nearest|index]", "Sets the radius for waypoint.", &BotControl::cmdWaypointSetRadius); addWaypointCommand ("flags", "flags [noarguments]", "Open and displays menu for modifying flags for nearest point.", &BotControl::cmdWaypointSetFlags); addWaypointCommand ("teleport", "teleport [index]", "Teleports player to specified waypoint index.", &BotControl::cmdWaypointTeleport); // add path commands addWaypointCommand ("path_create", "path_create [noarguments]", "Opens and displays path creation menu.", &BotControl::cmdWaypointPathCreate); addWaypointCommand ("path_create_in", "path_create_in [noarguments]", "Opens and displays path creation menu.", &BotControl::cmdWaypointPathCreate); addWaypointCommand ("path_create_out", "path_create_out [noarguments]", "Opens and displays path creation menu.", &BotControl::cmdWaypointPathCreate); addWaypointCommand ("path_create_both", "path_create_both [noarguments]", "Opens and displays path creation menu.", &BotControl::cmdWaypointPathCreate); addWaypointCommand ("path_delete", "path_create_both [noarguments]", "Opens and displays path creation menu.", &BotControl::cmdWaypointPathDelete); addWaypointCommand ("path_set_autopath", "path_set_autoath [max_distance]", "Opens and displays path creation menu.", &BotControl::cmdWaypointPathSetAutoDistance); // remote waypoint editing stuff if (game.isDedicated ()) { addWaypointCommand ("acquire_editor", "acquire_editor [max_distance]", "Acquires rights to edit waypoints on dedicated server.", &BotControl::cmdWaypointAcquireEditor); addWaypointCommand ("release_editor", "acquire_editor [max_distance]", "Releases waypoint editing rights.", &BotControl::cmdWaypointAcquireEditor); } } if (commands.exists (getStr (cmd))) { auto &item = commands[getStr (cmd)]; // waypoints have only bad format return status int status = (this->*item.handler) (); if (status == CMD_STATUS_BADFORMAT) { msg ("Incorrect usage of \"%s %s %s\" command. Correct usage is:\n\n\t%s\n\nPlease use correct format.", m_args[root].chars (), m_args[alias].chars (), item.name.chars (), item.format.chars ()); } } else { if (getStr (cmd) == "help" && hasArg (cmd2) && commands.exists (getStr (cmd2))) { auto &item = commands[getStr (cmd2)]; msg ("Command: \"%s %s %s\"\nFormat: %s\nHelp: %s", m_args[root].chars (), m_args[alias].chars (), item.name.chars (), item.format.chars (), item.help.chars ()); } else { for (auto &desc : descriptions) { auto &item = commands[desc]; msg (" %s - %s", item.name.chars (), item.help.chars ()); } msg ("Currently waypoints are %s", waypoints.hasEditFlag (WS_EDIT_ENABLED) ? "Enabled" : "Disabled"); } } return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointOn (void) { enum args { alias = 1, cmd, option, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // enable various features of editor if (getStr (option) == "empty" || getStr (option) == "display" || getStr (option) == "models") { waypoints.setEditFlag (WS_EDIT_ENABLED); enableDrawModels (true); msg ("Waypoint editor has been enabled."); } else if (getStr (option) == "noclip") { m_ent->v.movetype = MOVETYPE_NOCLIP; waypoints.setEditFlag (WS_EDIT_ENABLED | WS_EDIT_NOCLIP); enableDrawModels (true); msg ("Waypoint editor has been enabled with noclip mode."); } else if (getStr (option) == "auto") { waypoints.setEditFlag (WS_EDIT_ENABLED | WS_EDIT_AUTO); enableDrawModels (true); msg ("Waypoint editor has been enabled with autowaypoint mode."); } if (waypoints.hasEditFlag (WS_EDIT_ENABLED)) { extern ConVar mp_roundtime, mp_freezetime, mp_timelimit; mp_roundtime.set (9); mp_freezetime.set (0); mp_timelimit.set (0); } return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointOff (void) { enum args { waypoint = 1, cmd, option, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // enable various features of editor if (getStr (option) == "empty" || getStr (option) == "display") { waypoints.clearEditFlag (WS_EDIT_ENABLED | WS_EDIT_AUTO | WS_EDIT_NOCLIP); enableDrawModels (false); msg ("Waypoint editor has been disabled."); } else if (getStr (option) == "models") { enableDrawModels (false); msg ("Waypoint editor has disabled spawn points highlighting."); } else if (getStr (option) == "noclip") { m_ent->v.movetype = MOVETYPE_WALK; waypoints.clearEditFlag (WS_EDIT_NOCLIP); msg ("Waypoint editor has disabled noclip mode."); } else if (getStr (option) == "auto") { waypoints.clearEditFlag (WS_EDIT_AUTO); msg ("Waypoint editor has disabled autowaypoint mode."); } return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointAdd (void) { enum args { waypoint = 1, cmd, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // turn waypoints on waypoints.setEditFlag (WS_EDIT_ENABLED); // show the menu showMenu (BOT_MENU_WAYPOINT_TYPE); return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointAddBasic (void) { enum args { waypoint = 1, cmd, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // turn waypoints on waypoints.setEditFlag (WS_EDIT_ENABLED); waypoints.addBasic (); msg ("Basic waypoints was added."); return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointSave (void) { enum args { waypoint = 1, cmd, nocheck, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // if no check is set save anyway if (getStr (nocheck) == "nocheck") { waypoints.save (); msg ("All waypoints has been saved and written to disk (IGNORING QUALITY CONTROL)."); } else { if (waypoints.checkNodes ()) { waypoints.save (); msg ("All waypoints has been saved and written to disk."); } else { msg ("Could not save save waypoints to disk. Waypoint check has failed."); } } return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointLoad (void) { enum args { waypoint = 1, cmd, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // just save waypoints on request if (waypoints.load ()) { msg ("Waypoints successfully loaded."); } else { msg ("Could not load waypoints. See console..."); } return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointErase (void) { enum args { waypoint = 1, cmd, iamsure, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // prevent accidents when waypoints are deleted unintentionally if (getStr (iamsure) == "iamsure") { waypoints.eraseFromDisk (); } else { msg ("Please, append \"iamsure\" as parameter to get waypoints erased from the disk."); } return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointDelete (void) { enum args { waypoint = 1, cmd, nearest, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // turn waypoints on waypoints.setEditFlag (WS_EDIT_ENABLED); // if "neareset" or nothing passed delete neareset, else delete by index if (getStr (nearest) == "empty" || getStr (nearest) == "nearest") { waypoints.erase (INVALID_WAYPOINT_INDEX); } else { int index = getInt (nearest); // check for existence if (waypoints.exists (index)) { waypoints.erase (index); msg ("Waypoint #%d has beed deleted.", index); } else { msg ("Could not delete waypoints #%d.", index); } } return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointCheck (void) { enum args { waypoint = 1, cmd, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // check if nodes are ok if (waypoints.checkNodes ()) { msg ("Waypoints seems to be OK."); } return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointCache (void) { enum args { waypoint = 1, cmd, nearest, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // turn waypoints on waypoints.setEditFlag (WS_EDIT_ENABLED); // if "neareset" or nothing passed delete neareset, else delete by index if (getStr (nearest) == "empty" || getStr (nearest) == "nearest") { waypoints.cachePoint (INVALID_WAYPOINT_INDEX); msg ("Nearest waypoint has been put into the memory."); } else { int index = getInt (nearest); // check for existence if (waypoints.exists (index)) { waypoints.cachePoint (index); msg ("Waypoint #%d has been put into the memory.", index); } else { msg ("Could not put waypoint #%d into the memory.", index); } } return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointClean (void) { enum args { waypoint = 1, cmd, option, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // turn waypoints on waypoints.setEditFlag (WS_EDIT_ENABLED); // if "all" passed clean up all the paths if (getStr (option) == "all") { int removed = 0; for (int i = 0; i < waypoints.length (); i++) { removed += waypoints.clearConnections (i); } msg ("Done. Processed %d waypoints. %d useless paths was cleared.", waypoints.length (), removed); } else if (getStr (option) == "empty" || getStr (option) == "nearest") { int removed = waypoints.clearConnections (waypoints.getEditorNeareset ()); msg ("Done. Processed waypoint #%d. %d useless paths was cleared.", waypoints.getEditorNeareset (), removed); } else { int index = getInt (option); // check for existence if (waypoints.exists (index)) { int removed = waypoints.clearConnections (index); msg ("Done. Processed waypoint #%d. %d useless paths was cleared.", index, removed); } else { msg ("Could not process waypoint #%d clearance.", index); } } return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointSetRadius (void) { enum args { waypoint = 1, cmd, radius, index, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // radius is a must if (!hasArg (radius)) { return CMD_STATUS_BADFORMAT; } int radiusIndex = INVALID_WAYPOINT_INDEX; if (getStr (index) == "empty" || getStr (index) == "nearest") { radiusIndex = waypoints.getEditorNeareset (); } else { radiusIndex = getInt (index); } float value = getStr (radius).toFloat (); waypoints.setRadius (radiusIndex, value); msg ("Waypoint #%d has been set to radius %.2f.", radiusIndex, value); return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointSetFlags (void) { enum args { waypoint = 1, cmd, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // turn waypoints on waypoints.setEditFlag (WS_EDIT_ENABLED); //show the flag menu showMenu (BOT_MENU_WAYPOINT_FLAG); return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointTeleport (void) { enum args { waypoint = 1, cmd, teleport_index, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); if (!hasArg (teleport_index)) { return CMD_STATUS_BADFORMAT; } int index = getInt (teleport_index); // check for existence if (waypoints.exists (index)) { engfuncs.pfnSetOrigin (waypoints.getEditor (), waypoints[index].origin); msg ("You have been teleported to waypoint #%d.", index); // turn waypoints on waypoints.setEditFlag (WS_EDIT_ENABLED | WS_EDIT_NOCLIP); } else { msg ("Could not teleport to waypoint #%d.", index); } return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointPathCreate (void) { enum args { waypoint = 1, cmd, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // turn waypoints on waypoints.setEditFlag (WS_EDIT_ENABLED); // choose the direction for path creation if (m_args[cmd].find ("_both", 0) != String::INVALID_INDEX) { waypoints.pathCreate (CONNECTION_BOTHWAYS); } else if (m_args[cmd].find ("_in", 0) != String::INVALID_INDEX) { waypoints.pathCreate (CONNECTION_INCOMING); } else if (m_args[cmd].find ("_out", 0) != String::INVALID_INDEX) { waypoints.pathCreate (CONNECTION_OUTGOING); } else { showMenu (BOT_MENU_WAYPOINT_PATH); } return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointPathDelete (void) { enum args { waypoint = 1, cmd, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // turn waypoints on waypoints.setEditFlag (WS_EDIT_ENABLED); // delete the patch waypoints.erasePath (); return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointPathSetAutoDistance (void) { enum args { waypoint = 1, cmd, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); // turn waypoints on waypoints.setEditFlag (WS_EDIT_ENABLED); showMenu (BOT_MENU_WAYPOINT_AUTOPATH); return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointAcquireEditor (void) { enum args { waypoint = 1, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); if (game.isNullEntity (m_ent)) { msg ("This command should not be executed from HLDS console."); return CMD_STATUS_HANDLED; } if (waypoints.hasEditor ()) { msg ("Sorry, players \"%s\" already acquired rights to edit waypoints on this server.", STRING (waypoints.getEditor ()->v.netname)); return CMD_STATUS_HANDLED; } waypoints.setEditor (m_ent); msg ("You're acquired rights to edit waypoints on this server. You're now able to use waypoint commands."); return CMD_STATUS_HANDLED; } int BotControl::cmdWaypointReleaseEditor (void) { enum args { waypoint = 1, max }; // adding more args to args array, if not enough passed fixMissingArgs (max); if (!waypoints.hasEditor ()) { msg ("No one is currently has rights to edit. Nothing to release."); return CMD_STATUS_HANDLED; } waypoints.setEditor (nullptr); msg ("Waypoint editor rights freed. You're now not able to use waypoint commands."); return CMD_STATUS_HANDLED; } int BotControl::menuMain (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: m_isMenuFillCommand = false; showMenu (BOT_MENU_CONTROL); break; case 2: showMenu (BOT_MENU_FEATURES); break; case 3: m_isMenuFillCommand = true; showMenu (BOT_MENU_TEAM_SELECT); break; case 4: bots.killAllBots (); break; case 10: showMenu (BOT_MENU_INVALID); break; default: showMenu (BOT_MENU_MAIN); break; } return CMD_STATUS_HANDLED; } int BotControl::menuFeatures (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: showMenu (BOT_MENU_WEAPON_MODE); break; case 2: showMenu (waypoints.hasEditor () ? BOT_MENU_WAYPOINT_MAIN_PAGE1 : BOT_MENU_FEATURES); break; case 3: showMenu (BOT_MENU_PERSONALITY); break; case 4: extern ConVar yb_debug; yb_debug.set (yb_debug.integer () ^ 1); showMenu (BOT_MENU_FEATURES); break; case 5: if (util.isAlive (m_ent)) { showMenu (BOT_MENU_COMMANDS); } else { showMenu (BOT_MENU_INVALID); // reset menu display msg ("You're dead, and have no access to this menu"); } break; case 10: showMenu (BOT_MENU_INVALID); break; } return CMD_STATUS_HANDLED; } int BotControl::menuControl (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: bots.createRandom (true); showMenu (BOT_MENU_CONTROL); break; case 2: showMenu (BOT_MENU_DIFFICULTY); break; case 3: bots.kickRandom (); showMenu (BOT_MENU_CONTROL); break; case 4: bots.kickEveryone (); break; case 5: kickBotByMenu (1); break; case 10: showMenu (BOT_MENU_INVALID); break; } return CMD_STATUS_HANDLED; } int BotControl::menuWeaponMode (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: case 2: case 3: case 4: case 5: case 6: case 7: bots.setWeaponMode (item); showMenu (BOT_MENU_WEAPON_MODE); break; case 10: showMenu (BOT_MENU_INVALID); break; } return CMD_STATUS_HANDLED; } int BotControl::menuPersonality (int item) { if (m_isMenuFillCommand) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: case 2: case 3: case 4: bots.serverFill (m_menuServerFillTeam, item - 2, m_interMenuData[0]); showMenu (BOT_MENU_INVALID); break; case 10: showMenu (BOT_MENU_INVALID); break; } return CMD_STATUS_HANDLED; } showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: case 2: case 3: case 4: m_interMenuData[3] = item - 