freepassport-c/src/ui.c

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#include "ui.h"
#include <stdio.h>
#include <string.h>
static const char *FONT_CANDIDATES[] = {
"BigBlueTermPlus Nerd Font Mono.ttf",
"BigBlueTermPlusNerdFontMono-Regular.ttf",
"/usr/share/fonts/truetype/dejavu/DejaVuSansMono.ttf",
"/usr/share/fonts/TTF/DejaVuSansMono.ttf",
"/usr/share/fonts/truetype/liberation2/LiberationMono-Regular.ttf"
};
static void fill_rect(SDL_Renderer *renderer, const SDL_Rect *rect, SDL_Color color);
static SDL_Texture *text_to_texture(SDL_Renderer *renderer, TTF_Font *font, const char *text, SDL_Color color, int *width, int *height);
static void text_texture_destroy(UiTextTexture *text_texture) {
if (!text_texture) {
return;
}
if (text_texture->texture) {
SDL_DestroyTexture(text_texture->texture);
}
memset(text_texture, 0, sizeof(*text_texture));
}
static int text_texture_init(UiTextTexture *text_texture,
SDL_Renderer *renderer,
TTF_Font *font,
const char *text,
SDL_Color color) {
if (!text_texture) {
return -1;
}
memset(text_texture, 0, sizeof(*text_texture));
text_texture->texture = text_to_texture(renderer, font, text, color, &text_texture->width, &text_texture->height);
return text_texture->texture ? 0 : -1;
}
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static void set_draw_color(SDL_Renderer *renderer, SDL_Color color) {
SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a);
}
static SDL_Texture *text_to_texture(SDL_Renderer *renderer, TTF_Font *font, const char *text, SDL_Color color, int *width, int *height) {
SDL_Surface *surface;
SDL_Texture *texture;
if (!font || !text || text[0] == '\0') {
return NULL;
}
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surface = TTF_RenderUTF8_Solid(font, text, color);
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if (!surface) {
return NULL;
}
texture = SDL_CreateTextureFromSurface(renderer, surface);
if (width) {
*width = surface->w;
}
if (height) {
*height = surface->h;
}
SDL_FreeSurface(surface);
return texture;
}
static void draw_cached_text(SDL_Renderer *renderer, const UiTextTexture *text_texture, int x, int y) {
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SDL_Rect dst;
if (!text_texture || !text_texture->texture) {
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return;
}
dst.x = x;
dst.y = y;
dst.w = text_texture->width;
dst.h = text_texture->height;
SDL_RenderCopy(renderer, text_texture->texture, NULL, &dst);
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}
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static void fill_three_stop_gradient(SDL_Renderer *renderer,
const SDL_Rect *rect,
SDL_Color top,
SDL_Color middle,
SDL_Color bottom) {
int split;
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if (!rect || rect->h <= 0) {
return;
}
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split = rect->h / 2;
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for (int i = 0; i < rect->h; ++i) {
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SDL_Color from = i < split ? top : middle;
SDL_Color to = i < split ? middle : bottom;
int segment_height = i < split ? SDL_max(split, 1) : SDL_max(rect->h - split, 1);
int segment_pos = i < split ? i : i - split;
Uint8 r = (Uint8) (from.r + (to.r - from.r) * segment_pos / SDL_max(segment_height - 1, 1));
Uint8 g = (Uint8) (from.g + (to.g - from.g) * segment_pos / SDL_max(segment_height - 1, 1));
Uint8 b = (Uint8) (from.b + (to.b - from.b) * segment_pos / SDL_max(segment_height - 1, 1));
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SDL_SetRenderDrawColor(renderer, r, g, b, 255);
SDL_RenderDrawLine(renderer, rect->x, rect->y + i, rect->x + rect->w, rect->y + i);
}
}
static void fill_rect_alpha(SDL_Renderer *renderer, const SDL_Rect *rect, SDL_Color color) {
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND);
SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a);
SDL_RenderFillRect(renderer, rect);
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
}
static void draw_panel_shadow(SDL_Renderer *renderer, const SDL_Rect *rect) {
