/* physint.h - Server Physics Interface Copyright (C) 2011 Uncle Mike This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ #ifndef PHYSINT_H #define PHYSINT_H #define SV_PHYSICS_INTERFACE_VERSION 6 #define STRUCT_FROM_LINK( l, t, m ) ((t *)((byte *)l - (int)&(((t *)0)->m))) #define EDICT_FROM_AREA( l ) STRUCT_FROM_LINK( l, edict_t, area ) // values that can be returned with pfnServerState #define SERVER_DEAD 0 #define SERVER_LOADING 1 #define SERVER_ACTIVE 2 // LUMP reading errors #define LUMP_LOAD_OK 0 #define LUMP_LOAD_COULDNT_OPEN 1 #define LUMP_LOAD_BAD_HEADER 2 #define LUMP_LOAD_BAD_VERSION 3 #define LUMP_LOAD_NO_EXTRADATA 4 #define LUMP_LOAD_INVALID_NUM 5 #define LUMP_LOAD_NOT_EXIST 6 #define LUMP_LOAD_MEM_FAILED 7 #define LUMP_LOAD_CORRUPTED 8 // LUMP saving errors #define LUMP_SAVE_OK 0 #define LUMP_SAVE_COULDNT_OPEN 1 #define LUMP_SAVE_BAD_HEADER 2 #define LUMP_SAVE_BAD_VERSION 3 #define LUMP_SAVE_NO_EXTRADATA 4 #define LUMP_SAVE_INVALID_NUM 5 #define LUMP_SAVE_ALREADY_EXIST 6 #define LUMP_SAVE_NO_DATA 7 #define LUMP_SAVE_CORRUPTED 8 typedef struct areanode_s { int axis; // -1 = leaf node float dist; struct areanode_s *children[2]; link_t trigger_edicts; link_t solid_edicts; link_t portal_edicts; } areanode_t; typedef struct server_physics_api_s { // unlink edict from old position and link onto new void (*pfnLinkEdict) (edict_t *ent, qboolean touch_triggers); double (*pfnGetServerTime)(void); // unclamped double (*pfnGetFrameTime)(void); // unclamped void *(*pfnGetModel)(int modelindex); areanode_t *(*pfnGetHeadnode)(void); // AABB tree for all physic entities int (*pfnServerState)(void); void (*pfnHost_Error)(const char *error, ...); // cause Host Error // ONLY ADD NEW FUNCTIONS TO THE END OF THIS STRUCT. INTERFACE VERSION IS FROZEN AT 6 struct triangleapi_s *pTriAPI; // draw coliisions etc. Only for local system // draw debug messages (must be called from DrawOrthoTriangles). Only for local system int (*pfnDrawConsoleString)(int x, int y, char *string); void (*pfnDrawSetTextColor)(float r, float g, float b); void (*pfnDrawConsoleStringLen)(const char *string, int *length, int *height); void (*Con_NPrintf)(int pos, const char *fmt, ...); void (*Con_NXPrintf)(struct con_nprint_s *info, const char *fmt, ...); const char *(*pfnGetLightStyle)(int style); // read custom appreance for selected lightstyle void (*pfnUpdateFogSettings)(unsigned int packed_fog); char **(*pfnGetFilesList)(const char *pattern, int *numFiles, int gamedironly); struct msurface_s *(*pfnTraceSurface)(edict_t *pTextureEntity, const float *v1, const float *v2); const byte *(*pfnGetTextureData)(unsigned int texnum); // static allocations void *(*pfnMemAlloc)(size_t cb, const char *filename, const int fileline); void (*pfnMemFree)(void *mem, const char *filename, const int fileline); // trace & contents int (*pfnMaskPointContents)(const float *pos, int groupmask); struct trace_t (*pfnTrace)(const float *p0, float *mins, float *maxs, const float *p1, int type, edict_t *e); struct trace_t (*pfnTraceNoEnts)(const float *p0, float *mins, float *maxs, const float *p1, int type, edict_t *e); int (*pfnBoxInPVS)(const float *org, const float *boxmins, const float *boxmaxs); // message handler (missed function to write raw bytes) void (*pfnWriteBytes)(const byte *bytes, int count); // BSP lump management int (*pfnCheckLump)(const char *filename, const int lump, int *lumpsize); int (*pfnReadLump)(const char *filename, const