2; showMenu (BOT_MENU_TEAM_SELECT); break; case 10: showMenu (BOT_MENU_INVALID); break; } return CMD_STATUS_HANDLED; } int BotControl::menuDifficulty (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: m_interMenuData[0] = 0; break; case 2: m_interMenuData[0] = 1; break; case 3: m_interMenuData[0] = 2; break; case 4: m_interMenuData[0] = 3; break; case 5: m_interMenuData[0] = 4; break; case 10: showMenu (BOT_MENU_INVALID); break; } showMenu (BOT_MENU_PERSONALITY); return CMD_STATUS_HANDLED; } int BotControl::menuTeamSelect (int item) { if (m_isMenuFillCommand) { showMenu (BOT_MENU_INVALID); // reset menu display if (item < 3) { extern ConVar mp_limitteams, mp_autoteambalance; // turn off cvars if specified team mp_limitteams.set (0); mp_autoteambalance.set (0); } switch (item) { case 1: case 2: case 5: m_menuServerFillTeam = item; showMenu (BOT_MENU_DIFFICULTY); break; case 10: showMenu (BOT_MENU_INVALID); break; } return CMD_STATUS_HANDLED; } showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: case 2: case 5: m_interMenuData[1] = item; if (item == 5) { m_interMenuData[2] = item; bots.addbot ("", m_interMenuData[0], m_interMenuData[3], m_interMenuData[1], m_interMenuData[2], true); } else { showMenu (item == 1 ? BOT_MENU_TERRORIST_SELECT : BOT_MENU_CT_SELECT); } break; case 10: showMenu (BOT_MENU_INVALID); break; } return CMD_STATUS_HANDLED; } int BotControl::menuClassSelect (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: case 2: case 3: case 4: case 5: m_interMenuData[2] = item; bots.addbot ("", m_interMenuData[0], m_interMenuData[3], m_interMenuData[1], m_interMenuData[2], true); break; case 10: showMenu (BOT_MENU_INVALID); break; } return CMD_STATUS_HANDLED; } int BotControl::menuCommands (int item) { showMenu (BOT_MENU_INVALID); // reset menu display Bot *bot = nullptr; switch (item) { case 1: case 2: if (util.findNearestPlayer (reinterpret_cast (&bot), m_ent, 600.0f, true, true, true) && bot->m_hasC4 && !bot->hasHostage ()) { if (item == 1) { bot->startDoubleJump (m_ent); } else { bot->resetDoubleJump (); } } showMenu (BOT_MENU_COMMANDS); break; case 3: case 4: if (util.findNearestPlayer (reinterpret_cast (&bot), m_ent, 600.0f, true, true, true, true, item == 4 ? false : true)) { bot->dropWeaponForUser (m_ent, item == 4 ? false : true); } showMenu (BOT_MENU_COMMANDS); break; case 10: showMenu (BOT_MENU_INVALID); break; } return CMD_STATUS_HANDLED; } int BotControl::menuWaypointPage1 (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: if (waypoints.hasEditFlag (WS_EDIT_ENABLED)) { waypoints.clearEditFlag (WS_EDIT_ENABLED); enableDrawModels (false); msg ("Waypoint editor has been disabled."); } else { waypoints.setEditFlag (WS_EDIT_ENABLED); enableDrawModels (true); msg ("Waypoint editor has been enabled."); } showMenu (BOT_MENU_WAYPOINT_MAIN_PAGE1); break; case 2: waypoints.setEditFlag (WS_EDIT_ENABLED); waypoints.cachePoint (INVALID_WAYPOINT_INDEX); showMenu (BOT_MENU_WAYPOINT_MAIN_PAGE1); break; case 3: waypoints.setEditFlag (WS_EDIT_ENABLED); showMenu (BOT_MENU_WAYPOINT_PATH); break; case 4: waypoints.setEditFlag (WS_EDIT_ENABLED); waypoints.erasePath (); showMenu (BOT_MENU_WAYPOINT_MAIN_PAGE1); break; case 5: waypoints.setEditFlag (WS_EDIT_ENABLED); showMenu (BOT_MENU_WAYPOINT_TYPE); break; case 6: waypoints.setEditFlag (WS_EDIT_ENABLED); waypoints.erase (INVALID_WAYPOINT_INDEX); showMenu (BOT_MENU_WAYPOINT_MAIN_PAGE1); break; case 7: waypoints.setEditFlag (WS_EDIT_ENABLED); showMenu (BOT_MENU_WAYPOINT_AUTOPATH); break; case 8: waypoints.setEditFlag (WS_EDIT_ENABLED); showMenu (BOT_MENU_WAYPOINT_RADIUS); break; case 9: showMenu (BOT_MENU_WAYPOINT_MAIN_PAGE2); break; case 10: showMenu (BOT_MENU_INVALID); break; } return CMD_STATUS_HANDLED; } int BotControl::menuWaypointPage2 (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: { int terrPoints = 0; int ctPoints = 0; int goalPoints = 0; int rescuePoints = 0; int campPoints = 0; int sniperPoints = 0; int noHostagePoints = 0; for (int i = 0; i < waypoints.length (); i++) { Path &path = waypoints[i]; if (path.flags & FLAG_TF_ONLY) { terrPoints++; } if (path.flags & FLAG_CF_ONLY) { ctPoints++; } if (path.flags & FLAG_GOAL) { goalPoints++; } if (path.flags & FLAG_RESCUE) { rescuePoints++; } if (path.flags & FLAG_CAMP) { campPoints++; } if (path.flags & FLAG_SNIPER) { sniperPoints++; } if (path.flags & FLAG_NOHOSTAGE) { noHostagePoints++; } } msg ("Waypoints: %d - T Points: %d\n" "CT Points: %d - Goal Points: %d\n" "Rescue Points: %d - Camp Points: %d\n" "Block Hostage Points: %d - Sniper Points: %d\n", waypoints.length (), terrPoints, ctPoints, goalPoints, rescuePoints, campPoints, noHostagePoints, sniperPoints); showMenu (BOT_MENU_WAYPOINT_MAIN_PAGE2); } break; case 2: waypoints.setEditFlag (WS_EDIT_ENABLED); if (waypoints.hasEditFlag (WS_EDIT_AUTO)) { waypoints.clearEditFlag (WS_EDIT_AUTO); } else { waypoints.setEditFlag (WS_EDIT_AUTO); } msg ("Auto-Waypoint %s", waypoints.hasEditFlag (WS_EDIT_AUTO) ? "Enabled" : "Disabled"); showMenu (BOT_MENU_WAYPOINT_MAIN_PAGE2); break; case 3: waypoints.setEditFlag (WS_EDIT_ENABLED); showMenu (BOT_MENU_WAYPOINT_FLAG); break; case 4: if (waypoints.checkNodes ()) { waypoints.save (); } else { msg ("Waypoint not saved\nThere are errors, see console"); } showMenu (BOT_MENU_WAYPOINT_MAIN_PAGE2); break; case 5: waypoints.save (); showMenu (BOT_MENU_WAYPOINT_MAIN_PAGE2); break; case 6: waypoints.load (); showMenu (BOT_MENU_WAYPOINT_MAIN_PAGE2); break; case 7: if (waypoints.checkNodes ()) { msg ("Nodes works fine"); } else { msg ("There are errors, see console"); } showMenu (BOT_MENU_WAYPOINT_MAIN_PAGE2); break; case 8: waypoints.setEditFlag (WS_EDIT_ENABLED | WS_EDIT_NOCLIP); showMenu (BOT_MENU_WAYPOINT_MAIN_PAGE2); break; case 9: showMenu (BOT_MENU_WAYPOINT_MAIN_PAGE1); break; } return CMD_STATUS_HANDLED; } int BotControl::menuWaypointRadius (int item) { showMenu (BOT_MENU_INVALID); // reset menu display waypoints.setEditFlag (WS_EDIT_ENABLED); // turn waypoints on in case constexpr float radius[] = { 0.0f, 8.0f, 16.0f, 32.0f, 48.0f, 64.0f, 80.0f, 96.0f, 128.0f }; if (item >= 1 && item <= 9) { waypoints.setRadius (INVALID_WAYPOINT_INDEX, radius[item - 1]); showMenu (BOT_MENU_WAYPOINT_RADIUS); } return CMD_STATUS_HANDLED; } int BotControl::menuWaypointType (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: case 2: case 3: case 4: case 5: case 6: case 7: waypoints.push (item - 1); showMenu (BOT_MENU_WAYPOINT_TYPE); break; case 8: waypoints.push (100); showMenu (BOT_MENU_WAYPOINT_TYPE); break; case 9: waypoints.startLearnJump (); showMenu (BOT_MENU_WAYPOINT_TYPE); break; case 10: showMenu (BOT_MENU_INVALID); break; } return CMD_STATUS_HANDLED; } int BotControl::menuWaypointFlag (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: waypoints.toggleFlags (FLAG_NOHOSTAGE); showMenu (BOT_MENU_WAYPOINT_FLAG); break; case 2: waypoints.toggleFlags (FLAG_TF_ONLY); showMenu (BOT_MENU_WAYPOINT_FLAG); break; case 3: waypoints.toggleFlags (FLAG_CF_ONLY); showMenu (BOT_MENU_WAYPOINT_FLAG); break; case 4: waypoints.toggleFlags (FLAG_LIFT); showMenu (BOT_MENU_WAYPOINT_FLAG); break; case 5: waypoints.toggleFlags (FLAG_SNIPER); showMenu (BOT_MENU_WAYPOINT_FLAG); break; } return CMD_STATUS_HANDLED; } int BotControl::menuAutoPathDistance (int item) { showMenu (BOT_MENU_INVALID); // reset menu display constexpr float distances[] = { 0.0f, 100.0f, 130.0f, 160.0f, 190.0f, 220.0f, 250.0f }; float result = 0.0f; if (item >= 1 && item <= 7) { result = distances[item - 1]; waypoints.setAutoPathDistance (result); } if (cr::fzero (result)) { msg ("Autopathing is now disabled."); } else { msg ("Autopath distance is set to %.2f.", result); } showMenu (BOT_MENU_WAYPOINT_AUTOPATH); return CMD_STATUS_HANDLED; } int BotControl::menuKickPage1 (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: bots.kickBot (item - 1); kickBotByMenu (1); break; case 9: kickBotByMenu (2); break; case 10: showMenu (BOT_MENU_CONTROL); break; } return CMD_STATUS_HANDLED; } int BotControl::menuKickPage2 (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: bots.kickBot (item + 8 - 1); kickBotByMenu (2); break; case 9: kickBotByMenu (3); break; case 10: kickBotByMenu (1); break; } return CMD_STATUS_HANDLED; } int BotControl::menuKickPage3 (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: bots.kickBot (item + 16 - 1); kickBotByMenu (3); break; case 9: kickBotByMenu (4); break; case 10: kickBotByMenu (2); break; } return CMD_STATUS_HANDLED; } int BotControl::menuKickPage4 (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: bots.kickBot (item + 24 - 1); kickBotByMenu (4); break; case 10: kickBotByMenu (3); break; } return CMD_STATUS_HANDLED; } int BotControl::menuWaypointPath (int item) { showMenu (BOT_MENU_INVALID); // reset menu display switch (item) { case 1: waypoints.pathCreate (CONNECTION_OUTGOING); showMenu (BOT_MENU_WAYPOINT_PATH); break; case 2: waypoints.pathCreate (CONNECTION_INCOMING); showMenu (BOT_MENU_WAYPOINT_PATH); break; case 3: waypoints.pathCreate (CONNECTION_BOTHWAYS); showMenu (BOT_MENU_WAYPOINT_PATH); break; case 10: showMenu (BOT_MENU_INVALID); break; } return CMD_STATUS_HANDLED; } bool BotControl::executeCommands (void) { if (m_args.empty ()) { return false; } // handle only "yb" and "yapb" commands if (m_args[0] != "yb" && m_args[0] != "yapb") { return false; } Client &client = util.getClient (game.indexOfEntity (m_ent) - 1); // do not allow to execute stuff for non admins if (m_ent != game.getLocalEntity () && !