fixed crashes on door open on xash3d
workaround bug with svc_bad after adding bots reworked a little how bot menus works some more source cleanup
This commit is contained in:
parent
81a4b54205
commit
0f97db33db
11 changed files with 304 additions and 257 deletions
|
|
@ -188,16 +188,16 @@ int BotCommandHandler (edict_t *ent, const char *arg0, const char *arg1, const c
|
|||
|
||||
// displays main bot menu
|
||||
else if (stricmp (arg0, "botmenu") == 0 || stricmp (arg0, "menu") == 0)
|
||||
DisplayMenuToClient (ent, &g_menus[0]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_MAIN);
|
||||
|
||||
// display command menu
|
||||
else if (stricmp (arg0, "cmdmenu") == 0 || stricmp (arg0, "cmenu") == 0)
|
||||
{
|
||||
if (IsAlive (ent))
|
||||
DisplayMenuToClient (ent, &g_menus[18]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_COMMANDS);
|
||||
else
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
engine.CenterPrintf ("You're dead, and have no access to this menu");
|
||||
}
|
||||
}
|
||||
|
|
@ -280,7 +280,7 @@ int BotCommandHandler (edict_t *ent, const char *arg0, const char *arg1, const c
|
|||
else if (stricmp (arg1, "add") == 0)
|
||||
{
|
||||
g_waypointOn = true; // turn waypoints on
|
||||
DisplayMenuToClient (g_hostEntity, &g_menus[12]);
|
||||
DisplayMenuToClient (g_hostEntity, BOT_MENU_WAYPOINT_TYPE);
|
||||
}
|
||||
|
||||
// creates basic waypoints on the map (ladder/spawn points/goals)
|
||||
|
|
@ -334,7 +334,7 @@ int BotCommandHandler (edict_t *ent, const char *arg0, const char *arg1, const c
|
|||
|
||||
// opens menu for setting (removing) waypoint flags
|
||||
else if (stricmp (arg1, "flags") == 0)
|
||||
DisplayMenuToClient (g_hostEntity, &g_menus[13]);
|
||||
DisplayMenuToClient (g_hostEntity, BOT_MENU_WAYPOINT_FLAG);
|
||||
|
||||
// setting waypoint radius
|
||||
else if (stricmp (arg1, "setradius") == 0)
|
||||
|
|
@ -363,7 +363,7 @@ int BotCommandHandler (edict_t *ent, const char *arg0, const char *arg1, const c
|
|||
|
||||
// displays waypoint menu
|
||||
else if (stricmp (arg1, "menu") == 0)
|
||||
DisplayMenuToClient (g_hostEntity, &g_menus[9]);
|
||||
DisplayMenuToClient (g_hostEntity, BOT_MENU_WAYPOINT_MAIN_PAGE1);
|
||||
|
||||
// otherwise display waypoint current status
|
||||
else
|
||||
|
|
@ -378,7 +378,7 @@ int BotCommandHandler (edict_t *ent, const char *arg0, const char *arg1, const c
|
|||
|
||||
// opens path creation menu
|
||||
if (stricmp (arg1, "create") == 0)
|
||||
DisplayMenuToClient (g_hostEntity, &g_menus[20]);
|
||||
DisplayMenuToClient (g_hostEntity, BOT_MENU_WAYPOINT_PATH);
|
||||
|
||||
// creates incoming path from the cached waypoint
|
||||
else if (stricmp (arg1, "create_in") == 0)
|
||||
|
|
@ -398,7 +398,7 @@ int BotCommandHandler (edict_t *ent, const char *arg0, const char *arg1, const c
|
|||
|
||||
// sets auto path maximum distance
|
||||
else if (stricmp (arg1, "autodistance") == 0)
|
||||
DisplayMenuToClient (g_hostEntity, &g_menus[19]);
|
||||
DisplayMenuToClient (g_hostEntity, BOT_MENU_WAYPOINT_AUTOPATH);
|
||||
}
|
||||
|
||||
// automatic waypoint handling (supported only on listen server)
|
||||
|
|
@ -905,19 +905,6 @@ void InitConfig (void)
|
|||
g_timePerSecondUpdate = 0.0f;
|
||||
}
|
||||
|
||||
void CommandHandler_NotMM (void)
|
||||
{
|
||||
// this function is the dedicated server command handler for the new yapb server command we
|
||||
// registered at game start. It will be called by the engine each time a server command that
|
||||
// starts with "meta" is entered in the server console. It works exactly the same way as
|
||||
// ClientCommand() does, using the CmdArgc() and CmdArgv() facilities of the engine. Argv(0)
|
||||
// is the server command itself (here "meta") and the next ones are its arguments. Just like
|
||||
// the stdio command-line parsing in C when you write "long main (long argc, char **argv)".