SDL_Rect shadow = {rect->x + 6, rect->y + 6, rect->w, rect->h};
fill_rect_alpha(renderer, &shadow, COLOR_PANEL_SHADOW);
}
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static void draw_gloss_line(SDL_Renderer *renderer, const SDL_Rect *rect) {
SDL_Rect gloss = {rect->x + 4, rect->y + 1, SDL_max(rect->w - 8, 0), 2};
if (gloss.w > 0) {
fill_rect_alpha(renderer, &gloss, COLOR_GLOSS);
}
}
static void draw_panel_bevel(SDL_Renderer *renderer, const SDL_Rect *rect) {
SDL_Rect top_white = {rect->x + 8, rect->y, SDL_max(rect->w - 16, 0), 1};
SDL_Rect top_black = {rect->x + 8, rect->y + 1, SDL_max(rect->w - 16, 0), 1};
if (top_white.w > 0) {
fill_rect_alpha(renderer, &top_white, (SDL_Color){255, 255, 255, 128});
fill_rect_alpha(renderer, &top_black, (SDL_Color){0, 0, 0, 51});
}
}
static void stroke_rect_alpha(SDL_Renderer *renderer, const SDL_Rect *rect, SDL_Color color) {
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND);
SDL_SetRenderDrawColor(renderer, color.r, color.g, color.b, color.a);
SDL_RenderDrawRect(renderer, rect);
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
}
static void draw_selection_glow(SDL_Renderer *renderer, const SDL_Rect *rect) {
SDL_Rect outer = *rect;
SDL_Rect inner = {rect->x + 1, rect->y + 1, rect->w - 2, rect->h - 2};
stroke_rect_alpha(renderer, &outer, (SDL_Color){0xff, 0xd7, 0x00, 120});
if (inner.w > 0 && inner.h > 0) {
stroke_rect_alpha(renderer, &inner, (SDL_Color){0xff, 0xd7, 0x00, 70});
}
}
static void draw_rounded_top_panel(SDL_Renderer *renderer, const SDL_Rect *rect, SDL_Color fill_color) {
SDL_Rect body;
SDL_Rect top;
if (!rect || rect->w < 8 || rect->h < 8) {
return;
}
body = (SDL_Rect){rect->x, rect->y + 8, rect->w, rect->h - 8};
top = (SDL_Rect){rect->x + 8, rect->y, rect->w - 16, 8};
fill_rect(renderer, &body, fill_color);
fill_rect(renderer, &top, fill_color);
fill_rect(renderer, &(SDL_Rect){rect->x + 4, rect->y + 2, rect->w - 8, 6}, fill_color);
fill_rect(renderer, &(SDL_Rect){rect->x + 2, rect->y + 4, rect->w - 4, 4}, fill_color);
fill_rect(renderer, &(SDL_Rect){rect->x + 1, rect->y + 6, rect->w - 2, 2}, fill_color);
set_draw_color(renderer, COLOR_BORDER_DARK);
SDL_RenderDrawLine(renderer, rect->x + 8, rect->y, rect->x + rect->w - 9, rect->y);
SDL_RenderDrawLine(renderer, rect->x + 4, rect->y + 2, rect->x + 5, rect->y + 1);
SDL_RenderDrawLine(renderer, rect->x + rect->w - 6, rect->y + 1, rect->x + rect->w - 5, rect->y + 2);
SDL_RenderDrawLine(renderer, rect->x + 1, rect->y + 6, rect->x + 1, rect->y + rect->h - 2);
SDL_RenderDrawLine(renderer, rect->x + rect->w - 2, rect->y + 6, rect->x + rect->w - 2, rect->y + rect->h - 2);
SDL_RenderDrawLine(renderer, rect->x + 1, rect->y + rect->h - 1, rect->x + rect->w - 2, rect->y + rect->h - 1);
}
static void draw_beveled_bar(SDL_Renderer *renderer,
const SDL_Rect *rect,
SDL_Color top,
SDL_Color mid,
SDL_Color bottom,
SDL_Color top_edge,
SDL_Color bottom_edge) {
if (!rect) {
return;
}
fill_three_stop_gradient(renderer, rect, top, mid, bottom);
SDL_SetRenderDrawColor(renderer, top_edge.r, top_edge.g, top_edge.b, 255);
SDL_RenderDrawLine(renderer, rect->x, rect->y, rect->x + rect->w - 1, rect->y);
SDL_SetRenderDrawColor(renderer, bottom_edge.r, bottom_edge.g, bottom_edge.b, 255);
SDL_RenderDrawLine(renderer, rect->x, rect->y + rect->h - 1, rect->x + rect->w - 1, rect->y + rect->h - 1);
}
static void draw_pill_button(SDL_Renderer *renderer, const SDL_Rect *rect, SDL_Color fill, SDL_Color border) {
SDL_Rect shadow;
if (!rect || rect->w < 10 || rect->h < 10) {
return;
}
shadow = (SDL_Rect){rect->x + 2, rect->y + 2, rect->w, rect->h};
fill_rect_alpha(renderer, &shadow, COLOR_PILL_SHADOW);
draw_beveled_bar(renderer, rect, COLOR_PILL_LIGHT, fill, fill, COLOR_GLOSS, border);
set_draw_color(renderer, border);
SDL_RenderDrawLine(renderer, rect->x + 4, rect->y, rect->x + rect->w - 5, rect->y);
SDL_RenderDrawLine(renderer, rect->x + 4, rect->y + rect->h - 1, rect->x + rect->w - 5, rect->y + rect->h - 1);
SDL_RenderDrawLine(renderer, rect->x, rect->y + 4, rect->x, rect->y + rect->h - 5);
