fixed crashes on door open on xash3d
workaround bug with svc_bad after adding bots reworked a little how bot menus works some more source cleanup
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11 changed files with 304 additions and 257 deletions
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@ -17,7 +17,7 @@ extern bool g_waypointOn;
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extern bool g_autoWaypoint;
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extern bool g_botsCanPause;
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extern bool g_editNoclip;
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extern bool g_isCommencing;
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extern bool g_gameWelcomeSent;
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extern float g_autoPathDistance;
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extern float g_timeBombPlanted;
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@ -57,7 +57,7 @@ extern WeaponSelect g_weaponSelect[NUM_WEAPONS + 1];
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extern WeaponProperty g_weaponDefs[MAX_WEAPONS + 1];
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extern Client g_clients[MAX_ENGINE_PLAYERS];
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extern MenuText g_menus[21];
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extern MenuText g_menus[BOT_MENU_TOTAL_MENUS];
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extern TaskItem g_taskFilters[];
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extern Experience *g_experienceData;
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