add: new chatter events
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8 changed files with 34 additions and 3 deletions
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@ -199,7 +199,10 @@ CR_DECLARE_SCOPED_ENUM (Chatter,
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SniperWarning,
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SniperKilled,
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VIPSpotted,
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GuardingEscapeZone,
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GuardingVIPSafety,
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GoingToGuardEscapeZone,
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GoingToGuardRescueZone,
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GoingToGuardVIPSafety,
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QuickWonRound,
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OneEnemyLeft,
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@ -58,8 +58,10 @@ CR_DECLARE_SCOPED_ENUM (TextMsgCache,
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CR_DECLARE_SCOPED_ENUM (StatusIconCache,
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NeedHandle = cr::bit (0),
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BuyZone = cr::bit (1),
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VipSafety = cr::bit (2),
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C4 = cr::bit (3)
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Escape = cr::bit (2),
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Rescue = cr::bit (3),
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VipSafety = cr::bit (4),
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C4 = cr::bit (5)
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)
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class MessageDispatcher final : public Singleton <MessageDispatcher> {
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@ -646,6 +646,8 @@ public:
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bool m_ignoreBuyDelay {}; // when reaching buyzone in the middle of the round don't do pauses
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bool m_inBombZone {}; // bot in the bomb zone or not
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bool m_inBuyZone {}; // bot currently in buy zone
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bool m_inEscapeZone {}; // bot currently in escape zone
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bool m_inRescueZone {}; // bot currently in rescue zone
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bool m_inVIPZone {}; // bot in the vip safety zone
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bool m_buyingFinished {}; // done with buying
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bool m_buyPending {}; // bot buy is pending
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