SDL_RenderDrawLine(renderer, rect->x + rect->w - 1, rect->y + 4, rect->x + rect->w - 1, rect->y + rect->h - 5);
}
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static void draw_text_clipped(SDL_Renderer *renderer,
TTF_Font *font,
const char *text,
const SDL_Rect *clip_rect,
int x,
int y,
SDL_Color color) {
SDL_Rect previous_clip;
SDL_bool had_clip = SDL_RenderIsClipEnabled(renderer);
if (had_clip) {
SDL_RenderGetClipRect(renderer, &previous_clip);
}
SDL_RenderSetClipRect(renderer, clip_rect);
{
SDL_Texture *texture;
int width = 0;
int height = 0;
SDL_Rect dst;
texture = text_to_texture(renderer, font, text, color, &width, &height);
if (texture) {
dst.x = x;
dst.y = y;
dst.w = width;
dst.h = height;
SDL_RenderCopy(renderer, texture, NULL, &dst);
SDL_DestroyTexture(texture);
}
}
SDL_RenderSetClipRect(renderer, had_clip ? &previous_clip : NULL);
}
static void fit_text_with_ellipsis(TTF_Font *font, const char *text, int max_width, char *out, size_t out_size) {
int width = 0;
size_t len;
if (!out || out_size == 0) {
return;
}
out[0] = '\0';
if (!font || !text || max_width <= 0) {
return;
}
if (TTF_SizeUTF8(font, text, &width, NULL) == 0 && width <= max_width) {
snprintf(out, out_size, "%s", text);
return;
}
len = strlen(text);
while (len > 0) {
snprintf(out, out_size, "%.*s...", (int) len, text);
if (TTF_SizeUTF8(font, out, &width, NULL) == 0 && width <= max_width) {
return;
}
len -= 1;
}
snprintf(out, out_size, "...");
}
static void format_time_compact(char *buffer, size_t buffer_size, time_t value) {
struct tm local_time;
localtime_r(&value, &local_time);
strftime(buffer, buffer_size, "%I:%M %p", &local_time);
}
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static void fill_rect(SDL_Renderer *renderer, const SDL_Rect *rect, SDL_Color color) {
set_draw_color(renderer, color);
SDL_RenderFillRect(renderer, rect);
}
static void stroke_rect(SDL_Renderer *renderer, const SDL_Rect *rect, SDL_Color color) {
set_draw_color(renderer, color);
SDL_RenderDrawRect(renderer, rect);
}
static SDL_Rect fit_rect(int outer_x, int outer_y, int outer_w, int outer_h, int inner_w, int inner_h) {
SDL_Rect dst = {outer_x, outer_y, outer_w, outer_h};
double scale;
if (inner_w <= 0 || inner_h <= 0) {
return dst;
}
scale = SDL_min((double) outer_w / (double) inner_w, (double) outer_h / (double) inner_h);
dst.w = (int) (inner_w * scale);
dst.h = (int) (inner_h * scale);
dst.x = outer_x + (outer_w - dst.w) / 2;
dst.y = outer_y + (outer_h - dst.h) / 2;
return dst;
}
static void draw_video(SDL_Renderer *renderer, SDL_Texture *video_texture, int texture_width, int texture_height, SDL_Rect destination) {
if (!video_texture) {
fill_rect(renderer, &destination, COLOR_BLACK);
return;
}
{
SDL_Rect fitted = fit_rect(destination.x, destination.y, destination.w, destination.h, texture_width, texture_height);
fill_rect(renderer, &destination, COLOR_BLACK);
SDL_RenderCopy(renderer, video_texture, NULL, &fitted);
}
}
static void format_clock_label(char *buffer, size_t buffer_size, time_t now, int minute_offset) {
struct tm local_time;
time_t slot = now + minute_offset * 60;
localtime_r(&slot, &local_time);
strftime(buffer, buffer_size, "%I:%M %p", &local_time);
}
static void draw_timeline_header_cached(SDL_Renderer *renderer, const UiCache *cache, SDL_Rect rect) {
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int segments = 4;
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draw_beveled_bar(renderer,
&rect,
COLOR_RIBBON_TOP,
(SDL_Color){0x36, 0x2d, 0x83, 0xff},
COLOR_RIBBON_BOTTOM,
COLOR_GLOSS,
COLOR_BORDER_DARK);
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for (int i = 0; i < segments; ++i) {
int x = rect.x + (rect.w * i) / segments;
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int centered_x = x - cache->timeline_labels[i].width / 2;
draw_cached_text(renderer, &cache->timeline_labels[i], centered_x, rect.y + 10);
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set_draw_color(renderer, COLOR_GRID_LINE);
SDL_RenderDrawLine(renderer, x, rect.y + rect.h - 2, x, rect.y + rect.h + 5 * 76);
