fixed some clang warnings
remove chat string from code
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parent
1b1ae9ea91
commit
25504279d9
10 changed files with 25 additions and 27 deletions
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@ -1858,7 +1858,7 @@ void Bot::SetConditions (void)
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float distance = (m_lastEnemy->v.origin - pev->origin).GetLength ();
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// is enemy to high to throw
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if ((m_lastEnemy->v.origin.z > (pev->origin.z + 650.0)) || !(m_lastEnemy->v.flags & FL_ONGROUND | FL_DUCKING))
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if ((m_lastEnemy->v.origin.z > (pev->origin.z + 650.0)) || !(m_lastEnemy->v.flags & (FL_ONGROUND | FL_DUCKING)))
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distance = FLT_MAX; // just some crazy value
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// enemy is within a good throwing distance ?
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@ -3094,8 +3094,6 @@ void Bot::Think (void)
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killer->frags++;
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MDLL_ClientKill (ENT (killer));
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HudMessage (ENT (killer), true, Vector (g_randGen.Long (33, 255), g_randGen.Long (33, 255), g_randGen.Long (33, 255)), "You was slayed, because of teamkilling a player. Please be careful.");
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}
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else if (m_voteMap != 0) // host wants the bots to vote for a map?
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{
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@ -4576,7 +4574,11 @@ void Bot::RunTask (void)
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break;
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}
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destination = GetEntityOrigin (m_pickupItem);
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if (m_pickupType == PICKUP_HOSTAGE)
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destination = m_pickupItem->v.origin + pev->view_ofs;
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else
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destination = GetEntityOrigin (m_pickupItem);
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m_destOrigin = destination;
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m_entity = destination;
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@ -5580,15 +5582,11 @@ void Bot::DiscardWeaponForUser (edict_t *user, bool discardC4)
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{
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SelectWeaponByName ("weapon_c4");
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FakeClientCommand (GetEntity (), "drop");
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SayText (FormatBuffer ("Here! %s, and now go and setup it!", STRING (user->v.netname)));
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}
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else
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{
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SelectBestWeapon ();
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FakeClientCommand (GetEntity (), "drop");
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SayText (FormatBuffer ("Here the weapon! %s, feel free to use it ;)", STRING (user->v.netname)));
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}
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m_pickupItem = NULL;
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@ -5604,8 +5602,6 @@ void Bot::DiscardWeaponForUser (edict_t *user, bool discardC4)
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m_nextBuyTime = GetWorldTime ();
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}
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}
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else
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SayText (FormatBuffer ("Sorry %s, i don't want discard my %s to you!", STRING (user->v.netname), discardC4 ? "bomb" : "weapon"));
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}
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void Bot::ResetDoubleJumpState (void)
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@ -5954,7 +5950,7 @@ bool Bot::OutOfBombTimer (void)
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if ((timeLeft < reachTime + 6 && !m_hasDefuser && !hasTeammatesWithDefuserKit) || (timeLeft < reachTime + 2 && m_hasDefuser))
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return true;
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if (m_hasProgressBar && IsOnFloor () && (m_hasDefuser ? 10.0 : 15.0 > GetBombTimeleft ()))
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if (m_hasProgressBar && IsOnFloor () && ((m_hasDefuser ? 10.0 : 15.0) > GetBombTimeleft ()))
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return true;
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return false; // return false otherwise
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