fixed some clang warnings
remove chat string from code
This commit is contained in:
parent
1b1ae9ea91
commit
25504279d9
10 changed files with 25 additions and 27 deletions
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@ -156,7 +156,7 @@ public:
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m_codeSize = 0;
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}
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int InternalEncode (char *fileName, byte *header, int headerSize, byte *buffer, int bufferSize)
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int InternalEncode (const char *fileName, byte *header, int headerSize, byte *buffer, int bufferSize)
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{
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int i, bit, length, node, strPtr, lastMatchLength, codeBufferPtr, bufferPtr = 0;
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byte codeBuffer[17], mask;
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@ -257,7 +257,7 @@ public:
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return m_codeSize;
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}
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int InternalDecode (char *fileName, int headerSize, byte *buffer, int bufferSize)
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int InternalDecode (const char *fileName, int headerSize, byte *buffer, int bufferSize)
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{
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int i, j, k, node, bit;
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unsigned int flags;
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@ -327,14 +327,14 @@ public:
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}
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// external decoder
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static int Uncompress (char *fileName, int headerSize, byte *buffer, int bufferSize)
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static int Uncompress (const char *fileName, int headerSize, byte *buffer, int bufferSize)
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{
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static Compressor compressor = Compressor ();
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return compressor.InternalDecode (fileName, headerSize, buffer, bufferSize);
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}
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// external encoder
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static int Compress(char *fileName, byte *header, int headerSize, byte *buffer, int bufferSize)
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static int Compress(const char *fileName, byte *header, int headerSize, byte *buffer, int bufferSize)
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{
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static Compressor compressor = Compressor ();
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return compressor.InternalEncode (fileName, header, headerSize, buffer, bufferSize);
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@ -1596,7 +1596,7 @@ extern int GetTeam (edict_t *ent);
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extern float GetShootingConeDeviation (edict_t *ent, Vector *position);
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extern float GetWaveLength (const char *fileName);
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extern bool TryFileOpen (char *fileName);
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extern bool TryFileOpen (const char *fileName);
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extern bool IsDedicatedServer (void);
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extern bool IsVisible (const Vector &origin, edict_t *ent);
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extern bool IsAlive (edict_t *ent);
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@ -1611,7 +1611,7 @@ extern const char *GetMapName (void);
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extern const char *GetWaypointDir (void);
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extern const char *GetModName (void);
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extern const char *GetField (const char *string, int fieldId, bool endLine = false);
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extern char *FormatBuffer (char *format, ...);
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extern const char *FormatBuffer (const char *format, ...);
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extern uint16 GenerateBuildNumber (void);
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extern Vector GetEntityOrigin (edict_t *ent);
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@ -21,7 +21,9 @@
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#include <math.h>
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#include <assert.h>
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#if defined (PLATFORM_WIN32)
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#pragma warning (disable : 4100 4189 4239 4996 4244 383 473 981)
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#endif
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//
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// Title: Utility Classes Header
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@ -75,7 +75,9 @@ typedef int BOOL;
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#endif
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// In case this ever changes
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#ifndef M_PI
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#define M_PI 3.1415926
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#endif
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//
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// Conversion among the three types of "entity", including identity-conversions.
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@ -54,12 +54,12 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v140_xp</PlatformToolset>
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<PlatformToolset>v120_xp</PlatformToolset>
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<UseOfMfc>false</UseOfMfc>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v140_xp</PlatformToolset>
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<PlatformToolset>v120_xp</PlatformToolset>
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<UseOfMfc>false</UseOfMfc>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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@ -1858,7 +1858,7 @@ void Bot::SetConditions (void)
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float distance = (m_lastEnemy->v.origin - pev->origin).GetLength ();
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// is enemy to high to throw
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if ((m_lastEnemy->v.origin.z > (pev->origin.z + 650.0)) || !(m_lastEnemy->v.flags & FL_ONGROUND | FL_DUCKING))
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if ((m_lastEnemy->v.origin.z > (pev->origin.z + 650.0)) || !(m_lastEnemy->v.flags & (FL_ONGROUND | FL_DUCKING)))
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distance = FLT_MAX; // just some crazy value
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// enemy is within a good throwing distance ?
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@ -3094,8 +3094,6 @@ void Bot::Think (void)
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killer->frags++;
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MDLL_ClientKill (ENT (killer));
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HudMessage (ENT (killer), true, Vector (g_randGen.Long (33, 255), g_randGen.Long (33, 255), g_randGen.Long (33, 255)), "You was slayed, because of teamkilling a player. Please be careful.");
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}
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else if (m_voteMap != 0) // host wants the bots to vote for a map?