}
}
static void draw_status_bar(SDL_Renderer *renderer,
TTF_Font *font,
const Channel *selected_channel,
const SDL_Rect *rect,
time_t now_wall) {
char clock_text[32];
char channel_text[160];
if (!rect) {
return;
}
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draw_beveled_bar(renderer,
rect,
COLOR_BUTTON_BAR_TOP,
COLOR_HEADER_SILVER,
COLOR_BUTTON_BAR_BOTTOM,
COLOR_GLOSS,
COLOR_BORDER_DARK);
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format_time_compact(clock_text, sizeof(clock_text), now_wall);
draw_text_clipped(renderer, font, clock_text, rect, rect->x + 12, rect->y + 10, COLOR_PANEL_TEXT);
set_draw_color(renderer, COLOR_STATUS_DIVIDER);
SDL_RenderDrawLine(renderer, rect->x + rect->w / 2, rect->y + 8, rect->x + rect->w / 2, rect->y + rect->h - 8);
if (selected_channel) {
snprintf(channel_text, sizeof(channel_text), "%s %d", selected_channel->name, selected_channel->number);
draw_text_clipped(renderer, font, channel_text, rect, rect->x + rect->w - 260, rect->y + 10, COLOR_PANEL_TEXT);
}
}
static void draw_info_panel(SDL_Renderer *renderer,
const UiFonts *fonts,
const Channel *selected_channel,
const SDL_Rect *rect,
Uint64 app_start_ticks,
Uint64 now_ticks,
time_t now_wall) {
SDL_Rect accent;
SDL_Rect clip_rect;
char time_range[64];
char end_text[32];
char description[384];
time_t start_time;
time_t end_time;
double program_seek;
const ProgramEntry *program;
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if (!rect || !selected_channel) {
return;
}
draw_panel_shadow(renderer, rect);
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draw_rounded_top_panel(renderer, rect, COLOR_HEADER_SILVER);
accent = (SDL_Rect){rect->x + 1, rect->y + 1, rect->w - 2, 38};
fill_rect(renderer, &accent, COLOR_HEADER_SILVER);
draw_panel_bevel(renderer, rect);
stroke_rect(renderer, rect, COLOR_BORDER_DARK);
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program = channel_resolve_program(selected_channel, app_start_ticks, now_ticks, &program_seek, NULL);
if (!program) {
return;
}
start_time = now_wall - (time_t) program_seek;
end_time = start_time + (time_t) program->duration_seconds;
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format_time_compact(time_range, sizeof(time_range), start_time);
format_time_compact(end_text, sizeof(end_text), end_time);
strncat(time_range, " - ", sizeof(time_range) - strlen(time_range) - 1);
strncat(time_range, end_text, sizeof(time_range) - strlen(time_range) - 1);
snprintf(description,
sizeof(description),
"%s",
selected_channel->description[0] != '\0' ? selected_channel->description : "Local programming lineup.");
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clip_rect = (SDL_Rect){rect->x + 16, rect->y + 12, rect->w - 32, rect->h - 24};
draw_text_clipped(renderer, fonts->large, selected_channel->name, &clip_rect, rect->x + 18, rect->y + 44, COLOR_PANEL_TEXT);
draw_text_clipped(renderer, fonts->medium, program->program_title, &clip_rect, rect->x + 18, rect->y + 88, COLOR_PANEL_TEXT);
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draw_text_clipped(renderer, fonts->small, time_range, &clip_rect, rect->x + 18, rect->y + 124, COLOR_PANEL_TEXT);
draw_text_clipped(renderer, fonts->small, description, &clip_rect, rect->x + 18, rect->y + 148, COLOR_PANEL_TEXT);
}
static void draw_grid_background(SDL_Renderer *renderer, const SDL_Rect *grid_rect, int row_height, double pixels_per_minute) {
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fill_three_stop_gradient(renderer,
grid_rect,
(SDL_Color){0x34, 0x26, 0x88, 0xff},
(SDL_Color){0x1b, 0x2f, 0x8f, 0xff},
(SDL_Color){0x00, 0x11, 0x33, 0xff});
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for (int minute = 0; minute <= 90; minute += 30) {
int x = GUIDE_X_START + (int) (minute * pixels_per_minute);
set_draw_color(renderer, COLOR_GRID_LINE);
SDL_RenderDrawLine(renderer, x, grid_rect->y, x, grid_rect->y + grid_rect->h);
}
for (int row = 0; row <= GUIDE_VISIBLE_ROWS; ++row) {
int y = grid_rect->y + row * row_height;