(client.flags & CF_ADMIN)) { msg ("Access to YaPB commands is restricted."); return true; } auto aliasMatch = [] (String &test, const String &cmd, String &aliasName) -> bool { for (auto &alias : test.split ("|")) { if (alias == cmd) { aliasName = alias; return true; } } return false; }; String cmd; // give some help if (m_args.length () > 1 && stricmp ("help", m_args[1].chars ()) == 0) { for (auto &item : m_cmds) { if (aliasMatch (item.name, m_args[2], cmd)) { msg ("Command: \"%s %s\"\nFormat: %s\nHelp: %s", m_args[0].chars (), cmd.chars (), item.format.chars (), item.help.chars ()); String aliases; for (auto &alias : item.name.split ("|")) { aliases.append ("%s, ", alias.chars ()); } aliases.rtrim (", "); msg ("Aliases: %s", aliases.chars ()); return true; } } if (m_args[2].empty ()) { return true; } else { msg ("No help found for \"%s\"", m_args[2].chars ()); } return true; } cmd.clear (); // if no args passed just print all the commands if (m_args.length () == 1) { msg ("usage %s [arguments]", m_args[0].chars ()); msg ("valid commands are: "); for (auto &item : m_cmds) { msg (" %s - %s", item.name.split ("|")[0].chars (), item.help.chars ()); } return true; } // first search for a actual cmd for (auto &item : m_cmds) { auto root = m_args[0].chars (); if (aliasMatch (item.name, m_args[1], cmd)) { auto alias = cmd.chars (); switch ((this->*item.handler) ()) { case CMD_STATUS_HANDLED: default: break; case CMD_STATUS_LISTENSERV: msg ("Command \"%s %s\" is only available from the listenserver console.", root, alias); break; case CMD_STATUS_BADFORMAT: msg ("Incorrect usage of \"%s %s\" command. Correct usage is:\n\n\t%s\n\nPlease type \"%s help %s\" to get more information.", root, alias, item.format.chars (), root, alias); break; } m_isFromConsole = false; return true; } } msg ("Unrecognized command: %s", m_args[1].chars ()); return true; } bool BotControl::executeMenus (void) { if (!util.isPlayer (m_ent) || game.isBotCmd ()) { return false; } auto &issuer = util.getClient (game.indexOfEntity (m_ent) - 1); // check if it's menu select, and some key pressed if (getStr (0) != "menuselect" || getStr (1).empty () || issuer.menu == BOT_MENU_INVALID) { return false; } // let's get handle for (auto &menu : m_menus) { if (menu.ident == issuer.menu) { return (this->*menu.handler) (getStr (1).toInt32 ()); } } return false; } void BotControl::showMenu (int id) { static bool s_menusParsed = false; // make menus looks like we need only once if (!s_menusParsed) { for (auto &parsed : m_menus) { const String &translated = game.translate (parsed.text.chars ()); // translate all the things parsed.text = translated; // make menu looks best if (!(game.is (GAME_LEGACY))) { for (int j = 0; j < 10; j++) { parsed.text.replace (util.format ("%d.", j), util.format ("\\r%d.\\w", j)); } } } s_menusParsed = true; } if (!util.isPlayer (m_ent)) { return; } Client &client = util.getClient (game.indexOfEntity (m_ent) - 1); if (id == BOT_MENU_INVALID) { MessageWriter (MSG_ONE_UNRELIABLE, game.getMessageId (NETMSG_SHOWMENU), Vector::null (), m_ent) .writeShort (0) .writeChar (0) .writeByte (0) .writeString (""); client.menu = id; return; } for (auto &display : m_menus) { if (display.ident == id) { const char *text = (game.is (GAME_XASH_ENGINE | GAME_MOBILITY) && !yb_display_menu_text.boolean ()) ? " " : display.text.chars (); MessageWriter msg; while (strlen (text) >= 64) { msg.start (MSG_ONE_UNRELIABLE, game.getMessageId (NETMSG_SHOWMENU), Vector::null (), m_ent) .writeShort (display.slots) .writeChar (-1) .writeByte (1); for (int i = 0; i < 64; i++) { msg.writeChar (text[i]); } msg.end (); text += 64; } MessageWriter (MSG_ONE_UNRELIABLE, game.getMessageId (NETMSG_SHOWMENU), Vector::null (), m_ent) .writeShort (display.slots) .writeChar (-1) .writeByte (0) .writeString (text); client.menu = id; engfuncs.pfnClientCommand (m_ent, "speak \"player/geiger1\"\n"); // Stops others from hearing menu sounds.. } } } void BotControl::kickBotByMenu (int page) { if (page > 4 || page < 1) { return; } String menus; menus.assign ("\\yBots Remove Menu (%d/4):\\w\n\n", page); int menuKeys = (page == 4) ? cr::bit (9) : (cr::bit (8) | cr::bit (9)); int menuKey = (page - 1) * 8; for (int i = menuKey; i < page * 8; i++) { auto bot = bots.getBot (i); if (bot != nullptr) { menuKeys |= cr::bit (cr::abs (i - menuKey)); menus.append ("%1.1d. %s%s\n", i - menuKey + 1, STRING (bot->pev->netname), bot->m_team == TEAM_COUNTER ? " \\y(CT)\\w" : " \\r(T)\\w"); } else { menus.append ("\\d %1.1d. Not a Bot\\w\n", i - menuKey + 1); } } menus.append ("\n%s 0. Back", (page == 4) ? "" : " 9. More...\n"); // force to clear current menu showMenu (BOT_MENU_INVALID); auto id = BOT_MENU_KICK_PAGE_1 - 1 + page; for (auto &menu : m_menus) { if (menu.ident == id) { menu.slots = menuKeys & static_cast (-1); menu.text = menus; break; } } showMenu (id); } void BotControl::msg (const char *fmt, ...) { va_list ap; char buffer[MAX_PRINT_BUFFER]; va_start (ap, fmt); vsnprintf (buffer, cr::bufsize (buffer), fmt, ap); va_end (ap); if (game.isNullEntity (m_ent)) { game.print (buffer); return; } if (m_isFromConsole || strlen (buffer) > 48) { game.clientPrint (m_ent, buffer); } else { game.centerPrint (m_ent, buffer); game.clientPrint (m_ent, buffer); } } void BotControl::assignAdminRights (edict_t *ent, char *infobuffer) { if (!game.isDedicated () || util.isFakeClient (ent)) { return; } const String &key = yb_password_key.str (); const String &password = yb_password.str (); if (!key.empty () && !password.empty ()) { auto &client = util.getClient (game.indexOfEntity (ent) - 1); if (password == engfuncs.pfnInfoKeyValue (infobuffer, key.chars ())) { client.flags |= CF_ADMIN; } else { client.flags &= ~CF_ADMIN; } } } void BotControl::maintainAdminRights (void) { if (!game.isDedicated ()) { return; } for (int i = 0; i < game.maxClients (); i++) { edict_t *player = game.entityOfIndex (i + 1); // code below is executed only on dedicated server if (util.isPlayer (player) && !util.isFakeClient (player)) { Client &client = util.getClient (i); if (client.flags & CF_ADMIN) { if (util.isEmptyStr (yb_password_key.str ()) && util.isEmptyStr (yb_password.str ())) { client.flags &= ~CF_ADMIN; } else if (!!strcmp (yb_password.str (), engfuncs.pfnInfoKeyValue (engfuncs.pfnGetInfoKeyBuffer (client.ent), const_cast (yb_password_key.str ())))) { client.flags &= ~CF_ADMIN; game.print ("Player %s had lost remote access to %s.", STRING (player->v.netname), PRODUCT_SHORT_NAME); } } else if (!(client.flags & CF_ADMIN) && !util.isEmptyStr (yb_password_key.str ()) && !util.isEmptyStr (yb_password.str ())) { if (strcmp (yb_password.str (), engfuncs.pfnInfoKeyValue (engfuncs.pfnGetInfoKeyBuffer (client.ent), const_cast (yb_password_key.str ()))) == 0) { client.flags |= CF_ADMIN; game.print ("Player %s had gained full remote access to %s.", STRING (player->v.netname), PRODUCT_SHORT_NAME); } } } } } BotControl::BotControl (void) { m_ent = nullptr; m_isFromConsole = false; m_isMenuFillCommand = false; m_menuServerFillTeam = 5; auto addCommand = [&] (const String &cmd, const String &format, const String &help, Handler handler) -> void { m_cmds.push ({ cmd, format, help, cr::forward (handler) }); }; addCommand ("add|addbot|add_ct|addbot_ct|add_t|addbot_t|addhs|addhs_t|addhs_ct", "add [difficulty[personality[team[model[name]]]]]", "Adding specific bot into the game.", &BotControl::cmdAddBot); addCommand ("kick|kickone|kick_ct|kick_t|kickbot_ct|kickbot_t", "kick [team]", "Kicks off the random bot from the game.", &BotControl::cmdKickBot); addCommand ("removebots|kickbots|kickall", "removebots [instant]", "Kicks all the bots from the game.", &BotControl::cmdKickBots); addCommand ("kill|killbots|killall|kill_ct|kill_t", "kill [team]", "Kills the specified team / all the bots.", &BotControl::cmdKillBots); addCommand ("fill|fillserver", "fill [team[count[difficulty[pesonality]]]]", "Fill the server (add bots) with specified parameters.", &BotControl::cmdFill); addCommand ("vote|votemap", "vote [map_id]", "Forces all the bot to vote to specified map.", &BotControl::cmdVote); addCommand ("weapons|weaponmode", "weapons [knife|pistol|shotgun|smg|rifle|sniper|standard]", "Sets the bots weapon mode to use", &BotControl::cmdWeaponMode); addCommand ("menu|botmenu", "menu [cmd]", "Opens the main bot menu, or command menu if specified.", &BotControl::cmdMenu); addCommand ("version|ver|about", "version [no arguments]", "Displays version information about bot build.", &BotControl::cmdVersion); addCommand ("wpmenu|wptmenu", "wpmenu [noarguments]", "Opens and displays bots waypoint edtior.", &BotControl::cmdWaypointMenu); addCommand ("list|listbots", "list [noarguments]", "Lists the bots currently playing on server.", &BotControl::cmdList); addCommand ("waypoint|wp|wpt|waypoint", "waypoint [help]", "Handles waypoint operations.", &BotControl::cmdWaypoint); // declare the menus createMenus (); } void BotControl::handleEngineCommands (void) { ctrl.setArgs (cr::move (ctrl.collectArgs ())); ctrl.setIssuer (game.getLocalEntity ()); ctrl.setFromConsole (true); ctrl.executeCommands (); } bool BotControl::handleClientCommands (edict_t *ent) { setArgs (cr::move (collectArgs ())); setIssuer (ent); setFromConsole (true); return executeCommands (); } bool BotControl::handleMenuCommands (edict_t *ent) { setArgs (cr::move (collectArgs ())); setIssuer (ent); setFromConsole (false); return ctrl.executeMenus (); } void BotControl::enableDrawModels (bool enable) { StringArray entities; entities.push ("info_player_start"); entities.push ("info_player_deathmatch"); entities.push ("info_vip_start"); for (auto &entity : entities) { edict_t *ent = nullptr; while (!game.isNullEntity (ent = engfuncs.pfnFindEntityByString (ent, "classname", entity.chars ()))) { if (enable) { ent->v.effects &= ~EF_NODRAW; } else { ent->v.effects |= EF_NODRAW; } } } } void BotControl::createMenus (void) { auto keys = [] (int numKeys) -> int { int result = 0; for (int i = 0; i < numKeys; i++) { result |= cr::bit (i); } result |= cr::bit (9); return result; }; // bots main menu m_menus.push ({ BOT_MENU_MAIN, keys (4), "\\yMain Menu\\w\n\n" "1. Control Bots\n" "2. Features\n\n" "3. Fill Server\n" "4. End Round\n\n" "0. Exit", cr::forward (&BotControl::menuMain) }); // bots features menu m_menus.push ({ BOT_MENU_FEATURES, keys (5), "\\yBots Features\\w\n\n" "1. Weapon Mode Menu\n" "2. Waypoint Menu\n" "3. Select Personality\n\n" "4. Toggle Debug