expose more data for scroll messages
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e4ce0b6cc6
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3 changed files with 4 additions and 3 deletions
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@ -231,7 +231,7 @@ class CurrentWeather extends WeatherDisplay {
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this.setAutoReload();
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this.setAutoReload();
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if (stillWaiting) this.stillWaitingCallbacks.push(stillWaiting);
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if (stillWaiting) this.stillWaitingCallbacks.push(stillWaiting);
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return new Promise((resolve) => {
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return new Promise((resolve) => {
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if (this.data) resolve(this.data);
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if (this.data) resolve({ data: this.data, parameters: this.weatherParameters });
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// data not available, put it into the data callback queue
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// data not available, put it into the data callback queue
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this.getDataCallbacks.push(() => resolve(this.data));
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this.getDataCallbacks.push(() => resolve(this.data));
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});
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});
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@ -84,7 +84,7 @@ const incrementInterval = (force) => {
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const drawScreen = async () => {
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const drawScreen = async () => {
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// get the conditions
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// get the conditions
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const data = await getCurrentWeather();
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const { data, parameters } = await getCurrentWeather();
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// create a data object (empty if no valid current weather conditions)
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// create a data object (empty if no valid current weather conditions)
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const scrollData = data || {};
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const scrollData = data || {};
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@ -100,7 +100,7 @@ const drawScreen = async () => {
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// if we have no current weather and no hazards, there's nothing to display
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// if we have no current weather and no hazards, there's nothing to display
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if (!data && (!scrollData.hazards || scrollData.hazards.length === 0)) return;
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if (!data && (!scrollData.hazards || scrollData.hazards.length === 0)) return;
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const thisScreen = workingScreens[screenIndex](scrollData);
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const thisScreen = workingScreens[screenIndex](scrollData, parameters);
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// update classes on the scroll area
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// update classes on the scroll area
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mainScroll.classList.forEach((cls) => { if (cls !== 'scroll') mainScroll.classList.remove(cls); });
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mainScroll.classList.forEach((cls) => { if (cls !== 'scroll') mainScroll.classList.remove(cls); });
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@ -109,6 +109,7 @@ const getWeather = async (latLon, haveDataCallback) => {
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weatherParameters.forecast = point.properties.forecast;
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weatherParameters.forecast = point.properties.forecast;
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weatherParameters.forecastGridData = point.properties.forecastGridData;
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weatherParameters.forecastGridData = point.properties.forecastGridData;
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weatherParameters.stations = stations.features;
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weatherParameters.stations = stations.features;
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weatherParameters.relativeLocation = point.properties.relativeLocation.properties;
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// update the main process for display purposes
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// update the main process for display purposes
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populateWeatherParameters(weatherParameters, point.properties);
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populateWeatherParameters(weatherParameters, point.properties);
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