control: text changes in the control menu. replaced `waypoint with node` (#569)
Co-authored-by: jeefo <dmitry@jeefo.net>
This commit is contained in:
parent
e10f5f4c94
commit
30df1a5726
21 changed files with 253 additions and 238 deletions
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@ -231,7 +231,7 @@ int BotControl::cmdCvars () {
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const bool isSave = isSaveMain || isSaveMap;
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File cfg;
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File cfg {};
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// if save requested, dump cvars to main config
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if (isSave) {
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@ -375,8 +375,8 @@ int BotControl::cmdNode () {
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}
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// should be moved to class?
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static HashMap <String, BotCmd> commands;
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static StringArray descriptions;
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static HashMap <String, BotCmd> commands {};
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static StringArray descriptions {};
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// fill only once
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if (descriptions.empty ()) {
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@ -898,7 +898,7 @@ int BotControl::cmdNodeUpload () {
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msg ("\n");
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}
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else {
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String status;
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String status {};
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auto code = http.getLastStatusCode ();
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if (code == HttpClientResult::Forbidden) {
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@ -1871,7 +1871,8 @@ bool BotControl::executeCommands () {
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}
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return false;
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};
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String cmd;
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String cmd {};
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// give some help
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if (hasArg (1) && arg <StringRef> (1) == "help") {
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@ -2012,15 +2013,16 @@ void BotControl::showMenu (int id) {
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.writeByte (last ? HLFalse : HLTrue)
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.writeString (text.chars ());
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};
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constexpr size_t maxMenuSentLength = 140;
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constexpr size_t kMaxMenuSentLength = 140;
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for (const auto &display : m_menus) {
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if (display.ident == id) {
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String text = (game.is (GameFlags::Xash3D | GameFlags::Mobility) && !cv_display_menu_text) ? " " : display.text.chars ();
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// split if needed
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if (text.length () > maxMenuSentLength) {
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auto chunks = text.split (maxMenuSentLength);
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if (text.length () > kMaxMenuSentLength) {
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auto chunks = text.split (kMaxMenuSentLength);
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// send in chunks
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for (size_t i = 0; i < chunks.length (); ++i) {
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@ -2069,7 +2071,7 @@ void BotControl::kickBotByMenu (int page) {
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static StringRef backKey = conf.translate ("Back");
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static StringRef moreKey = conf.translate ("More");
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String menus;
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String menus {};
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menus.assignf ("\\y%s (%d/4):\\w\n\n", headerTitle, page);
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int menuKeys = (page == 4) ? cr::bit (9) : (cr::bit (8) | cr::bit (9));
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@ -2283,7 +2285,7 @@ void BotControl::createMenus () {
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Menu::Features, keys (5),
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"\\yBots Features\\w\n\n"
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"1. Weapon Mode Menu\n"
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"2. Waypoint Menu\n"
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"2. Graph Editor\n"
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"3. Select Personality\n\n"
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"4. Toggle Debug Mode\n"
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"5. Command Menu\n\n"
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@ -2410,33 +2412,33 @@ void BotControl::createMenus () {
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"0. Exit",
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&BotControl::menuCommands);
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// main waypoint menu
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// main node menu
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m_menus.emplace (
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Menu::NodeMainPage1, keys (9),
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"\\yWaypoint Operations (Page 1)\\w\n\n"
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"1. Show/Hide waypoints\n"
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"2. Cache waypoint\n"
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"\\yGraph Editor (Page 1)\\w\n\n"
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"1. Show/Hide nodes\n"
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"2. Cache node\n"
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"3. Create path\n"
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"4. Delete path\n"
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"5. Add waypoint\n"
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"6. Delete waypoint\n"
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"5. Add node\n"
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"6. Delete node\n"
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"7. Set Autopath Distance\n"
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"8. Set Radius\n\n"
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"9. Next...\n\n"
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"0. Exit",
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&BotControl::menuGraphPage1);
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// main waypoint menu (page 2)
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// main node menu (page 2)
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m_menus.emplace (
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Menu::NodeMainPage2, keys (9),
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"\\yWaypoint Operations (Page 2)\\w\n\n"
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"\\yGraph Editor (Page 2)\\w\n\n"
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"1. Debug goal\n"
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"2. Autowaypoint on/off\n"
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"2. Autonode on/off\n"
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"3. Set flags\n"
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"4. Save waypoints\n"
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"4. Save graph\n"
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"5. Save without checking\n"
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"6. Load waypoints\n"
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"7. Check waypoints\n"
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"6. Load graph\n"
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"7. Check graph\n"
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"8. Noclip cheat on/off\n\n"
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"9. Previous...\n\n"
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"0. Exit",
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@ -2445,23 +2447,23 @@ void BotControl::createMenus () {
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// select nodes radius menu
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m_menus.emplace (
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Menu::NodeRadius, keys (9),
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"\\yWaypoint Radius\\w\n\n"
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"1. SetRadius 0\n"
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"2. SetRadius 8\n"
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"3. SetRadius 16\n"
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"4. SetRadius 32\n"
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"5. SetRadius 48\n"
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"6. SetRadius 64\n"
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"7. SetRadius 80\n"
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"8. SetRadius 96\n"
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"9. SetRadius 128\n\n"
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"\\yNode Radius\\w\n\n"
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"1. 0 units\n"
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"2. 8 units\n"
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"3. 16 units\n"
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"4. 32 units\n"
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"5. 48 units\n"
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"6. 64 units\n"
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"7. 80 units\n"
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"8. 96 units\n"
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"9. 128 units\n\n"
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"0. Exit",
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&BotControl::menuGraphRadius);
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// nodes add menu
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m_menus.emplace (
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Menu::NodeType, keys (9),
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"\\yWaypoint Type\\w\n\n"
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"\\yNode Type\\w\n\n"
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"1. Normal\n"
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"\\r2. Terrorist Important\n"
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"3. Counter-Terrorist Important\n"
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@ -2484,10 +2486,10 @@ void BotControl::createMenus () {
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"0. Exit",
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&BotControl::menuGraphDebug);
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// set waypoint flag menu
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// set node flag menu
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m_menus.emplace (
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Menu::NodeFlag, keys (9),
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"\\yToggle Waypoint Flags\\w\n\n"
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"\\yToggle Node Flags\\w\n\n"
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"1. Block with Hostage\n"
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"2. Terrorists Specific\n"
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"3. CTs Specific\n"
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@ -2503,7 +2505,7 @@ void BotControl::createMenus () {
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// set camp directions menu
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m_menus.emplace (
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Menu::CampDirections, keys (2),
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"\\ySet Camp Point directions\\w\n\n"
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"\\ySet Camp Point Directions\\w\n\n"
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"1. Camp Start\n"
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"2. Camp End\n\n"
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"0. Exit",
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