cleaning up the code. part 0.1

This commit is contained in:
jeefo 2016-08-27 23:37:27 +03:00
commit 0c8a246c48
7 changed files with 109 additions and 74 deletions

View file

@ -947,8 +947,8 @@ void Engine::ProcessMessageCapture (void *ptr)
{
g_roundEnded = true;
if (FStrEq (strVal, "#Game_Commencing"))
g_isCommencing = true;
if (strcmp (strVal, "#Game_Commencing") == 0)
SA (WelcomeMessage).SetGameCommenceFlag (true);
if (FStrEq (strVal, "#CTs_Win"))
{