Mode\n" "5. Command Menu\n\n" "0. Exit", cr::forward (&BotControl::menuFeatures) }); // bot control menu m_menus.push ({ BOT_MENU_CONTROL, keys (5), "\\yBots Control Menu\\w\n\n" "1. Add a Bot, Quick\n" "2. Add a Bot, Specified\n\n" "3. Remove Random Bot\n" "4. Remove All Bots\n\n" "5. Remove Bot Menu\n\n" "0. Exit", cr::forward (&BotControl::menuControl) }); // weapon mode select menu m_menus.push ({ BOT_MENU_WEAPON_MODE, keys (7), "\\yBots Weapon Mode\\w\n\n" "1. Knives only\n" "2. Pistols only\n" "3. Shotguns only\n" "4. Machine Guns only\n" "5. Rifles only\n" "6. Sniper Weapons only\n" "7. All Weapons\n\n" "0. Exit", cr::forward (&BotControl::menuWeaponMode) }); // personality select menu m_menus.push ({ BOT_MENU_PERSONALITY, keys (4), "\\yBots Personality\\w\n\n" "1. Random\n" "2. Normal\n" "3. Aggressive\n" "4. Careful\n\n" "0. Exit", cr::forward (&BotControl::menuPersonality) }); // difficulty select menu m_menus.push ({ BOT_MENU_DIFFICULTY, keys (5), "\\yBots Difficulty Level\\w\n\n" "1. Newbie\n" "2. Average\n" "3. Normal\n" "4. Professional\n" "5. Godlike\n\n" "0. Exit", cr::forward (&BotControl::menuDifficulty) }); // team select menu m_menus.push ({ BOT_MENU_TEAM_SELECT, keys (5), "\\ySelect a team\\w\n\n" "1. Terrorist Force\n" "2. Counter-Terrorist Force\n\n" "5. Auto-select\n\n" "0. Exit", cr::forward (&BotControl::menuTeamSelect) }); // terrorist model select menu m_menus.push ({ BOT_MENU_TERRORIST_SELECT, keys (5), "\\ySelect an appearance\\w\n\n" "1. Phoenix Connexion\n" "2. L337 Krew\n" "3. Arctic Avengers\n" "4. Guerilla Warfare\n\n" "5. Auto-select\n\n" "0. Exit", cr::forward (&BotControl::menuClassSelect) }); // counter-terrorist model select menu m_menus.push ({ BOT_MENU_CT_SELECT, keys (5), "\\ySelect an appearance\\w\n\n" "1. Seal Team 6 (DEVGRU)\n" "2. German GSG-9\n" "3. UK SAS\n" "4. French GIGN\n\n" "5. Auto-select\n\n" "0. Exit", cr::forward (&BotControl::menuClassSelect) }); // command menu m_menus.push ({ BOT_MENU_COMMANDS, keys (4), "\\yBot Command Menu\\w\n\n" "1. Make Double Jump\n" "2. Finish Double Jump\n\n" "3. Drop the C4 Bomb\n" "4. Drop the Weapon\n\n" "0. Exit", cr::forward (&BotControl::menuCommands) }); // main waypoint menu m_menus.push ({ BOT_MENU_WAYPOINT_MAIN_PAGE1, keys (9), "\\yWaypoint Operations (Page 1)\\w\n\n" "1. Show/Hide waypoints\n" "2. Cache waypoint\n" "3. Create path\n" "4. Delete path\n" "5. Add waypoint\n" "6. Delete waypoint\n" "7. Set Autopath Distance\n" "8. Set Radius\n\n" "9. Next...\n\n" "0. Exit", cr::forward (&BotControl::menuWaypointPage1) }); // main waypoint menu (page 2) m_menus.push ({ BOT_MENU_WAYPOINT_MAIN_PAGE2, keys (9), "\\yWaypoint Operations (Page 2)\\w\n\n" "1. Waypoint stats\n" "2. Autowaypoint on/off\n" "3. Set flags\n" "4. Save waypoints\n" "5. Save without checking\n" "6. Load waypoints\n" "7. Check waypoints\n" "8. Noclip cheat on/off\n\n" "9. Previous...\n\n" "0. Exit", cr::forward (&BotControl::menuWaypointPage2) }); // select waypoint radius menu m_menus.push ({ BOT_MENU_WAYPOINT_RADIUS, keys (9), "\\yWaypoint Radius\\w\n\n" "1. SetRadius 0\n" "2. SetRadius 8\n" "3. SetRadius 16\n" "4. SetRadius 32\n" "5. SetRadius 48\n" "6. SetRadius 64\n" "7. SetRadius 80\n" "8. SetRadius 96\n" "9. SetRadius 128\n\n" "0. Exit", cr::forward (&BotControl::menuWaypointRadius) }); // waypoint add menu m_menus.push ({ BOT_MENU_WAYPOINT_TYPE, keys (9), "\\yWaypoint Type\\w\n\n" "1. Normal\n" "\\r2. Terrorist Important\n" "3. Counter-Terrorist Important\n" "\\w4. Block with hostage / Ladder\n" "\\y5. Rescue Zone\n" "\\w6. Camping\n" "7. Camp End\n" "\\r8. Map Goal\n" "\\w9. Jump\n\n" "0. Exit", cr::forward (&BotControl::menuWaypointType) }); // set waypoint flag menu m_menus.push ({ BOT_MENU_WAYPOINT_FLAG, keys (5), "\\yToggle Waypoint Flags\\w\n\n" "1. Block with Hostage\n" "2. Terrorists Specific\n" "3. CTs Specific\n" "4. Use Elevator\n" "5. Sniper Point (\\yFor Camp Points Only!\\w)\n\n" "0. Exit", cr::forward (&BotControl::menuWaypointFlag) }); // auto-path max distance m_menus.push ({ BOT_MENU_WAYPOINT_AUTOPATH, keys (7), "\\yAutoPath Distance\\w\n\n" "1. Distance 0\n" "2. Distance 100\n" "3. Distance 130\n" "4. Distance 160\n" "5. Distance 190\n" "6. Distance 220\n" "7. Distance 250 (Default)\n\n" "0. Exit", cr::forward (&BotControl::menuAutoPathDistance) }); // path connections m_menus.push ({ BOT_MENU_WAYPOINT_PATH, keys (3), "\\yCreate Path (Choose Direction)\\w\n\n" "1. Outgoing Path\n" "2. Incoming Path\n" "3. Bidirectional (Both Ways)\n\n" "0. Exit", cr::forward (&BotControl::menuWaypointPath) }); const String &empty = ""; // kick menus m_menus.push ({ BOT_MENU_KICK_PAGE_1, 0x0, empty, cr::forward (&BotControl::menuKickPage1) }); m_menus.push ({ BOT_MENU_KICK_PAGE_2, 0x0, empty, cr::forward (&BotControl::menuKickPage2) }); m_menus.push ({ BOT_MENU_KICK_PAGE_3, 0x0, empty, cr::forward (&BotControl::menuKickPage3) }); m_menus.push ({ BOT_MENU_KICK_PAGE_4, 0x0, empty, cr::forward (&BotControl::menuKickPage4) }); }