|
||||
// this function is handler for non-metamod launch of yapb, it's just print error message.
|
||||
|
||||
|
||||
}
|
||||
|
||||
void GameDLLInit (void)
|
||||
{
|
||||
// this function is a one-time call, and appears to be the second function called in the
|
||||
|
|
@ -1151,7 +1138,7 @@ void ClientDisconnect (edict_t *ent)
|
|||
{
|
||||
if (bot->pev == &ent->v)
|
||||
{
|
||||
bot->SwitchChatterIcon (false);
|
||||
bot->EnableChatterIcon (false);
|
||||
bot->ReleaseUsedName ();
|
||||
|
||||
bots.Free (i);
|
||||
|
|
@ -1237,14 +1224,14 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (stricmp (command, "menuselect") == 0 && !IsNullString (arg1) && g_clients[issuerPlayerIndex].menu != nullptr)
|
||||
else if (stricmp (command, "menuselect") == 0 && !IsNullString (arg1) && g_clients[issuerPlayerIndex].menu != BOT_MENU_IVALID)
|
||||
{
|
||||
Client *client = &g_clients[issuerPlayerIndex];
|
||||
int selection = atoi (arg1);
|
||||
|
||||
if (client->menu == &g_menus[12])
|
||||
if (client->menu == BOT_MENU_WAYPOINT_TYPE)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1267,7 +1254,7 @@ void ClientCommand (edict_t *ent)
|
|||
break;
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, nullptr);
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID);
|
||||
break;
|
||||
}
|
||||
if (g_gameFlags & GAME_METAMOD)
|
||||
|
|
@ -1275,9 +1262,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[13])
|
||||
else if (client->menu == BOT_MENU_WAYPOINT_FLAG)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1306,9 +1293,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[9])
|
||||
else if (client->menu == BOT_MENU_WAYPOINT_MAIN_PAGE1)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1326,7 +1313,7 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
case 3:
|
||||
g_waypointOn = true;
|
||||
DisplayMenuToClient (ent, &g_menus[20]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_WAYPOINT_PATH);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
|
|
@ -1336,7 +1323,7 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
case 5:
|
||||
g_waypointOn = true;
|
||||
DisplayMenuToClient (ent, &g_menus[12]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_WAYPOINT_TYPE);
|
||||
break;
|
||||
|
||||
case 6:
|
||||
|
|
@ -1346,20 +1333,20 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
case 7:
|
||||
g_waypointOn = true;
|
||||
DisplayMenuToClient (ent, &g_menus[19]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_WAYPOINT_AUTOPATH);
|
||||
break;
|
||||
|
||||
case 8:
|
||||
g_waypointOn = true;
|
||||
DisplayMenuToClient (ent, &g_menus[11]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_WAYPOINT_RADIUS);
|
||||
break;
|
||||
|
||||
case 9:
|
||||
DisplayMenuToClient (ent, &g_menus[10]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_WAYPOINT_MAIN_PAGE2);
|
||||
break;
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, nullptr);
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID);
|
||||
break;
|
||||
}
|
||||
if (g_gameFlags & GAME_METAMOD)
|
||||
|
|
@ -1367,9 +1354,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[10])
|
||||
else if (client->menu == BOT_MENU_WAYPOINT_MAIN_PAGE2)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1425,7 +1412,7 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
case 3:
|
||||
g_waypointOn = true;
|
||||
DisplayMenuToClient (ent, &g_menus[13]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_WAYPOINT_FLAG);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
|
|
@ -1455,7 +1442,7 @@ void ClientCommand (edict_t *ent)
|
|||
break;
|
||||
|
||||
case 9:
|
||||
DisplayMenuToClient (ent, &g_menus[9]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_WAYPOINT_MAIN_PAGE1);
|
||||
break;
|
||||
}
|
||||
if (g_gameFlags & GAME_METAMOD)
|
||||
|
|
@ -1463,9 +1450,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[11])
|
||||
else if (client->menu == BOT_MENU_WAYPOINT_RADIUS)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
g_waypointOn = true; // turn waypoints on in case
|
||||
|
||||
|
|
@ -1479,24 +1466,24 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[0])
|
||||
else if (client->menu == BOT_MENU_MAIN)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
case 1:
|
||||
fillCommand = false;
|
||||
DisplayMenuToClient (ent, &g_menus[2]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_CONTROL);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
DisplayMenuToClient (ent, &g_menus[1]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_FEATURES);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
fillCommand = true;
|
||||
