fix: look straight when picking up the hostages (fixes #305)
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1 changed files with 6 additions and 0 deletions
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@ -2760,6 +2760,11 @@ void Bot::updateAimDir () {
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}
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}
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else if (flags & AimFlags::Entity) {
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else if (flags & AimFlags::Entity) {
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m_lookAt = m_entity;
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m_lookAt = m_entity;
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// do not look at hostages legs
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if (m_pickupType == Pickup::Hostage) {
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m_lookAt.z += 48.0f;
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}
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}
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}
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else if (flags & AimFlags::LastEnemy) {
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else if (flags & AimFlags::LastEnemy) {
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m_lookAt = m_lastEnemyOrigin;
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m_lookAt = m_lastEnemyOrigin;
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@ -4591,6 +4596,7 @@ void Bot::pickupItem_ () {
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}
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}
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m_hostages.push (m_pickupItem);
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m_hostages.push (m_pickupItem);
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m_pickupItem = nullptr;
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m_pickupItem = nullptr;
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completeTask ();
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completeTask ();
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float minDistance = kInfiniteDistance;
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float minDistance = kInfiniteDistance;
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