tweaked antistuck code

This commit is contained in:
jeefo 2015-07-20 21:26:20 +03:00
commit 2ca5002e45
6 changed files with 106 additions and 104 deletions

View file

@ -953,7 +953,7 @@ void Waypoint::InitExperienceTab (void)
delete [] experienceLoad;
}
else
AddLogEntry (true, LL_ERROR, "Experience data damaged (wrong version, or not for this map)");
AddLogEntry (true, LL_WARNING, "Experience data damaged (wrong version, or not for this map)");
}
}
}
@ -1018,7 +1018,7 @@ void Waypoint::InitVisibilityTab (void)
m_visibilityIndex = 0;
m_redoneVisibility = true;
AddLogEntry (true, LL_WARNING, "Vistable damaged (wrong version, or not for this map), vistable will be rebuilded.");
AddLogEntry (true, LL_WARNING, "Visibility table damaged (wrong version, or not for this map), vistable will be rebuilded.");
fp.Close ();
return;
@ -2160,7 +2160,7 @@ bool Waypoint::LoadPathMatrix (void)
if (num != g_numWaypoints)
{
AddLogEntry (true, LL_DEFAULT, "Wrong number of points (pmt:%d/cur:%d). Matrix will be rebuilded", num, g_numWaypoints);
AddLogEntry (true, LL_WARNING, "Pathmatrix damaged (wrong version, or not for this map). Pathmatrix will be rebuilt.");
fp.Close ();
return false;