savepoint, changelog later..
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45 changed files with 12866 additions and 10981 deletions
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@ -24,6 +24,7 @@ extern gamefuncs_t dllapi;
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#define STRING(offset) (const char *)(globals->pStringBase + (int)offset)
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// form fwgs-hlsdk
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#if defined (CR_ARCH_X64)
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static inline int MAKE_STRING (const char *val) {
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long long ptrdiff = val - STRING (0);
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@ -32,6 +33,9 @@ static inline int MAKE_STRING (const char *val) {
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}
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return static_cast <int> (ptrdiff);
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}
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#else
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#define MAKE_STRING(str) ((uint64)(str) - (uint64)(STRING(0)))
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#endif
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#define ENGINE_STR(str) (const_cast <char *> (STRING (engfuncs.pfnAllocString (str))))
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@ -93,17 +97,17 @@ typedef struct hudtextparms_s {
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#define PUSH_BLOCK_ONLY_X 1
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#define PUSH_BLOCK_ONLY_Y 2
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#define VEC_HULL_MIN Vector (-16, -16, -36)
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#define VEC_HULL_MAX Vector (16, 16, 36)
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#define VEC_HUMAN_HULL_MIN Vector (-16, -16, 0)
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#define VEC_HUMAN_HULL_MAX Vector (16, 16, 72)
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#define VEC_HUMAN_HULL_DUCK Vector (16, 16, 36)
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#define VEC_HULL_MIN Vector(-16, -16, -36)
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#define VEC_HULL_MAX Vector(16, 16, 36)
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#define VEC_HUMAN_HULL_MIN Vector(-16, -16, 0)
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#define VEC_HUMAN_HULL_MAX Vector(16, 16, 72)
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#define VEC_HUMAN_HULL_DUCK Vector(16, 16, 36)
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#define VEC_VIEW Vector (0, 0, 28)
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#define VEC_VIEW Vector(0, 0, 28)
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#define VEC_DUCK_HULL_MIN Vector (-16, -16, -18)
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#define VEC_DUCK_HULL_MAX Vector (16, 16, 18)
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#define VEC_DUCK_VIEW Vector (0, 0, 12)
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#define VEC_DUCK_HULL_MIN Vector(-16, -16, -18)
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#define VEC_DUCK_HULL_MAX Vector(16, 16, 18)
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#define VEC_DUCK_VIEW Vector(0, 0, 12)
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#define SVC_TEMPENTITY 23
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#define SVC_CENTERPRINT 26
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