tweaked antistuck code

This commit is contained in:
jeefo 2015-07-20 21:26:20 +03:00
commit 2ca5002e45
6 changed files with 106 additions and 104 deletions

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@ -1052,6 +1052,7 @@ private:
bool RateGroundWeapon (edict_t *ent);
bool ReactOnEnemy (void);
void ResetCollideState (void);
void IgnoreCollisionShortly (void);
void SetConditions (void);
void UpdateEmotions (void);
void SetStrafeSpeed (const Vector &moveDir, float strafeSpeed);