DisplayMenuToClient (ent, &g_menus[6]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_TEAM_SELECT);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
|
|
@ -1504,7 +1491,7 @@ void ClientCommand (edict_t *ent)
|
|||
break;
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, nullptr);
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID);
|
||||
break;
|
||||
|
||||
}
|
||||
|
|
@ -1513,9 +1500,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[2])
|
||||
else if (client->menu == BOT_MENU_CONTROL)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1524,7 +1511,7 @@ void ClientCommand (edict_t *ent)
|
|||
break;
|
||||
|
||||
case 2:
|
||||
DisplayMenuToClient (ent, &g_menus[5]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_DIFFICULTY);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
|
|
@ -1540,7 +1527,7 @@ void ClientCommand (edict_t *ent)
|
|||
break;
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, nullptr);
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID);
|
||||
break;
|
||||
}
|
||||
if (g_gameFlags & GAME_METAMOD)
|
||||
|
|
@ -1548,22 +1535,22 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[1])
|
||||
else if (client->menu == BOT_MENU_FEATURES)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
case 1:
|
||||
DisplayMenuToClient (ent, &g_menus[3]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_WEAPON_MODE);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
DisplayMenuToClient (ent, &g_menus[9]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_WAYPOINT_MAIN_PAGE1);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
DisplayMenuToClient (ent, &g_menus[4]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_PERSONALITY);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
|
|
@ -1574,16 +1561,16 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
case 5:
|
||||
if (IsAlive (ent))
|
||||
DisplayMenuToClient (ent, &g_menus[18]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_COMMANDS);
|
||||
else
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
engine.CenterPrintf ("You're dead, and have no access to this menu");
|
||||
}
|
||||
break;
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, nullptr);
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID);
|
||||
break;
|
||||
}
|
||||
if (g_gameFlags & GAME_METAMOD)
|
||||
|
|
@ -1591,9 +1578,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[18])
|
||||
else if (client->menu == BOT_MENU_COMMANDS)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
Bot *bot = nullptr;
|
||||
|
||||
switch (selection)
|
||||
|
|
@ -1616,6 +1603,7 @@ void ClientCommand (edict_t *ent)
|
|||
}
|
||||
else if (selection == 2)
|
||||
bot->ResetDoubleJumpState ();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -1628,7 +1616,7 @@ void ClientCommand (edict_t *ent)
|
|||
break;
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, nullptr);
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID);
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -1637,9 +1625,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[19])
|
||||
else if (client->menu ==BOT_MENU_WAYPOINT_AUTOPATH)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
const float autoDistanceValue[] = {0.0f, 100.0f, 130.0f, 160.0f, 190.0f, 220.0f, 250.0f };
|
||||
|
||||
|
|
@ -1656,9 +1644,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[20])
|
||||
else if (client->menu == BOT_MENU_WAYPOINT_PATH)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1675,7 +1663,7 @@ void ClientCommand (edict_t *ent)
|
|||
break;
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, nullptr);
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID);
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -1684,11 +1672,11 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[5])
|
||||
else if (client->menu == BOT_MENU_DIFFICULTY)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
client->menu = &g_menus[4];
|
||||
client->menu = BOT_MENU_PERSONALITY;
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1713,21 +1701,21 @@ void ClientCommand (edict_t *ent)
|
|||
break;
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, nullptr);
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID);
|
||||
break;
|
||||
}
|
||||
|
||||
if (client->menu == &g_menus[4])
|
||||
DisplayMenuToClient (ent, &g_menus[4]);
|
||||
if (client->menu == BOT_MENU_PERSONALITY)
|
||||
DisplayMenuToClient (ent, BOT_MENU_PERSONALITY);
|
||||
|
||||
if (g_gameFlags & GAME_METAMOD)
|
||||
RETURN_META (MRES_SUPERCEDE);
|
||||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[6] && fillCommand)
|
||||
