nav: more fixes to ladder navigation
refactor: bot difficulty data and add graph refresh command combat: fixes for smoke grenades (ref #743) engine: fixes to spawn management (ref #744)
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7b378ba3fa
commit
17ed252b60
26 changed files with 506 additions and 408 deletions
14
inc/engine.h
14
inc/engine.h
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@ -60,7 +60,7 @@ CR_DECLARE_SCOPED_ENUM (MapFlags,
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Escape = cr::bit (3),
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KnifeArena = cr::bit (4),
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FightYard = cr::bit (5),
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GrenadeWar = cr::bit(6),
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GrenadeWar = cr::bit (6),
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HasDoors = cr::bit (10), // additional flags
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HasButtons = cr::bit (11) // map has buttons
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)
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@ -190,6 +190,9 @@ public:
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// initialize levels
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void levelInitialize (edict_t *entities, int max);
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// when entity spawns
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void onSpawnEntity (edict_t *ent);
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// shutdown levels
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void levelShutdown ();
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@ -291,7 +294,7 @@ public:
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bool isFakeClientEntity (edict_t *ent) const;
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// check if entity is a player
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bool isPlayerEntity (edict_t *ent) const ;
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bool isPlayerEntity (edict_t *ent) const;
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// check if entity is a monster
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bool isMonsterEntity (edict_t *ent) const;
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@ -333,7 +336,10 @@ public:
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// gets custom engine args for client command
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const char *botArgs () const {
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return strings.format (String::join (m_botArgs, " ", m_botArgs[0].startsWith ("say") ? 1 : 0).chars ());
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auto result = strings.chars ();
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strings.copy (result, String::join (m_botArgs, " ", m_botArgs[0].startsWith ("say") ? 1 : 0).chars (), cr::StringBuffer::StaticBufferSize);
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return result;
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}
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// gets custom engine argv for client command
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@ -486,7 +492,7 @@ public:
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// helper to sending the client message
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void sendClientMessage (bool console, edict_t *ent, StringRef message);
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// helper to sending the server message
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void sendServerMessage (StringRef message);
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