changed bot directory structure.
added folder renaming on start (temporary).
This commit is contained in:
parent
77ed0bedd1
commit
0ff1caf5b9
3 changed files with 76 additions and 52 deletions
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@ -812,7 +812,7 @@ void InitConfig (void)
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else
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else
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{
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{
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yb_communication_type.SetInt (1);
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yb_communication_type.SetInt (1);
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AddLogEntry (true, LL_DEFAULT, "Voice Communication disabled.");
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AddLogEntry (true, LL_DEFAULT, "Chatter Communication disabled.");
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}
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}
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// LOCALIZER INITITALIZATION
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// LOCALIZER INITITALIZATION
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@ -909,7 +909,7 @@ void GameDLLInit (void)
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RegisterCommand ("yb", CommandHandler);
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RegisterCommand ("yb", CommandHandler);
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// execute main config
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// execute main config
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ServerCommand ("exec addons/yapb/config/yapb.cfg");
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ServerCommand ("exec addons/yapb/conf/yapb.cfg");
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// register fake metamod command handler if we not! under mm
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// register fake metamod command handler if we not! under mm
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if (!g_isMetamod)
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if (!g_isMetamod)
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@ -2053,7 +2053,7 @@ void ServerActivate (edict_t *pentEdictList, int edictCount, int clientMax)
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g_waypoint->Load ();
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g_waypoint->Load ();
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// execute main config
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// execute main config
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ServerCommand ("exec addons/yapb/config/yapb.cfg");
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ServerCommand ("exec addons/yapb/conf/yapb.cfg");
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if (TryFileOpen (FormatBuffer ("%s/maps/%s_yapb.cfg", GetModName (), GetMapName ())))
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if (TryFileOpen (FormatBuffer ("%s/maps/%s_yapb.cfg", GetModName (), GetMapName ())))
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{
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{
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@ -2989,6 +2989,50 @@ export void Meta_Init (void)
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g_isMetamod = true;
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g_isMetamod = true;
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}
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}
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#include <io.h>
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void FixDirectoryStructure (void)
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{
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// temporary function for 2.7 directory structure changes, will be delete after final releases of the bot
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struct DirectoryTransition
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{
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String oldName;
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String newName;
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DirectoryTransition (void)
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{
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}
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DirectoryTransition (const String &oldName, const String &newName)
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{
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String rootPath;
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rootPath->AssignFormat ("%s/addons/yapb/", GetModName ());
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this->oldName = rootPath + oldName;
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this->newName = rootPath + newName;
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}
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void TryToRename (void)
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{
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if (access (oldName->GetBuffer (), 00) != -1)
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rename (oldName->GetBuffer (), newName->GetBuffer ());
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}
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};
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Array <DirectoryTransition> directories;
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directories.Push (DirectoryTransition ("wptdefault", "data"));
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directories.Push (DirectoryTransition ("data/data", "data/learned"));
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directories.Push (DirectoryTransition ("config", "conf"));
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directories.Push (DirectoryTransition ("conf/language", "conf/lang"));
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IterateArray (directories, it)
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directories[it].TryToRename ();
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directories.RemoveAll ();
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}
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DLL_GIVEFNPTRSTODLL GiveFnptrsToDll (enginefuncs_t *functionTable, globalvars_t *pGlobals)
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DLL_GIVEFNPTRSTODLL GiveFnptrsToDll (enginefuncs_t *functionTable, globalvars_t *pGlobals)
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{
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{
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// this is the very first function that is called in the game DLL by the engine. Its purpose
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// this is the very first function that is called in the game DLL by the engine. Its purpose
