some more cosmetics
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parent
1d22832979
commit
174b3e1eb6
10 changed files with 334 additions and 324 deletions
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@ -255,7 +255,7 @@ void NetworkMsg::Execute (void *p)
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break;
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case 2:
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botMgr.SetDeathMsgState (true);
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bots.SetDeathMsgState (true);
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if (killerIndex != 0 && killerIndex != victimIndex)
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{
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@ -270,7 +270,7 @@ void NetworkMsg::Execute (void *p)
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// need to send congrats on well placed shot
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for (int i = 0; i < GetMaxClients (); i++)
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{
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Bot *bot = botMgr.GetBot (i);
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Bot *bot = bots.GetBot (i);
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if (bot != NULL && IsAlive (bot->GetEntity ()) && killer != bot->GetEntity () && bot->EntityIsVisible (victim->v.origin) && GetTeam (killer) == GetTeam (bot->GetEntity ()) && GetTeam (killer) != GetTeam (victim))
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{
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@ -287,7 +287,7 @@ void NetworkMsg::Execute (void *p)
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// notice nearby to victim teammates, that attacker is near
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for (int i = 0; i < GetMaxClients (); i++)
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{
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Bot *bot = botMgr.GetBot (i);
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Bot *bot = bots.GetBot (i);
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if (bot != NULL && IsAlive (bot->GetEntity ()) && GetTeam (bot->GetEntity ()) == GetTeam (victim) && IsVisible (killer->v.origin, bot->GetEntity ()) && IsEntityNull (bot->m_enemy) && GetTeam (killer) != GetTeam (victim))
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{
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@ -299,7 +299,7 @@ void NetworkMsg::Execute (void *p)
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}
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}
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Bot *bot = botMgr.GetBot (killer);
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Bot *bot = bots.GetBot (killer);
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// is this message about a bot who killed somebody?
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if (bot != NULL)
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@ -307,7 +307,7 @@ void NetworkMsg::Execute (void *p)
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else // did a human kill a bot on his team?
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{
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Bot *target = botMgr.GetBot (victim);
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Bot *target = bots.GetBot (victim);
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if (target != NULL)
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{
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@ -393,11 +393,11 @@ void NetworkMsg::Execute (void *p)
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if (FStrEq (PTR_TO_STR (p), "#CTs_Win"))
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{
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botMgr.SetLastWinner (TEAM_CF); // update last winner for economics
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bots.SetLastWinner (TEAM_CF); // update last winner for economics
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if (yb_communication_type.GetInt () == 2)
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{
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Bot *bot = botMgr.FindOneValidAliveBot ();
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Bot *bot = bots.FindOneValidAliveBot ();
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if (bot != NULL && IsAlive (bot->GetEntity ()))
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bot->HandleChatterMessage (PTR_TO_STR (p));
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@ -406,23 +406,23 @@ void NetworkMsg::Execute (void *p)
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if (FStrEq (PTR_TO_STR (p), "#Game_will_restart_in"))
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{
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botMgr.CheckTeamEconomics (TEAM_CF, true);
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botMgr.CheckTeamEconomics (TEAM_TF, true);
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bots.CheckTeamEconomics (TEAM_CF, true);
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bots.CheckTeamEconomics (TEAM_TF, true);
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}
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if (FStrEq (PTR_TO_STR (p), "#Terrorists_Win"))
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{
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botMgr.SetLastWinner (TEAM_TF); // update last winner for economics
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bots.SetLastWinner (TEAM_TF); // update last winner for economics
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if (yb_communication_type.GetInt () == 2)
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{
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Bot *bot = botMgr.FindOneValidAliveBot ();
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Bot *bot = bots.FindOneValidAliveBot ();
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if (bot != NULL && IsAlive (bot->GetEntity ()))
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bot->HandleChatterMessage (PTR_TO_STR (p));
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}
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}
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waypoint.SetBombPosition (true);
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waypoints.SetBombPosition (true);
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}
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else if (!g_bombPlanted && FStrEq (PTR_TO_STR (p), "#Bomb_Planted"))
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{
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@ -431,7 +431,7 @@ void NetworkMsg::Execute (void *p)
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for (int i = 0; i < GetMaxClients (); i++)
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{
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Bot *bot = botMgr.GetBot (i);
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Bot *bot = bots.GetBot (i);
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if (bot != NULL && IsAlive (bot->GetEntity ()))
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{
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@ -442,7 +442,7 @@ void NetworkMsg::Execute (void *p)
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bot->ChatterMessage (Chatter_WhereIsTheBomb);
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}
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}
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waypoint.SetBombPosition ();
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waypoints.SetBombPosition ();
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}
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else if (m_bot != NULL && FStrEq (PTR_TO_STR (p), "#Switch_To_BurstFire"))
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m_bot->m_weaponBurstMode = BM_ON;
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