else if (client->menu == BOT_MENU_TEAM_SELECT && fillCommand)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1739,11 +1727,11 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
case 5:
|
||||
fillServerTeam = selection;
|
||||
DisplayMenuToClient (ent, &g_menus[5]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_DIFFICULTY);
|
||||
break;
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, nullptr);
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID);
|
||||
break;
|
||||
}
|
||||
if (g_gameFlags & GAME_METAMOD)
|
||||
|
|
@ -1751,9 +1739,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[4] && fillCommand)
|
||||
else if (client->menu == BOT_MENU_PERSONALITY && fillCommand)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1764,7 +1752,7 @@ void ClientCommand (edict_t *ent)
|
|||
bots.FillServer (fillServerTeam, selection - 2, g_storeAddbotVars[0]);
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, nullptr);
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID);
|
||||
break;
|
||||
}
|
||||
if (g_gameFlags & GAME_METAMOD)
|
||||
|
|
@ -1772,9 +1760,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[6])
|
||||
else if (client->menu == BOT_MENU_TEAM_SELECT)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1790,14 +1778,14 @@ void ClientCommand (edict_t *ent)
|
|||
else
|
||||
{
|
||||
if (selection == 1)
|
||||
DisplayMenuToClient (ent, &g_menus[7]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_TERRORIST_SELECT);
|
||||
else
|
||||
DisplayMenuToClient (ent, &g_menus[8]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_CT_SELECT);
|
||||
}
|
||||
break;
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, nullptr);
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID);
|
||||
break;
|
||||
}
|
||||
if (g_gameFlags & GAME_METAMOD)
|
||||
|
|
@ -1805,9 +1793,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[4])
|
||||
else if (client->menu == BOT_MENU_PERSONALITY)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1816,11 +1804,11 @@ void ClientCommand (edict_t *ent)
|
|||
case 3:
|
||||
case 4:
|
||||
g_storeAddbotVars[3] = selection - 2;
|
||||
DisplayMenuToClient (ent, &g_menus[6]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_TEAM_SELECT);
|
||||
break;
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, nullptr);
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID);
|
||||
break;
|
||||
}
|
||||
if (g_gameFlags & GAME_METAMOD)
|
||||
|
|
@ -1828,9 +1816,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[7] || client->menu == &g_menus[8])
|
||||
else if (client->menu == BOT_MENU_TERRORIST_SELECT || client->menu == BOT_MENU_CT_SELECT)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1844,7 +1832,7 @@ void ClientCommand (edict_t *ent)
|
|||
break;
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, nullptr);
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID);
|
||||
break;
|
||||
}
|
||||
if (g_gameFlags & GAME_METAMOD)
|
||||
|
|
@ -1852,9 +1840,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[3])
|
||||
else if (client->menu == BOT_MENU_WEAPON_MODE)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1869,7 +1857,7 @@ void ClientCommand (edict_t *ent)
|
|||
break;
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, nullptr);
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID);
|
||||
break;
|
||||
}
|
||||
if (g_gameFlags & GAME_METAMOD)
|
||||
|
|
@ -1877,9 +1865,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[14])
|
||||
else if (client->menu == BOT_MENU_KICK_PAGE_1)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1899,7 +1887,7 @@ void ClientCommand (edict_t *ent)
|
|||
break;
|
||||
|
||||
case 10:
|
||||
DisplayMenuToClient (ent, &g_menus[2]);
|
||||
DisplayMenuToClient (ent, BOT_MENU_CONTROL);
|
||||
break;
|
||||
}
|
||||
if (g_gameFlags & GAME_METAMOD)
|
||||
|
|
@ -1907,9 +1895,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[15])
|
||||
else if (client->menu == BOT_MENU_KICK_PAGE_2)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1937,9 +1925,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[16])
|
||||
else if (client->menu == BOT_MENU_KICK_PAGE_3)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
@ -1967,9 +1955,9 @@ void ClientCommand (edict_t *ent)
|
|||
|
||||
return;
|
||||
}
|
||||
else if (client->menu == &g_menus[17])
|
||||
else if (client->menu == BOT_MENU_KICK_PAGE_4)
|
||||
{
|
||||
DisplayMenuToClient (ent, nullptr); // reset menu display
|
||||
DisplayMenuToClient (ent, BOT_MENU_IVALID); // reset menu display
|
||||
|
||||
switch (selection)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue