vistable: fix long-standing bug with saving vis counts
vistable: bumped version to 4, so all vistables will be rebuilded bot: reworked bot think mechanism timers fix: gimbal lock within bot aiming code on ladders fix: some fixes to aiming code that prevent bots 360 degree rotations fix: some mistakes in next and next-next node aiming when in idle state fix: improved seek covering from attack task nav: improved bot's crouch on marred-crouch nodes nav: overall improvements to ladder handling code Co-Authored-By: Max <161382234+dyspose@users.noreply.github.com>
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11 changed files with 151 additions and 98 deletions
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@ -430,7 +430,7 @@ constexpr auto kGrenadeCheckTime = 0.6f;
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constexpr auto kSprayDistance = 360.0f;
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constexpr auto kSprayDistanceX2 = kSprayDistance * 2;
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constexpr auto kMaxChatterRepeatInterval = 99.0f;
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constexpr auto kViewFrameUpdate = 1.0f / 30.0f;
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constexpr auto kViewFrameUpdate = 1.0f / 25.0f;
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constexpr auto kGrenadeDamageRadius = 385.0f;
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constexpr auto kInfiniteDistanceLong = static_cast <int> (kInfiniteDistance);
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