aim: look at last enemy origin when just loosed focus

fix: saving bot practice took enormous amount of time when changing level on large practice database
refactor: changed random number generator usage
This commit is contained in:
jeefo 2024-04-25 15:03:39 +03:00
commit 3358168fad
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GPG key ID: 927BCA0779BEA8ED
27 changed files with 588 additions and 581 deletions

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@ -394,7 +394,7 @@ CR_EXPORT int GetEntityAPI (gamefuncs_t *table, int interfaceVersion) {
auto ent = const_cast <edict_t *> (player);
// if we're handle pings for bots and clients, clear IN_SCORE button so SV_ShouldUpdatePing engine function return false, and SV_EmitPings will not overwrite our results
if (cv_show_latency.int_ () == 2) {
if (cv_show_latency.as <int> () == 2) {
if (!util.isFakeClient (ent) && (ent->v.oldbuttons | ent->v.button | cmd->buttons) & IN_SCORE) {
cmd->buttons &= ~IN_SCORE;
util.emitPings (ent);
@ -863,10 +863,10 @@ CR_EXPORT int Meta_Query (char *ifvers, plugin_info_t **pPlugInfo, mutil_funcs_t
gpMetaUtilFuncs->pfnLogError (PLID, "%s: meta-interface version mismatch (metamod: %s, %s: %s)", Plugin_info.name, ifvers, Plugin_info.name, Plugin_info.ifvers);
const auto mmajor = mdll[0].int_ () ;
const auto mminor = mdll[1].int_ ();
const auto pmajor = pdll[0].int_ ();
const auto pminor = pdll[1].int_ ();
const auto mmajor = mdll[0].as <int> ();
const auto mminor = mdll[1].as <int> ();
const auto pmajor = pdll[0].as <int> ();
const auto pminor = pdll[1].as <int> ();
if (pmajor > mmajor || (pmajor == mmajor && pminor > mminor)) {
gpMetaUtilFuncs->pfnLogError (PLID, "metamod version is too old for this plugin; update metamod");