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set_draw_color(renderer, COLOR_ROW_LINE_HI);
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SDL_RenderDrawLine(renderer, grid_rect->x, y, grid_rect->x + grid_rect->w, y);
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if (y + row_height - 1 <= grid_rect->y + grid_rect->h) {
set_draw_color(renderer, COLOR_ROW_LINE_LO);
SDL_RenderDrawLine(renderer, grid_rect->x, y + row_height - 1, grid_rect->x + grid_rect->w, y + row_height - 1);
}
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}
}
static void draw_footer_legend(SDL_Renderer *renderer, const UiCache *cache, int window_width, int window_height) {
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SDL_Rect footer = {0, window_height - 54, window_width, 54};
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SDL_Rect chip = {window_width / 2 - 180, window_height - 38, 34, 20};
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fill_three_stop_gradient(renderer, &footer, COLOR_BUTTON_BAR_TOP, COLOR_HEADER_SILVER, COLOR_BUTTON_BAR_BOTTOM);
draw_gloss_line(renderer, &footer);
stroke_rect(renderer, &footer, COLOR_BORDER_DARK);
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draw_pill_button(renderer, &chip, COLOR_HIGHLIGHT_YELLOW, COLOR_BORDER_DARK);
draw_cached_text(renderer, &cache->footer_a, chip.x + 11, chip.y + 1);
draw_cached_text(renderer, &cache->footer_time, chip.x + 42, chip.y - 1);
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chip.x += 144;
draw_pill_button(renderer, &chip, COLOR_BLOCK_UNSELECTED, COLOR_BORDER_DARK);
draw_cached_text(renderer, &cache->footer_b, chip.x + 11, chip.y + 1);
draw_cached_text(renderer, &cache->footer_theme, chip.x + 42, chip.y - 1);
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chip.x += 150;
draw_pill_button(renderer, &chip, COLOR_HINT_RED, COLOR_BORDER_DARK);
draw_cached_text(renderer, &cache->footer_c, chip.x + 11, chip.y + 1);
draw_cached_text(renderer, &cache->footer_title, chip.x + 42, chip.y - 1);
}
static void draw_scanline_overlay(SDL_Renderer *renderer, int width, int height) {
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND);
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 26);
for (int y = 0; y < height; y += 2) {
SDL_RenderDrawLine(renderer, 0, y, width, y);
}
SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
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}
void ui_render_no_media(SDL_Renderer *renderer, const UiCache *cache) {
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SDL_Rect full = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
fill_rect(renderer, &full, COLOR_NAVY_DARK);
draw_cached_text(renderer, &cache->no_media_title, 58, 80);
draw_cached_text(renderer, &cache->no_media_body, 58, 136);
draw_cached_text(renderer, &cache->no_media_hint, 58, 176);
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}
void ui_render_fullscreen(SDL_Renderer *renderer, SDL_Texture *video_texture, int texture_width, int texture_height) {
SDL_Rect window = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
fill_rect(renderer, &window, COLOR_BLACK);
draw_video(renderer, video_texture, texture_width, texture_height, window);
}
void ui_render_guide(SDL_Renderer *renderer,
SDL_Texture *video_texture,
int texture_width,
int texture_height,
const UiFonts *fonts,
UiCache *cache,
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const ChannelList *channels,
int active_channel,
Uint64 app_start_ticks,
Uint64 now_ticks,
time_t now_wall) {
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SDL_Rect full = {0, 0, WINDOW_WIDTH, WINDOW_HEIGHT};
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SDL_Rect info_panel = {0, 0, GUIDE_INFO_WIDTH, GUIDE_INFO_HEIGHT};
SDL_Rect preview = {WINDOW_WIDTH - GUIDE_PREVIEW_WIDTH, 0, GUIDE_PREVIEW_WIDTH, GUIDE_PREVIEW_HEIGHT};
SDL_Rect status_bar = {GUIDE_INFO_WIDTH, 0, WINDOW_WIDTH - GUIDE_INFO_WIDTH, GUIDE_STATUS_HEIGHT};
SDL_Rect header_row = {0, GUIDE_GRID_TOP - GUIDE_STATUS_HEIGHT, WINDOW_WIDTH, GUIDE_STATUS_HEIGHT};
