fixed bot's don't shoot thru walls
added some knife-mode movement some codestyle fixes
This commit is contained in:
parent
c850e45ed2
commit
04365ab202
5 changed files with 342 additions and 399 deletions
|
|
@ -1110,6 +1110,7 @@ private:
|
|||
void ResetCollideState (void);
|
||||
void IgnoreCollisionShortly (void);
|
||||
void SetConditions (void);
|
||||
void SetConditionsOverride (void);
|
||||
void UpdateEmotions (void);
|
||||
void SetStrafeSpeed (const Vector &moveDir, float strafeSpeed);
|
||||
void StartGame (void);
|
||||
|
|
@ -1301,6 +1302,7 @@ public:
|
|||
/// the things that can be executed while skipping frames
|
||||
void ThinkDelayed (void);
|
||||
|
||||
void DisplayDebugOverlay (void);
|
||||
void NewRound (void);
|
||||
void EquipInBuyzone (int buyCount);
|
||||
void PushMessageQueue (int message);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue