nav: minor change in ladder use.
aim: slight improvement in enemy prediction node recruitment.
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d1d379d266
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16 changed files with 151 additions and 145 deletions
20
inc/engine.h
20
inc/engine.h
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@ -85,16 +85,16 @@ CR_DECLARE_SCOPED_ENUM (PlayerPart,
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// variable reg pair
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struct ConVarReg {
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cvar_t reg;
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String info;
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String init;
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String regval;
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String name;
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class ConVar *self;
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float initial, min, max;
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bool missing;
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bool bounded;
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int32_t type;
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cvar_t reg {};
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String info {};
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String init {};
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String regval {};
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String name {};
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class ConVar *self {};
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float initial {}, min {}, max {};
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bool missing {};
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bool bounded {};
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int32_t type {};
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};
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// entity prototype
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