SDL_Rect grid = {0, GUIDE_GRID_TOP, WINDOW_WIDTH, WINDOW_HEIGHT - GUIDE_GRID_TOP - GUIDE_FOOTER_HEIGHT};
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int row_height = grid.h / GUIDE_VISIBLE_ROWS;
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int timeline_w = WINDOW_WIDTH - GUIDE_X_START - 20;
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int start_index = active_channel - 2;
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const Channel *selected_channel = NULL;
double pixels_per_minute = timeline_w / 90.0;
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if (channels && channels->count > 0 && active_channel >= 0 && active_channel < channels->count) {
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selected_channel = &channels->items[active_channel];
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}
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fill_three_stop_gradient(renderer,
&full,
(SDL_Color){0x2a, 0x2e, 0x8f, 0xff},
COLOR_GUIDE_TOP,
COLOR_GUIDE_BOTTOM);
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draw_info_panel(renderer, fonts, selected_channel, &info_panel, app_start_ticks, now_ticks, now_wall);
draw_panel_shadow(renderer, &preview);
fill_rect(renderer, &preview, COLOR_BLACK);
draw_video(renderer, video_texture, texture_width, texture_height, preview);
draw_status_bar(renderer, fonts->medium, selected_channel, &status_bar, now_wall);
if (cache->timeline_label_slot != now_wall / 60) {
char label[32];
for (int i = 0; i < 4; ++i) {
format_clock_label(label, sizeof(label), now_wall, (int) ((TIMELINE_VISIBLE_SECONDS / 60.0 / 4) * i));
text_texture_destroy(&cache->timeline_labels[i]);
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text_texture_init(&cache->timeline_labels[i], renderer, fonts->small, label, COLOR_TEXT_LIGHT);
}
cache->timeline_label_slot = now_wall / 60;
}
draw_timeline_header_cached(renderer, cache, header_row);
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draw_grid_background(renderer, &grid, row_height, pixels_per_minute);
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if (start_index < 0) {
start_index = 0;
}
if (channels && start_index + GUIDE_VISIBLE_ROWS > channels->count) {
start_index = SDL_max(0, channels->count - GUIDE_VISIBLE_ROWS);
}
for (int row = 0; row < GUIDE_VISIBLE_ROWS; ++row) {
int channel_index = start_index + row;
SDL_Rect row_rect = {0, grid.y + row * row_height, WINDOW_WIDTH, row_height};
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SDL_Rect sidebar = {0, row_rect.y, GUIDE_SIDEBAR_WIDTH, row_height};
SDL_Rect timeline_rect = {GUIDE_X_START, row_rect.y + 6, timeline_w, row_height - 12};
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SDL_Rect clip = timeline_rect;
int is_selected = channel_index == active_channel;
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SDL_Rect inset = {row_rect.x + 4, row_rect.y + 3, row_rect.w - 8, row_rect.h - 6};
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draw_beveled_bar(renderer,
&row_rect,
is_selected ? COLOR_ROW_ACTIVE_TOP : COLOR_ROW_TOP,
is_selected ? COLOR_ROW_ACTIVE_MID : COLOR_ROW_MID,
is_selected ? COLOR_ROW_ACTIVE_BOTTOM : COLOR_ROW_BOTTOM,
COLOR_GLOSS,
COLOR_BORDER_DARK);
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fill_rect_alpha(renderer, &inset, (SDL_Color){255, 255, 255, is_selected ? 12 : 6});
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draw_beveled_bar(renderer,
&sidebar,
is_selected ? COLOR_ROW_ACTIVE_TOP : COLOR_ROW_TOP,
is_selected ? COLOR_ROW_ACTIVE_MID : COLOR_ROW_MID,
is_selected ? COLOR_ROW_ACTIVE_BOTTOM : COLOR_ROW_BOTTOM,
COLOR_GLOSS,
COLOR_BORDER_DARK);
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if (!channels || channel_index >= channels->count) {
continue;
}
{
const Channel *channel = &channels->items[channel_index];
double live_position = 0.0;
double program_seek = 0.0;
const ProgramEntry *program = channel_resolve_program(channel, app_start_ticks, now_ticks, &program_seek, NULL);
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time_t guide_view_start_time = now_wall - (30 * 60);
