Fix doubly socket init.

This commit is contained in:
jeefo 2020-12-18 20:22:47 +03:00
commit 02843e292c

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@ -802,9 +802,6 @@ bool Game::postload () {
// startup the sockets on windows
http.startup ();
// startup the sockets
http.startup ();
// set the app name
plat.setAppName (product.name.chars ());