bot: remove check for weapon switch time by now

This commit is contained in:
jeefo 2023-04-12 11:28:57 +03:00
commit 085c4aab85
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GPG key ID: 927BCA0779BEA8ED
4 changed files with 20 additions and 26 deletions

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@ -1599,7 +1599,7 @@ void Bot::overrideConditions () {
}
// special handling for reloading
if (getCurrentTaskId () == Task::Normal && m_reloadState != Reload::None && m_isReloading && !isInNarrowPlace ()) {
if (getCurrentTaskId () == Task::Normal && m_reloadState != Reload::None && m_isReloading && !isDucking () && !isInNarrowPlace ()) {
if (m_seeEnemyTime + 2.5f < game.time () && (m_states & (Sense::SuspectEnemy | Sense::HearingEnemy))) {
m_moveSpeed = m_fearLevel > m_agressionLevel ? 0.0f : getShiftSpeed ();
m_navTimeset = game.time ();