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@ -3006,6 +3050,8 @@ DLL_GIVEFNPTRSTODLL GiveFnptrsToDll (enginefuncs_t *functionTable, globalvars_t
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memcpy (&g_engfuncs, functionTable, sizeof (enginefuncs_t));
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memcpy (&g_engfuncs, functionTable, sizeof (enginefuncs_t));
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g_pGlobals = pGlobals;
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g_pGlobals = pGlobals;
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FixDirectoryStructure ();
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// register our cvars
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// register our cvars
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g_convarWrapper->PushRegisteredConVarsToEngine ();
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g_convarWrapper->PushRegisteredConVarsToEngine ();
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@ -955,16 +955,16 @@ bool OpenConfig (const char *fileName, char *errorIfNotExists, File *outFile, bo
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if (strcmp (fileName, "lang.cfg") == 0 && strcmp (yb_language.GetString (), "en") == 0)
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if (strcmp (fileName, "lang.cfg") == 0 && strcmp (yb_language.GetString (), "en") == 0)
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return false;
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return false;
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const char *languageDependantConfigFile = FormatBuffer ("%s/addons/yapb/config/language/%s_%s", GetModName (), yb_language.GetString (), fileName);
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const char *languageDependantConfigFile = FormatBuffer ("%s/addons/yapb/conf/lang/%s_%s", GetModName (), yb_language.GetString (), fileName);
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// check is file is exists for this language
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// check is file is exists for this language
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if (TryFileOpen (languageDependantConfigFile))
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if (TryFileOpen (languageDependantConfigFile))
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outFile->Open (languageDependantConfigFile, "rt");
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outFile->Open (languageDependantConfigFile, "rt");
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else
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else
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outFile->Open (FormatBuffer ("%s/addons/yapb/config/language/en_%s", GetModName (), fileName), "rt");
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outFile->Open (FormatBuffer ("%s/addons/yapb/conf/lang/en_%s", GetModName (), fileName), "rt");
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}
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}
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else
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else
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outFile->Open (FormatBuffer ("%s/addons/yapb/config/%s", GetModName (), fileName), "rt");
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outFile->Open (FormatBuffer ("%s/addons/yapb/conf/%s", GetModName (), fileName), "rt");
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if (!outFile->IsValid ())
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if (!outFile->IsValid ())
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{
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{
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@ -976,7 +976,7 @@ bool OpenConfig (const char *fileName, char *errorIfNotExists, File *outFile, bo
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const char *GetWaypointDir (void)
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const char *GetWaypointDir (void)
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{
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{
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return FormatBuffer ("%s/addons/yapb/wptdefault/", GetModName ());
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return FormatBuffer ("%s/addons/yapb/data/", GetModName ());
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}
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}
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void RegisterCommand (char *command, void funcPtr (void))
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void RegisterCommand (char *command, void funcPtr (void))
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@ -1059,42 +1059,20 @@ void CheckWelcomeMessage (void)
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void DetectCSVersion (void)
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void DetectCSVersion (void)
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{
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{
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byte *detection = NULL;
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if (g_gameVersion == CSV_OLD || g_gameVersion == CSV_CZERO)
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const char *const infoBuffer = "Game Registered: CS %s (0x%d)";
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return;
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// switch version returned by dll loader
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switch (g_gameVersion)
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{
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// counter-strike 1.x, WON ofcourse
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case CSV_OLD:
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ServerPrint (infoBuffer, "1.x (WON)", sizeof (Bot));
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break;
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// counter-strike 1.6 or higher (plus detects for non-steam versions of 1.5)
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// counter-strike 1.6 or higher (plus detects for non-steam versions of 1.5)
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case CSV_STEAM:
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byte *detection = (*g_engfuncs.pfnLoadFileForMe) ("events/galil.sc", NULL);
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detection = (*g_engfuncs.pfnLoadFileForMe) ("events/galil.sc", NULL);
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if (detection != NULL)
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if (detection != NULL)
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{
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ServerPrint (infoBuffer, "1.6 (Steam)", sizeof (Bot));
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g_gameVersion = CSV_STEAM; // just to be sure
