game: clamp money in case overflowed
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1 changed files with 1 additions and 1 deletions
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@ -222,7 +222,7 @@ void MessageDispatcher::netMsgMoney () {
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if (m_args.length () < min || !m_bot) {
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return;
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}
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m_bot->m_moneyAmount = m_args[money].long_;
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m_bot->m_moneyAmount = cr::clamp (m_args[money].long_, 160000, INT32_MAX);
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}
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void MessageDispatcher::netMsgStatusIcon () {
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