fix: try bots jittering between walls (ref #620)

fix: more tweaks to bot's don't attack with knife problem (ref #617)
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jeefo 2024-09-16 23:49:13 +03:00
commit 21db11d071
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2 changed files with 11 additions and 4 deletions

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@ -1396,6 +1396,7 @@ void Bot::attackMovement () {
if (!game.is (GameFlags::CSDM)) {
if ((m_states & Sense::SeeingEnemy)
&& approach < 30
&& !isKnifeMode ()
&& !bots.isBombPlanted ()
&& (isInViewCone (m_enemy->v.origin) || m_isVIP)) {
@ -1540,6 +1541,12 @@ void Bot::attackMovement () {
}
}
// do not move if inside "corridor"
if (wallOnRight && wallOnLeft) {
m_strafeSpeed = 0.0f;
m_strafeSetTime = game.time () + 3.0f;
}
// we're setting strafe speed regardless of move angles, so not resetting forward move here cause bots to behave strange
if (!usesKnife () && approach >= 30) {
m_moveSpeed = 0.0f;