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g_gameVersion = CSV_STEAM; // just to be sure
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}
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else if (detection == NULL)
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else if (detection == NULL)
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{
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ServerPrint (infoBuffer, " <= 1.5 (WON)", sizeof (Bot));
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g_gameVersion = CSV_OLD; // reset it to WON
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g_gameVersion = CSV_OLD; // reset it to WON
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}
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// if we have loaded the file free it
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// if we have loaded the file free it
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if (detection != NULL)
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if (detection != NULL)
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(*g_engfuncs.pfnFreeFile) (detection);
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(*g_engfuncs.pfnFreeFile) (detection);
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break;
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// counter-strike cz
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case CSV_CZERO:
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ServerPrint (infoBuffer, "CZ (Steam)", sizeof (Bot));
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break;
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}
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}
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}
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void PlaySound (edict_t *ent, const char *name)
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void PlaySound (edict_t *ent, const char *name)
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@ -862,7 +862,7 @@ void Waypoint::SaveExperienceTab (void)
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}
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}
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}
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}
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int result = Compressor::Compress (FormatBuffer ("%sdata/%s.exp", GetWaypointDir (), GetMapName ()), (unsigned char *)&header, sizeof (ExtensionHeader), (unsigned char *)experienceSave, g_numWaypoints * g_numWaypoints * sizeof (ExperienceSave));
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int result = Compressor::Compress (FormatBuffer ("%slearned/%s.exp", GetWaypointDir (), GetMapName ()), (unsigned char *)&header, sizeof (ExtensionHeader), (unsigned char *)experienceSave, g_numWaypoints * g_numWaypoints * sizeof (ExperienceSave));
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delete [] experienceSave;
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delete [] experienceSave;
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@ -902,7 +902,7 @@ void Waypoint::InitExperienceTab (void)
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(g_experienceData + (i * g_numWaypoints) + j)->team1Value = 0;
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(g_experienceData + (i * g_numWaypoints) + j)->team1Value = 0;
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}
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}
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}
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}
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File fp (FormatBuffer ("%sdata/%s.exp", GetWaypointDir (), GetMapName ()), "rb");
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File fp (FormatBuffer ("%slearned/%s.exp", GetWaypointDir (), GetMapName ()), "rb");
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// if file exists, read the experience data from it
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// if file exists, read the experience data from it
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if (fp.IsValid ())
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if (fp.IsValid ())
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@ -916,7 +916,7 @@ void Waypoint::InitExperienceTab (void)
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{
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{
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ExperienceSave *experienceLoad = new ExperienceSave[g_numWaypoints * g_numWaypoints];
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ExperienceSave *experienceLoad = new ExperienceSave[g_numWaypoints * g_numWaypoints];
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Compressor::Uncompress (FormatBuffer ("%sdata/%s.exp", GetWaypointDir (), GetMapName ()), sizeof (ExtensionHeader), (unsigned char *)experienceLoad, g_numWaypoints * g_numWaypoints * sizeof (ExperienceSave));
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Compressor::Uncompress (FormatBuffer ("%slearned/%s.exp", GetWaypointDir (), GetMapName ()), sizeof (ExtensionHeader), (unsigned char *)experienceLoad, g_numWaypoints * g_numWaypoints * sizeof (ExperienceSave));
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for (i = 0; i < g_numWaypoints; i++)
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for (i = 0; i < g_numWaypoints; i++)
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{
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{
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@ -968,7 +968,7 @@ void Waypoint::SaveVisibilityTab (void)
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header.fileVersion = FV_VISTABLE;
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header.fileVersion = FV_VISTABLE;
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header.pointNumber = g_numWaypoints;
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header.pointNumber = g_numWaypoints;
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File fp (FormatBuffer ("%sdata/%s.vis", GetWaypointDir (), GetMapName ()), "wb");
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File fp (FormatBuffer ("%slearned/%s.vis", GetWaypointDir (), GetMapName ()), "wb");
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if (!fp.IsValid ())
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if (!fp.IsValid ())
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{
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{
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@ -977,7 +977,7 @@ void Waypoint::SaveVisibilityTab (void)
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}
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}
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fp.Close ();
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fp.Close ();
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Compressor::Compress (FormatBuffer ("%sdata/%s.vis", GetWaypointDir (), GetMapName ()), (unsigned char *) &header, sizeof (ExtensionHeader), (unsigned char *) m_visLUT, MAX_WAYPOINTS * (MAX_WAYPOINTS / 4) * sizeof (byte));