time_t program_start_time = now_wall - (time_t) live_position;
int block_x = GUIDE_X_START;
int block_w = 48;
SDL_Rect block = {GUIDE_X_START, timeline_rect.y + 4, 48, timeline_rect.h - 8};
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SDL_Rect title_rect = {block.x + 8, block.y + 8, block.w - 16, block.h - 16};
char title[128];
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if (!program) {
continue;
}
live_position = channel_live_position_precise(channel, app_start_ticks, now_ticks);
program_start_time = now_wall - (time_t) program_seek;
block_x = GUIDE_X_START + (int) (((double) (program_start_time - guide_view_start_time)) / 60.0 * pixels_per_minute);
block_w = (int) ((program->duration_seconds / 60.0) * pixels_per_minute);
block = (SDL_Rect){block_x, timeline_rect.y + 4, SDL_max(block_w, 48), timeline_rect.h - 8};
title_rect = (SDL_Rect){block.x + 8, block.y + 8, block.w - 16, block.h - 16};
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if (is_selected) {
draw_text_clipped(renderer, fonts->medium, channel->name, &sidebar, 20, row_rect.y + 12, COLOR_ACTIVE_TEXT);
{
char number[16];
snprintf(number, sizeof(number), "%d", channel->number);
draw_text_clipped(renderer, fonts->medium, number, &sidebar, 176, row_rect.y + 12, COLOR_ACTIVE_TEXT);
}
} else {
draw_cached_text(renderer, &cache->channels[channel_index].name_medium, 20, row_rect.y + 12);
draw_cached_text(renderer, &cache->channels[channel_index].number_medium, 176, row_rect.y + 12);
}
draw_text_clipped(renderer, fonts->small, program->file_name, &sidebar, 20, row_rect.y + 38, COLOR_PALE_BLUE);
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SDL_RenderSetClipRect(renderer, &clip);
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draw_beveled_bar(renderer,
&block,
is_selected ? COLOR_BLOCK_ACTIVE_TOP : COLOR_BLOCK_TOP,
is_selected ? COLOR_BLOCK_ACTIVE_MID : COLOR_BLOCK_MID,
is_selected ? COLOR_BLOCK_ACTIVE_BOTTOM : COLOR_BLOCK_BOTTOM,
is_selected ? COLOR_SELECTION_EDGE : COLOR_GLOSS,
COLOR_BORDER_DARK);
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fit_text_with_ellipsis(is_selected ? fonts->medium : fonts->small,
program->program_title,
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title_rect.w,
title,
sizeof(title));
draw_text_clipped(renderer,
is_selected ? fonts->medium : fonts->small,
title,
&title_rect,
title_rect.x,
title_rect.y,
is_selected ? COLOR_TEXT_DARK : COLOR_TEXT_LIGHT);
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SDL_RenderSetClipRect(renderer, NULL);
}
}
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if (selected_channel && active_channel >= 0 && start_index <= active_channel && active_channel < start_index + GUIDE_VISIBLE_ROWS) {
SDL_Rect highlight = {0, grid.y + (active_channel - start_index) * row_height, WINDOW_WIDTH, row_height};
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draw_selection_glow(renderer, &highlight);
draw_selection_glow(renderer, &(SDL_Rect){GUIDE_X_START, highlight.y + 6, timeline_w, row_height - 12});
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}
draw_footer_legend(renderer, cache, WINDOW_WIDTH, WINDOW_HEIGHT);
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draw_scanline_overlay(renderer, WINDOW_WIDTH, WINDOW_HEIGHT);
}
int ui_cache_init(UiCache *cache, SDL_Renderer *renderer, const UiFonts *fonts, const ChannelList *channels) {
char buffer[256];
if (!cache || !renderer || !fonts) {
return -1;
}
memset(cache, 0, sizeof(*cache));
cache->renderer = renderer;
cache->timeline_label_slot = -1;
cache->timeline_labels = calloc(4, sizeof(UiTextTexture));
if (!cache->timeline_labels) {
ui_cache_destroy(cache);
return -1;
}
if (text_texture_init(&cache->no_media_title, renderer, fonts->large, "Passport-C Media Player", COLOR_TEXT_LIGHT) != 0 ||
text_texture_init(&cache->no_media_body, renderer, fonts->medium, "No channels found in ./media", COLOR_HIGHLIGHT_YELLOW) != 0 ||
text_texture_init(&cache->no_media_hint, renderer, fonts->small, "Add MP4 or MKV files to ./media and relaunch.", COLOR_PALE_BLUE) != 0 ||
