fix: code formatting

This commit is contained in:
jeefo 2023-03-13 15:39:15 +03:00
commit 2718adbb8f
No known key found for this signature in database
GPG key ID: 927BCA0779BEA8ED
13 changed files with 206 additions and 208 deletions

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@ -62,7 +62,7 @@ void Game::levelInitialize (edict_t *entities, int max) {
m_breakables.clear ();
// initialize all config files
conf.loadConfigs ();
conf.loadConfigs ();
// update worldmodel
illum.resetWorldModel ();
@ -87,7 +87,7 @@ void Game::levelInitialize (edict_t *entities, int max) {
// flush any print queue
ctrl.resetFlushTimestamp ();
// go thru the all entities on map, and do whatever we're want
for (int i = 0; i < max; ++i) {
auto ent = entities + i;
@ -480,14 +480,14 @@ void Game::sendClientMessage (bool console, edict_t *ent, StringRef message) {
.writeByte (console ? HUD_PRINTCONSOLE : HUD_PRINTCENTER)
.writeString (text.chars ());
};
// do not excess limit
constexpr size_t maxSendLength = 125;
// split up the string into chunks if needed (maybe check if it's multibyte?)
if (buffer.length () > maxSendLength) {
auto chunks = buffer.split (maxSendLength);
// send in chunks
for (size_t i = 0; i < chunks.length (); ++i) {
sendTextMsg (chunks[i]);
@ -530,7 +530,7 @@ void Game::prepareBotArgs (edict_t *ent, String str) {
}
// helper to parse single (not multi) command
auto parsePartArgs = [& ] (String &args) {
auto parsePartArgs = [&] (String &args) {
args.trim ("\r\n\t\" "); // trim new lines
// we're have empty commands?
@ -763,7 +763,7 @@ bool Game::loadCSBinary () {
}
return true;
};
// search the libraries inside game dlls directory
for (const auto &lib : libs) {
auto path = strings.format ("%s/dlls/%s", modname, lib);
@ -772,7 +772,7 @@ bool Game::loadCSBinary () {
if (!File::exists (path)) {
continue;
}
// special case, czero is always detected first, as it's has custom directory
if (strcmp (modname, "czero") == 0) {
m_gameFlags |= (GameFlags::ConditionZero | GameFlags::HasBotVoice | GameFlags::HasFakePings);
@ -809,7 +809,7 @@ bool Game::loadCSBinary () {
}
return true;
}
if (entity != nullptr) {
m_gameFlags |= (GameFlags::Modern | GameFlags::HasBotVoice | GameFlags::HasFakePings);
}
@ -908,18 +908,18 @@ void Game::applyGameModes () {
case 0:
break;
// force CSDM mode
// force CSDM mode
case 1:
m_gameFlags |= GameFlags::CSDM;
m_gameFlags &= ~GameFlags::FreeForAll;
return;
// force CSDM FFA mode
// force CSDM FFA mode
case 2:
m_gameFlags |= GameFlags::CSDM | GameFlags::FreeForAll;
return;
// force disable everything
// force disable everything
case 3:
m_gameFlags &= ~(GameFlags::CSDM | GameFlags::FreeForAll);
return;
@ -973,7 +973,7 @@ void Game::slowFrame () {
// check if we're need to autokill bots
bots.maintainAutoKill ();
// update client pings
// update client pings
util.calculatePings ();
// maintain leaders selection upon round start
@ -1124,7 +1124,7 @@ void LightMeasure::updateLight (int style, char *value) {
return;
}
if (strings.isEmpty (value)){
if (strings.isEmpty (value)) {
m_lightstyle[style].length = 0u;
m_lightstyle[style].map[0] = kNullChar;