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Compressor::Compress (FormatBuffer ("%slearned/%s.vis", GetWaypointDir (), GetMapName ()), (unsigned char *) &header, sizeof (ExtensionHeader), (unsigned char *) m_visLUT, MAX_WAYPOINTS * (MAX_WAYPOINTS / 4) * sizeof (byte));
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}
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}
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void Waypoint::InitVisibilityTab (void)
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void Waypoint::InitVisibilityTab (void)
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@ -987,7 +987,7 @@ void Waypoint::InitVisibilityTab (void)
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ExtensionHeader header;
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ExtensionHeader header;
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File fp (FormatBuffer ("%sdata/%s.vis", GetWaypointDir (), GetMapName ()), "rb");
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File fp (FormatBuffer ("%slearned/%s.vis", GetWaypointDir (), GetMapName ()), "rb");
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m_redoneVisibility = false;
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m_redoneVisibility = false;
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if (!fp.IsValid ())
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if (!fp.IsValid ())
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@ -1012,7 +1012,7 @@ void Waypoint::InitVisibilityTab (void)
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return;
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return;
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}
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}
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int result = Compressor::Uncompress (FormatBuffer ("%sdata/%s.vis", GetWaypointDir (), GetMapName ()), sizeof (ExtensionHeader), (unsigned char *) m_visLUT, MAX_WAYPOINTS * (MAX_WAYPOINTS / 4) * sizeof (byte));
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int result = Compressor::Uncompress (FormatBuffer ("%slearned/%s.vis", GetWaypointDir (), GetMapName ()), sizeof (ExtensionHeader), (unsigned char *) m_visLUT, MAX_WAYPOINTS * (MAX_WAYPOINTS / 4) * sizeof (byte));
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if (result == -1)
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if (result == -1)
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{
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{
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@ -2092,7 +2092,7 @@ void Waypoint::InitPathMatrix (void)
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void Waypoint::SavePathMatrix (void)
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void Waypoint::SavePathMatrix (void)
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{
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{
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File fp (FormatBuffer ("%sdata/%s.pmt", GetWaypointDir (), GetMapName ()), "wb");
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File fp (FormatBuffer ("%slearned/%s.pmt", GetWaypointDir (), GetMapName ()), "wb");
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// unable to open file
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// unable to open file
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if (!fp.IsValid ())
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if (!fp.IsValid ())
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@ -2114,7 +2114,7 @@ void Waypoint::SavePathMatrix (void)
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bool Waypoint::LoadPathMatrix (void)
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bool Waypoint::LoadPathMatrix (void)
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{
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{
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File fp (FormatBuffer ("%sdata/%s.pmt", GetWaypointDir (), GetMapName ()), "rb");
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File fp (FormatBuffer ("%slearned/%s.pmt", GetWaypointDir (), GetMapName ()), "rb");
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// file doesn't exists return false
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// file doesn't exists return false
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if (!fp.IsValid ())
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if (!fp.IsValid ())
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@ -2364,10 +2364,10 @@ void Waypoint::EraseFromHardDisk (void)
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// if we're delete waypoint, delete all corresponding to it files
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// if we're delete waypoint, delete all corresponding to it files
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deleteList[0] = FormatBuffer ("%s%s.pwf", GetWaypointDir (), GetMapName ()); // waypoint itself
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deleteList[0] = FormatBuffer ("%s%s.pwf", GetWaypointDir (), GetMapName ()); // waypoint itself
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deleteList[1] = FormatBuffer ("%sdata/%s.exp", GetWaypointDir (), GetMapName ()); // corresponding to waypoint experience
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deleteList[1] = FormatBuffer ("%slearned/%s.exp", GetWaypointDir (), GetMapName ()); // corresponding to waypoint experience
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deleteList[3] = FormatBuffer ("%sdata/%s.vis", GetWaypointDir (), GetMapName ()); // corresponding to waypoint vistable
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deleteList[3] = FormatBuffer ("%slearned/%s.vis", GetWaypointDir (), GetMapName ()); // corresponding to waypoint vistable
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deleteList[3] = FormatBuffer ("%sdata/%s.pmt", GetWaypointDir (), GetMapName ()); // corresponding to waypoint path matrix
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deleteList[3] = FormatBuffer ("%slearned/%s.pmt", GetWaypointDir (), GetMapName ()); // corresponding to waypoint path matrix
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deleteList[4] = FormatBuffer ("%sdata/%s.xml", GetWaypointDir (), GetMapName ()); // corresponding to waypoint xml database
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deleteList[4] = FormatBuffer ("%slearned/%s.xml", GetWaypointDir (), GetMapName ()); // corresponding to waypoint xml database
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for (int i = 0; i < 4; i++)
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for (int i = 0; i < 4; i++)
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{
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{
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Loading…
Add table
Add a link
Reference in a new issue