; ; @package: YaPB ; @version: 4.4 ; @author: YaPB Project ; @filename: weapon.cfg ; ; Configuration file contains weapon preferences for bots. ; ; Numbering of the weapons: ; 0 - KNIFE ; 1 - USP ; 2 - GLOCK18 ; 3 - DEAGLE ; 4 - P228 ; 5 - ELITE ; 6 - FIVESEVEN ; 7 - M3 ; 8 - XM1014 ; 9 - MP5NAVY ; 10 - TMP ; 11 - P90 ; 12 - MAC10 ; 13 - UMP45 ; 14 - AK47 ; 15 - SG552 ; 16 - M4A1 ; 17 - GALIL ; 18 - FAMAS ; 19 - AUG ; 20 - SCOUT ; 21 - AWP ; 22 - G3SG1 ; 23 - SG550 ; 24 - M249 ; 25 - SHIELD ; ; Following are Tables which specify which Team is allowed ; to buy a weapon on a Map. You can also use it to allow/disallow ; Weapons for a Team or a Map/Gamemode (remember that some ; Weapons are team-specific and can't be bought by another team). ; -1 = Disallow Buying for any Team ; 0 = Terrorist Team only ; 1 = CT Team only ; 2 = Can be bought by both Teams ; Standard Weapon Tab for CS & DE Maps ; MapStandard = -1,0,-1,2,-1,0,1,2,2,2,-1,2,-1,-1,0,0,1,0,1,1,2,2,0,1,2,1 MapAS = -1,-1,-1,2,-1,0,1,1,1,1,1,1,0,2,0,-1,1,0,1,1,0,0,-1,1,1,1 ; ; Grenade buying percentage ; HE, FL, SMOKE ; GrenadePercent = 98,75,60 ; ; Bot Economics. From left to right. ; ; 1 - If bot's money more than the value specified here. He can buy the primary weapon. ; 2 - If bot's money more than the value specified here he will not buy SMGs (MP5, MAC10, TMP, P90, UMP45, SCOUT) (only for CTs) (+ 8/9/10) ; 3 - If bot's money more than the value specified here it will not buy SMGs (MP5, MAC10, TMP, P90, UMP45, SCOUT) (only for Ts) (+ 8/9/10)) ; 4 - If bot's money more than the value specified here he can buy shotguns (M3, XM1014). ; 5 - If bot's money less than the value specified here he cannot buy shotguns (M3, XM1014). ; 6 - If bot's money more than the value specified here he can buy AWM, SG550, G3SG1, M249. ; 7 - If bot's money less than the value specified here he cannot buy AWM, SG550, G3SG1, M249. ; 8 - How much money bot leaves a prostock, at purchase of the primary weapon (only for type of behaviour - Normal) ; 9 - How much money bot leaves a prostock, at purchase of the primary weapon (only for type of behaviour - Agressive). ; 10 - How much money bot leaves a prostock, at purchase of the primary weapon (only for type of behaviour - Careful). ; 11 - If bot's money more than the value specified here. He can buy the shield. ; Economics = 1550,2100,2100,4000,6000,7000,16000,1200,800,1100,3000 ; ; The following Tables stores the Weapon Priorities of the Bots depending on ; Personality (it affects buying & picking up better weapons from the ground). ; PersonalityNormal = 00,02,01,04,05,06,03,12,10,24,25,13,11,08,07,22,23,20,21,09,19,15,17,18,14,16 PersonalityRusher = 00,02,04,05,01,06,03,24,25,22,23,20,10,12,13,07,08,21,11,09,15,19,17,18,16,14 PersonalityCareful = 00,02,01,04,05,06,03,07,08,12,10,13,11,09,18,17,15,19,16,14,20,22,25,23,24,21