add: split long string into smaller pieces.
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fba3837523
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1 changed files with 2 additions and 2 deletions
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@ -440,7 +440,7 @@ void Game::sendClientMessage (bool console, edict_t *ent, StringRef message) {
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};
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// do not excess limit
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// do not excess limit
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constexpr size_t maxSendLength = 187;
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constexpr size_t maxSendLength = 125;
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// split up the string into chunks if needed (maybe check if it's multibyte?)
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// split up the string into chunks if needed (maybe check if it's multibyte?)
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if (buffer.length () > maxSendLength) {
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if (buffer.length () > maxSendLength) {
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@ -459,7 +459,7 @@ void Game::sendServerMessage (StringRef message) {
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// helper to sending the client message
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// helper to sending the client message
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// do not excess limit
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// do not excess limit
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constexpr size_t maxSendLength = 250;
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constexpr size_t maxSendLength = 175;
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// split up the string into chunks if needed (maybe check if it's multibyte?)
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// split up the string into chunks if needed (maybe check if it's multibyte?)
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if (message.length () > maxSendLength) {
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if (message.length () > maxSendLength) {
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