Do not throw grenades in narrow places.
Removed displaying of "CROSSING" flag for nodes, as it's not used anymore. Do not aim last / predict enemy in narrow places (like tunnels, when crouching).
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9 changed files with 121 additions and 16 deletions
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@ -872,6 +872,10 @@ private:
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return pev->waterlevel >= 2;
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}
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bool isInNarrowPlace () const {
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return (m_pathFlags & NodeFlag::Narrow);
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}
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public:
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entvars_t *pev;
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