some changes
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6 changed files with 18 additions and 26 deletions
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@ -760,7 +760,7 @@ public:
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bool hasShield ();
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bool isShieldDrawn ();
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bool findNextBestNode ();
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bool findNextBestNodeEx (const IntArray &data, bool returnFailure);
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bool findNextBestNodeEx (const IntArray &data, bool handleFails);
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bool seesEntity (const Vector &dest, bool fromBody = false);
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int getAmmo ();
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