bot is not searching mod name in hardcoded list, so you can now use any gamedir for bot. So the CS beta 7.0 & 7.1 for steam is now supported.

This commit is contained in:
jeefo 2016-07-01 09:32:43 +03:00
commit 19f4582685
5 changed files with 107 additions and 110 deletions

View file

@ -66,7 +66,7 @@ bool Bot::IsEnemyHiddenByRendering (edict_t *enemy)
{
if (v.renderfx == kRenderFxGlowShell)
{
if (v.renderamt <= 20.0f && v.rendercolor.x <= 20.0f && v.rendercolor.y <= 20.f && v.rendercolor.z <= 20.f)
if (v.renderamt <= 20.0f && v.rendercolor.x <= 20.0f && v.rendercolor.y <= 20.0f && v.rendercolor.z <= 20.0f)
{
if (!enemyGunfire || !enemyHasGun)
return true;