int lump, void **lumpdata, int *lumpsize); int (*pfnSaveLump)(const char *filename, const int lump, void *lumpdata, int lumpsize); // FS tools int (*pfnSaveFile)(const char *filename, const void *data, int len); const byte *(*pfnLoadImagePixels)(const char *filename, int *width, int *height); const char *(*pfnGetModelName)(int modelindex); } server_physics_api_t; // physic callbacks typedef struct physics_interface_s { int version; // passed through pfnCreate (0 is attempt to create, -1 is reject) int (*SV_CreateEntity)(edict_t *pent, const char *szName); // run custom physics for each entity (return 0 to use built-in engine physic) int (*SV_PhysicsEntity)(edict_t *pEntity); // spawn entities with internal mod function e.g. for re-arrange spawn order (0 - use engine parser, 1 - use mod parser) int (*SV_LoadEntities)(const char *mapname, char *entities); // update conveyor belt for clients void (*SV_UpdatePlayerBaseVelocity)(edict_t *ent); // The game .dll should return 1 if save game should be allowed int (*SV_AllowSaveGame)(void); // ONLY ADD NEW FUNCTIONS TO THE END OF THIS STRUCT. INTERFACE VERSION IS FROZEN AT 6 // override trigger area checking and touching int (*SV_TriggerTouch)(edict_t *pent, edict_t *trigger); // some engine features can be enabled only through this function unsigned int (*SV_CheckFeatures)(void); // used for draw debug collisions for custom physic engine etc void (*DrawDebugTriangles)(void); // used for draw debug overlay (textured) void (*DrawNormalTriangles)(void); // used for draw debug messages (2d mode) void (*DrawOrthoTriangles)(void); // tracing entities with SOLID_CUSTOM mode on a server (not used by pmove code) void (*ClipMoveToEntity)(edict_t *ent, const float *start, float *mins, float *maxs, const float *end, trace_t *trace); // tracing entities with SOLID_CUSTOM mode on a server (only used by pmove code) void (*ClipPMoveToEntity)(struct physent_s *pe, const float *start, float *mins, float *maxs, const float *end, struct pmtrace_s *tr); // called at end the frame of SV_Physics call void (*SV_EndFrame)(void); // obsolete void (*pfnPrepWorldFrame)(void); // called through save\restore process void (*pfnCreateEntitiesInRestoreList)(SAVERESTOREDATA *pSaveData, int levelMask, qboolean create_world); // allocate custom string (e.g. using user implementation of stringtable, not engine strings) string_t (*pfnAllocString)(const char *szValue); // make custom string (e.g. using user implementation of stringtable, not engine strings) string_t (*pfnMakeString)(const char *szValue); // read custom string (e.g. using user implementation of stringtable, not engine strings) const char *(*pfnGetString)(string_t iString); // helper for restore custom decals that have custom message (e.g. Paranoia) int (*pfnRestoreDecal)(struct decallist_s *entry, edict_t *pEdict, qboolean adjacent); // handle custom trigger touching for player void (*PM_PlayerTouch)(struct playermove_s *ppmove, edict_t *client); // alloc or destroy model custom data (called only for dedicated servers, otherwise using an client version) void (*Mod_ProcessUserData)(struct model_s *mod, qboolean create, const byte *buffer); // select BSP-hull for trace with specified mins\maxs void *(*SV_HullForBsp)(edict_t *ent, const float *mins, const float *maxs, float *offset); // handle player custom think function int (*SV_PlayerThink)(edict_t *ent, float frametime, double time); } physics_interface_t; #endif//PHYSINT_H