bot: remove repeated, hardcoded prefixes for cvars

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jeefo 2023-07-21 21:43:36 +03:00
commit 18456c2a28
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15 changed files with 116 additions and 100 deletions

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@ -7,7 +7,7 @@
#include <yapb.h>
ConVar cv_max_nodes_for_predict ("yb_max_nodes_for_predict", "25", "Maximum number for path length, to predict the enemy.", true, 15.0f, 256.0f);
ConVar cv_max_nodes_for_predict ("max_nodes_for_predict", "25", "Maximum number for path length, to predict the enemy.", true, 15.0f, 256.0f);
// game console variables
ConVar mp_flashlight ("mp_flashlight", nullptr, Var::GameRef);