text_texture_init(&cache->footer_a, renderer, fonts->medium, "A", COLOR_TEXT_DARK) != 0 ||
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text_texture_init(&cache->footer_time, renderer, fonts->small, "TIME", COLOR_TEXT_DARK) != 0 ||
text_texture_init(&cache->footer_b, renderer, fonts->medium, "B", COLOR_TEXT_LIGHT) != 0 ||
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text_texture_init(&cache->footer_theme, renderer, fonts->small, "THEME", COLOR_TEXT_DARK) != 0 ||
text_texture_init(&cache->footer_c, renderer, fonts->medium, "C", COLOR_TEXT_LIGHT) != 0 ||
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text_texture_init(&cache->footer_title, renderer, fonts->small, "TITLE", COLOR_TEXT_DARK) != 0) {
ui_cache_destroy(cache);
return -1;
}
if (channels && channels->count > 0) {
cache->channels = calloc((size_t) channels->count, sizeof(UiChannelCache));
if (!cache->channels) {
ui_cache_destroy(cache);
return -1;
}
cache->channel_count = channels->count;
for (int i = 0; i < channels->count; ++i) {
const Channel *channel = &channels->items[i];
const ProgramEntry *program = channel->program_count > 0 ? &channel->programs[0] : NULL;
snprintf(buffer, sizeof(buffer), "%d", channel->number);
if (text_texture_init(&cache->channels[i].name_medium, renderer, fonts->medium, channel->name, COLOR_TEXT_LIGHT) != 0 ||
text_texture_init(&cache->channels[i].number_medium, renderer, fonts->medium, buffer, COLOR_TEXT_LIGHT) != 0 ||
text_texture_init(&cache->channels[i].file_small, renderer, fonts->small, program ? program->file_name : "", COLOR_PALE_BLUE) != 0 ||
text_texture_init(&cache->channels[i].program_small_light, renderer, fonts->small, program ? program->program_title : "", COLOR_TEXT_LIGHT) != 0 ||
text_texture_init(&cache->channels[i].program_medium_dark, renderer, fonts->medium, program ? program->program_title : "", COLOR_TEXT_DARK) != 0) {
ui_cache_destroy(cache);
return -1;
}
snprintf(buffer, sizeof(buffer), "%.0f min - %s", program ? program->duration_seconds / 60.0 : 0.0, program ? program->file_name : "");
if (text_texture_init(&cache->channels[i].detail_small_dark, renderer, fonts->small, buffer, COLOR_TEXT_DARK) != 0) {
ui_cache_destroy(cache);
return -1;
}
}
}
return 0;
}
void ui_cache_destroy(UiCache *cache) {
if (!cache) {
return;
}
text_texture_destroy(&cache->no_media_title);
text_texture_destroy(&cache->no_media_body);
text_texture_destroy(&cache->no_media_hint);
text_texture_destroy(&cache->footer_a);
text_texture_destroy(&cache->footer_time);
text_texture_destroy(&cache->footer_b);
text_texture_destroy(&cache->footer_theme);
text_texture_destroy(&cache->footer_c);
text_texture_destroy(&cache->footer_title);
if (cache->timeline_labels) {
for (int i = 0; i < 4; ++i) {
text_texture_destroy(&cache->timeline_labels[i]);
}
free(cache->timeline_labels);
}
if (cache->channels) {
for (int i = 0; i < cache->channel_count; ++i) {
text_texture_destroy(&cache->channels[i].name_medium);
text_texture_destroy(&cache->channels[i].number_medium);
text_texture_destroy(&cache->channels[i].file_small);
text_texture_destroy(&cache->channels[i].program_small_light);
text_texture_destroy(&cache->channels[i].program_medium_dark);
text_texture_destroy(&cache->channels[i].detail_small_dark);
}
free(cache->channels);
}
memset(cache, 0, sizeof(*cache));
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}
int ui_load_fonts(UiFonts *fonts) {
if (!fonts) {
return -1;
}
memset(fonts, 0, sizeof(*fonts));
for (size_t i = 0; i < sizeof(FONT_CANDIDATES) / sizeof(FONT_CANDIDATES[0]); ++i) {
fonts->small = TTF_OpenFont(FONT_CANDIDATES[i], 18);
fonts->medium = TTF_OpenFont(FONT_CANDIDATES[i], 24);
fonts->large = TTF_OpenFont(FONT_CANDIDATES[i], 32);
if (fonts->small && fonts->medium && fonts->large) {
return 0;
}
ui_destroy_fonts(fonts);
}
return -1;
}
void ui_destroy_fonts(UiFonts *fonts) {
if (!fonts) {
return;
}
if (fonts->small) {
TTF_CloseFont(fonts->small);
}
if (fonts->medium) {
TTF_CloseFont(fonts->medium);
}
if (fonts->large) {
TTF_CloseFont(fonts->large);
}
memset(fonts, 0, sizeof(*fonts));
}