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{
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@ -4576,7 +4574,11 @@ void Bot::RunTask (void)
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break;
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}
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destination = GetEntityOrigin (m_pickupItem);
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if (m_pickupType == PICKUP_HOSTAGE)
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destination = m_pickupItem->v.origin + pev->view_ofs;
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else
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destination = GetEntityOrigin (m_pickupItem);
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m_destOrigin = destination;
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m_entity = destination;
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@ -5580,15 +5582,11 @@ void Bot::DiscardWeaponForUser (edict_t *user, bool discardC4)
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{
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SelectWeaponByName ("weapon_c4");
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FakeClientCommand (GetEntity (), "drop");
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SayText (FormatBuffer ("Here! %s, and now go and setup it!", STRING (user->v.netname)));
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}
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else
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{
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SelectBestWeapon ();
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FakeClientCommand (GetEntity (), "drop");
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SayText (FormatBuffer ("Here the weapon! %s, feel free to use it ;)", STRING (user->v.netname)));
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}
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m_pickupItem = NULL;
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@ -5604,8 +5602,6 @@ void Bot::DiscardWeaponForUser (edict_t *user, bool discardC4)
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m_nextBuyTime = GetWorldTime ();
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}
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}
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else
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SayText (FormatBuffer ("Sorry %s, i don't want discard my %s to you!", STRING (user->v.netname), discardC4 ? "bomb" : "weapon"));
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}
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void Bot::ResetDoubleJumpState (void)
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@ -5954,7 +5950,7 @@ bool Bot::OutOfBombTimer (void)
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if ((timeLeft < reachTime + 6 && !m_hasDefuser && !hasTeammatesWithDefuserKit) || (timeLeft < reachTime + 2 && m_hasDefuser))
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return true;
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if (m_hasProgressBar && IsOnFloor () && (m_hasDefuser ? 10.0 : 15.0 > GetBombTimeleft ()))
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if (m_hasProgressBar && IsOnFloor () && ((m_hasDefuser ? 10.0 : 15.0) > GetBombTimeleft ()))
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return true;
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return false; // return false otherwise
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@ -492,9 +492,7 @@ bool Bot::DoFirePause (float distance, FireDelay *fireDelay)
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return true;
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float offset = 0.0f;
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const float BurstDistance = 300.0f;
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const float DoubleBurstDistance = BurstDistance * 2;
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if (distance < BurstDistance) // KWo - 09.04.2010
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return false;
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@ -3135,7 +3135,7 @@ DLL_GIVEFNPTRSTODLL GiveFnptrsToDll (enginefuncs_t *functionTable, globalvars_t
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if (buffer)
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{
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CreatePath (FormatBuffer ("%s/dlls", GetModName ()));
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CreatePath (const_cast <char *> (FormatBuffer ("%s/dlls", GetModName ())));
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File fp (gameDLLName, "wb");
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if (fp.IsValid ())
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@ -1145,7 +1145,7 @@ void Bot::Kill (void)
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KeyValueData kv;
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kv.szClassName = const_cast <char *> (g_weaponDefs[m_currentWeapon].className);
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kv.szKeyName = "damagetype";
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kv.szValue = FormatBuffer ("%d", (1 << 4));
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kv.szValue = const_cast <char *> (FormatBuffer ("%d", (1 << 4)));
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kv.fHandled = FALSE;
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MDLL_KeyValue (hurtEntity, &kv);
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@ -83,7 +83,7 @@ short FixedSigned16 (float value, float scale)
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return static_cast <short> (output);
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}
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char *FormatBuffer (char *format, ...)
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const char *FormatBuffer (const char *format, ...)
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{
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va_list ap;
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static char staticBuffer[3072];
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@ -823,7 +823,7 @@ bool IsDedicatedServer (void)
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return (IS_DEDICATED_SERVER () > 0); // ask engine for this
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}
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bool TryFileOpen (char *fileName)
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bool TryFileOpen (const char *fileName)
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{
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// this function tests if a file exists by attempting to open it
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@ -979,7 +979,7 @@ void ServerCommand (const char *format, ...)
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vsprintf (string, format, ap);
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va_end (ap);
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SERVER_COMMAND (FormatBuffer ("%s\n", string)); // execute command
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SERVER_COMMAND (const_cast <char *> (FormatBuffer ("%s\n", string))); // execute command
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}
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const char *GetMapName (void)
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@ -1004,7 +1004,7 @@ bool OpenConfig (const char *fileName, char *errorIfNotExists, File *outFile, bo
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if (strcmp (fileName, "lang.cfg") == 0 && strcmp (yb_language.GetString (), "en") == 0)
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return false;
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char *languageDependantConfigFile = FormatBuffer ("%s/addons/yapb/config/language/%s_%s", GetModName (), yb_language.GetString (), fileName);
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const char *languageDependantConfigFile = FormatBuffer ("%s/addons/yapb/config/language/%s_%s", GetModName (), yb_language.GetString (), fileName);
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// check is file is exists for this language
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if (TryFileOpen (languageDependantConfigFile))
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